Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
DxsolateHuey
Arachne
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 42L
1,272 Elo+
Party 2
King Arthur
King Arthur
SamisTooCold
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 2
Set
Set
iggs
Set
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
sleeponeddie
Cabrakan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 49
1,500 SR
1,454 Elo+

VS

Team Averages
Level 72
1,558 SR
1,426 Elo+
Ymir
Ymir
AnyaAxx
Ymir
Level 62
God Stats
111W - 78L
1,576 SR
Queue Stats
171W - 165L
1,404 Elo+
Party 3
Hou Yi
Hou Yi
DuncanAk47
Hou Yi
Level 29
God Stats
59W - 43L
1,522 SR
Queue Stats
171W - 162L
1,403 Elo+
Party 3
Zhong Kui
Zhong Kui
Wito TBZ 13
Zhong Kui
Level 120
God Stats
22W - 11L
1,693 SR
Queue Stats
172W - 208L
1,514 Elo+
Party 1
Pele
Pele
Zhelsu
Pele
Level 102
God Stats
5W - 5L
1,460 SR
Queue Stats
212W - 220L
1,401 Elo+
Party 3
Shiva
Shiva
mandawggz
Shiva
Level 47
God Stats
95W - 75L
1,539 SR
Queue Stats
180W - 197L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
3 / 4 / 1
6,860
624
4,366
6,764
1,794
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
DxsolateHuey
Arachne
12
4 / 4 / 0
6,499
591
5,358
9,381
3,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

King Arthur
SamisTooCold
King Arthur
9
1 / 2 / 2
5,709
519
3,394
9,154
6,939
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Set
iggs
Set
4
0 / 14 / 0
4,063
369
3,130
10,901
1,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cabrakan
sleeponeddie
Cabrakan
6
0 / 8 / 0
4,534
412
1,775
9,283
6,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AnyaAxx
Ymir
10
5 / 1 / 12
7,138
649
1,942
6,960
4,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
DuncanAk47
Hou Yi
13
15 / 1 / 5
8,106
737
12,459
7,680
2,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
Wito TBZ 13
Zhong Kui
13
5 / 1 / 2
7,468
679
7,904
7,168
4,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
Zhelsu
Pele
11
2 / 2 / 3
6,578
598
4,627
8,944
2,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
mandawggz
Shiva
12
5 / 3 / 0
7,695
700
7,337
8,630
8,018
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
8
Kills
32
32
Deaths
8
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
3
4
1
0.88
W
Ymir
AnyaAxx
Ymir
5
1
12
11
W
Hou Yi
DuncanAk47
Hou Yi
15
1
5
17.5
L
Arachne
DxsolateHuey
Arachne
4
4
0
1
L
King Arthur
SamisTooCold
King Arthur
1
2
2
1
W
Zhong Kui
Wito TBZ 13
Zhong Kui
5
1
2
6
W
Pele
Zhelsu
Pele
2
2
3
1.75
L
Set
iggs
Set
0
14
0
0
W
Shiva
mandawggz
Shiva
5
3
0
1.67
L
Cabrakan
sleeponeddie
Cabrakan
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,023
Damage
34,269
45,483
Taken
39,382
20,518
Mitigated
23,056
5,130
Healing
16,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,366
538
0
393
6,764
1,794
514
3,516
3,037
29,930
0
W
Ymir
AnyaAxx
Ymir
1,942
527
0
1,714
6,960
4,854
477
984
5,976
9,270
0
W
Hou Yi
DuncanAk47
Hou Yi
12,459
8,555
0
4,146
7,680
2,549
2,558
1,867
5,813
0
51,214
L
Arachne
DxsolateHuey
Arachne
5,358
3,146
0
2,654
9,381
3,463
0
1,529
7,702
0
31,011
L
King Arthur
SamisTooCold
King Arthur
3,394
961
0
1,455
9,154
6,939
0
0
9,154
0
17,537
W
Zhong Kui
Wito TBZ 13
Zhong Kui
7,904
530
0
3,776
7,168
4,728
990
2,363
4,805
38,361
5,167
W
Pele
Zhelsu
Pele
4,627
1,449
0
4,376
8,944
2,907
571
19
8,925
0
33,887
L
Set
iggs
Set
3,130
1,318
0
316
10,901
1,971
0
1,822
9,021
0
10,623
W
Shiva
mandawggz
Shiva
7,337
1,640
125
1,913
8,630
8,018
419
908
7,722
0
37,834
L
Cabrakan
sleeponeddie
Cabrakan
1,775
362
0
312
9,283
6,351
0
2,112
7,140
6,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,665
Gold Earned
36,985
161
Minions Killed
329
0
Camps Cleared
0
1,130,418
Distance Traveled
1,095,452
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,860
624
58
5
0
203,616
0
W
Ymir
7,138
649
20
2
0
220,859
4
W
Hou Yi
8,106
737
74
7
0
191,277
0
L
Arachne
6,499
591
55
5
0
263,831
0
L
King Arthur
5,709
519
32
3
0
214,000
1
W
Zhong Kui
7,468
679
89
8
0
213,403
1
W
Pele
6,578
598
72
7
0
237,035
0
L
Set
4,063
369
10
1
0
228,106
0
W
Shiva
7,695
700
74
7
0
232,878
3
L
Cabrakan
4,534
412
6
1
0
220,865
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role