Player Matchup

Odin
Odin
DoctorDingaLang
Odin
Level 157
God Stats
8W - 5L
1,793 SR
Queue Stats
297W - 260L
1,614 Elo+
Party 3
Shiva
Shiva
Ghost994
Shiva
Level 26
God Stats
14W - 8L
1,662 SR
Queue Stats
39W - 38L
1,576 Elo+
Party 3
Discordia
Discordia
Mael--1
Discordia
Level 49
God Stats
3W - 2L
1,613 SR
Queue Stats
87W - 101L
1,387 Elo+
Solo
Cthulhu
Cthulhu
Yokai1012
Cthulhu
Level 86
God Stats
4W - 6L
1,500 SR
Queue Stats
161W - 146L
1,622 Elo+
Party 3
Gilgamesh
Gilgamesh
xnerox57
Gilgamesh
Level 44
God Stats
24W - 14L
1,748 SR
Queue Stats
192W - 153L
1,709 Elo+
Party 3
Team Averages
Level 72
1,663 SR
1,582 Elo+

VS

Team Averages
Level 73
1,575 SR
1,551 Elo+
Gilgamesh
Gilgamesh
IgotPHpremium
Gilgamesh
Level 88
God Stats
0W - 1L
1,131 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Atlas
Atlas
SackOfOogway
Atlas
Level 28
God Stats
0W - 1L
1,589 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
Trew_MOAB
Ra
Level 127
God Stats
5W - 1L
1,781 SR
Queue Stats
109W - 79L
1,604 Elo+
Party 1
Discordia
Discordia
assaut_102
Discordia
Level 82
God Stats
3W - 2L
1,797 SR
Queue Stats
82W - 57L
1,549 Elo+
Party 1
Heimdallr
Heimdallr
etouxx
Heimdallr
Level 41
God Stats
4W - 5L
1,578 SR
Queue Stats
97W - 75L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
17 / 0 / 6
12,013
572
17,960
11,142
6,574
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shiva
Ghost994
Shiva
18
6 / 2 / 3
11,932
568
17,741
15,882
17,111
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
Mael--1
Discordia
18
3 / 3 / 3
10,808
515
8,134
11,579
3,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Yokai1012
Cthulhu
14
2 / 3 / 17
9,800
467
6,879
16,956
18,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
xnerox57
Gilgamesh
18
9 / 1 / 8
11,340
540
12,377
15,291
9,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IgotPHpremium
Gilgamesh
16
2 / 8 / 2
9,608
458
9,891
20,872
18,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
1 / 7 / 1
7,849
374
5,175
21,504
14,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
3 / 5 / 1
11,081
528
14,505
14,173
5,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
assaut_102
Discordia
14
3 / 7 / 0
8,881
423
8,501
13,639
3,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
etouxx
Heimdallr
12
0 / 10 / 2
7,774
370
4,819
14,231
3,578
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
15
37
Kills
9
9
Deaths
37
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
17
0
6
20
W
Shiva
Ghost994
Shiva
6
2
3
3.75
L
Gilgamesh
IgotPHpremium
Gilgamesh
2
8
2
0.38
W
Discordia
Mael--1
Discordia
3
3
3
1.5
L
1
7
1
0.21
L
3
5
1
0.7
W
Cthulhu
Yokai1012
Cthulhu
2
3
17
3.5
L
Discordia
assaut_102
Discordia
3
7
0
0.43
L
Heimdallr
etouxx
Heimdallr
0
10
2
0.1
W
Gilgamesh
xnerox57
Gilgamesh
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,091
Damage
42,891
70,850
Taken
84,419
55,765
Mitigated
44,637
13,525
Healing
11,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,960
3,990
387
1,538
11,142
6,574
434
3,710
7,432
5,730
68,921
W
Shiva
Ghost994
Shiva
17,741
5,140
0
2,255
15,882
17,111
548
4,750
11,132
9,177
71,797
L
Gilgamesh
IgotPHpremium
Gilgamesh
9,891
3,462
0
4,296
20,872
18,053
0
2,379
18,445
4,996
47,017
W
Discordia
Mael--1
Discordia
8,134
337
259
1,593
11,579
3,996
1,367
6,999
4,580
69,467
0
L
5,175
1,995
1,208
744
21,504
14,309
18
4,411
17,079
27,396
0
L
14,505
708
222
2,208
14,173
5,060
0
4,461
9,536
95,143
0
W
Cthulhu
Yokai1012
Cthulhu
6,879
546
838
3,061
16,956
18,289
0
8,715
7,419
21,692
7,372
L
Discordia
assaut_102
Discordia
8,501
618
0
1,914
13,639
3,637
0
4,816
8,321
47,164
0
L
Heimdallr
etouxx
Heimdallr
4,819
1,783
0
1,032
14,231
3,578
0
1,818
12,361
0
41,951
W
Gilgamesh
xnerox57
Gilgamesh
12,377
4,268
0
3,594
15,291
9,795
0
5,373
9,918
0
83,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,893
Gold Earned
45,193
547
Minions Killed
442
0
Camps Cleared
0
2,123,158
Distance Traveled
1,916,811
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,013
572
132
6
0
472,490
10
W
Shiva
11,932
568
143
7
0
393,145
0
L
Gilgamesh
9,608
458
90
4
0
353,873
0
W
Discordia
10,808
515
132
6
0
413,990
4
L
Atlas
7,849
374
28
1
0
409,163
0
L
Ra
11,081
528
174
8
0
419,330
0
W
Cthulhu
9,800
467
33
2
0
436,066
10
L
Discordia
8,881
423
80
4
0
358,326
8
L
Heimdallr
7,774
370
70
3
0
376,119
3
W
Gilgamesh
11,340
540
107
5
0
407,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role