Player Matchup

Cthulhu
Cthulhu
Darth1X
Cthulhu
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 18L
1,664 Elo+
Party 1
Nu Wa
Nu Wa
Shade7x3
Nu Wa
Level 122
God Stats
29W - 16L
1,646 SR
Queue Stats
181W - 116L
1,664 Elo+
Party 1
Mulan
Mulan
SoldatX
Mulan
Level 27
God Stats
3W - 2L
1,399 SR
Queue Stats
19W - 11L
1,630 Elo+
Party 1
Team Averages
Level 78
1,515 SR
1,652 Elo+

VS

Team Averages
Level 73
1,547 SR
1,453 Elo+
Nox
Nox
KittyCryz
Nox
Level 97
God Stats
0W - 1L
1,657 SR
Queue Stats
9W - 14L
1,529 Elo+
Party 2
Janus
Janus
TheBostonACE
Janus
Level 18
God Stats
0W - 2L
1,425 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Shiva
Shiva
pineapplelex666
Shiva
Level 104
God Stats
3W - 4L
1,560 SR
Queue Stats
11W - 19L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Darth1X
Cthulhu
12
4 / 0 / 10
7,870
787
7,267
6,860
4,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
Shade7x3
Nu Wa
11
3 / 0 / 13
7,455
746
7,190
2,909
956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
SoldatX
Mulan
13
10 / 0 / 7
8,526
853
10,393
9,218
5,318
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,954
595
4,200
6,837
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 7 / 0
5,637
564
2,467
7,845
2,010
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 5 / 0
5,769
577
3,016
13,673
6,131
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
0
17
Kills
0
0
Deaths
17
30
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Darth1X
Cthulhu
4
0
10
9
L
0
5
0
0
W
Nu Wa
Shade7x3
Nu Wa
3
0
13
9.5
W
Mulan
SoldatX
Mulan
10
0
7
13.5
L
0
7
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,850
Damage
9,683
18,987
Taken
28,355
10,985
Mitigated
10,415
3,439
Healing
4,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Darth1X
Cthulhu
7,267
296
536
2,484
6,860
4,711
390
2,704
3,962
22,061
0
L
4,200
534
91
303
6,837
2,274
0
3,934
2,769
21,141
0
W
Nu Wa
Shade7x3
Nu Wa
7,190
1,327
0
0
2,909
956
1,767
673
2,162
21,815
0
W
Mulan
SoldatX
Mulan
10,393
2,210
0
419
9,218
5,318
255
3,306
5,764
0
23,133
L
2,467
535
48
151
7,845
2,010
0
4,331
3,448
10,474
0
L
3,016
702
572
3,096
13,673
6,131
0
6,017
7,379
0
14,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,851
Gold Earned
17,360
97
Minions Killed
84
6
Camps Cleared
2
540,203
Distance Traveled
434,410
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,870
787
38
4
2
198,257
1
L
Nox
5,954
595
48
5
1
149,711
3
W
Nu Wa
7,455
746
28
3
1
165,956
2
W
Mulan
8,526
853
31
3
3
175,990
0
L
Janus
5,637
564
12
1
1
114,380
0
L
Shiva
5,769
577
24
2
0
170,319
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role