Player Matchup

Bacchus
Bacchus
AnthOovalle44
Bacchus
Level 125
God Stats
23W - 21L
1,644 SR
Queue Stats
672W - 619L
1,626 Elo+
Party 1
Osiris
Osiris
ROCHY_11
Osiris
Level 106
God Stats
11W - 5L
1,500 SR
Queue Stats
415W - 323L
1,642 Elo+
Party 1
Chronos
Chronos
vicblxd
Chronos
Level 121
God Stats
6W - 4L
1,616 SR
Queue Stats
271W - 228L
1,646 Elo+
Party 1
Team Averages
Level 117
1,587 SR
1,638 Elo+

VS

Team Averages
Level 130
1,406 SR
1,615 Elo+
Ymir
Ymir
Grambo
Ymir
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
48W - 35L
1,598 Elo+
Party 2
Bastet
Bastet
Hnaw
Bastet
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 18L
1,627 Elo+
Party 2
Zhong Kui
Zhong Kui
Stompuh
Zhong Kui
Level 139
God Stats
0W - 1L
1,217 SR
Queue Stats
6W - 6L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
19
6 / 7 / 11
14,862
708
17,784
27,906
49,667
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Osiris
ROCHY_11
Osiris
19
5 / 6 / 14
15,012
715
14,272
29,651
42,219
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chronos
vicblxd
Chronos
20
9 / 7 / 7
15,662
746
23,896
27,077
10,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Grambo
Ymir
18
5 / 7 / 7
14,455
688
19,605
23,027
8,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
Hnaw
Bastet
18
9 / 8 / 7
14,629
697
23,076
20,346
7,806
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
Stompuh
Zhong Kui
20
6 / 6 / 12
15,254
726
25,120
26,249
16,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
46
20
Kills
20
20
Deaths
21
32
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bacchus
6
7
11
1.64
L
Ymir
Grambo
Ymir
5
7
7
1.21
L
Bastet
Hnaw
Bastet
9
8
7
1.56
W
Osiris
ROCHY_11
Osiris
5
6
14
2
L
Zhong Kui
Stompuh
Zhong Kui
6
6
12
2
W
Chronos
vicblxd
Chronos
9
7
7
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,952
Damage
67,801
84,634
Taken
69,622
102,127
Mitigated
33,266
13,945
Healing
14,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
17,784
2,401
0
1,114
27,906
49,667
149
15,142
12,114
37,950
0
L
Ymir
Grambo
Ymir
19,605
4,100
0
1,060
23,027
8,685
280
16,060
6,967
46,058
0
L
Bastet
Hnaw
Bastet
23,076
7,376
0
1,976
20,346
7,806
49
11,978
8,368
0
48,455
W
Osiris
ROCHY_11
Osiris
14,272
3,163
963
7,183
29,651
42,219
23
15,469
13,653
0
39,587
L
Zhong Kui
Stompuh
Zhong Kui
25,120
2,285
0
11,069
26,249
16,775
0
14,193
12,056
73,302
0
W
Chronos
vicblxd
Chronos
23,896
9,474
0
4,685
27,077
10,241
2,318
13,492
13,335
70,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,536
Gold Earned
44,338
204
Minions Killed
211
9
Camps Cleared
9
1,102,121
Distance Traveled
1,040,428
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,862
708
36
2
0
362,545
10
L
Ymir
14,455
688
56
3
2
322,522
3
L
Bastet
14,629
697
63
3
3
381,222
1
W
Osiris
15,012
715
45
2
4
367,219
1
L
Zhong Kui
15,254
726
92
4
4
336,684
2
W
Chronos
15,662
746
123
6
5
372,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role