Player Matchup

Jormungandr
Jormungandr
CycKlone123
Jormungandr
Level 104
God Stats
0W - 1L
1,679 SR
Queue Stats
2W - 7L
1,382 Elo+
Party 2
Olorun
Olorun
Lurnr
Olorun
Level 44
God Stats
0W - 4L
1,738 SR
Queue Stats
25W - 41L
1,434 Elo+
Solo
Neith
Neith
Nichaud
Neith
Level 11
God Stats
1W - 1L
1,518 SR
Queue Stats
1W - 3L
1,805 Elo+
Party 2
Team Averages
Level 53
1,645 SR
1,541 Elo+

VS

Team Averages
Level 78
1,404 SR
1,345 Elo+
Atlas
Atlas
GOON x REAPERx
Atlas
Level 22
God Stats
5W - 6L
1,461 SR
Queue Stats
16W - 39L
1,293 Elo+
Party 1
Zeus
Zeus
JaxGames50
Zeus
Level 124
God Stats
2W - 6L
1,253 SR
Queue Stats
57W - 93L
1,414 Elo+
Party 1
Izanami
Izanami
rezaji
Izanami
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 67L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CycKlone123
Jormungandr
14
5 / 4 / 2
10,939
841
11,731
16,911
22,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
Lurnr
Olorun
9
0 / 9 / 2
7,210
555
2,832
11,317
5,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
Nichaud
Neith
12
2 / 11 / 4
8,893
684
5,447
12,129
4,395
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 16
9,092
699
5,476
10,944
3,962
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
13 / 1 / 9
11,342
872
15,290
8,602
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
rezaji
Izanami
16
9 / 1 / 14
11,286
868
13,999
8,535
3,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
62
7
Kills
23
24
Deaths
7
8
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CycKlone123
Jormungandr
5
4
2
1.5
W
1
5
16
1.8
W
13
1
9
17.5
L
Olorun
Lurnr
Olorun
0
9
2
0.11
L
Neith
Nichaud
Neith
2
11
4
0.36
W
Izanami
rezaji
Izanami
9
1
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,010
Damage
34,765
40,357
Taken
28,081
32,543
Mitigated
10,349
1,655
Healing
6,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CycKlone123
Jormungandr
11,731
1,990
0
481
16,911
22,868
0
9,382
7,529
39,768
0
W
5,476
1,086
0
1,392
10,944
3,962
0
5,258
5,686
12,408
0
W
15,290
2,430
0
2,299
8,602
3,201
613
5,565
3,037
46,898
0
L
Olorun
Lurnr
Olorun
2,832
1,583
135
341
11,317
5,280
0
5,993
5,324
16,685
0
L
Neith
Nichaud
Neith
5,447
2,951
0
698
12,129
4,395
0
5,692
6,437
0
18,106
W
Izanami
rezaji
Izanami
13,999
10,506
543
1,895
8,535
3,186
2,080
4,842
3,693
0
57,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,042
Gold Earned
31,720
113
Minions Killed
154
2
Camps Cleared
10
547,399
Distance Traveled
675,702
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,939
841
55
4
0
229,186
3
W
Atlas
9,092
699
10
1
0
207,624
1
W
Zeus
11,342
872
56
4
5
236,245
2
L
Olorun
7,210
555
30
2
1
168,345
0
L
Neith
8,893
684
28
2
1
149,868
0
W
Izanami
11,286
868
88
7
5
231,833
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role