Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
Chiibot
Charybdis
Level 15
God Stats
5W - 8L
1,556 SR
Queue Stats
15W - 14L
1,532 Elo+
Party 3
Cliodhna
Cliodhna
Qorvo Attano
Cliodhna
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
305W - 281L
1,506 Elo+
Party 3
Agni
Agni
Rays-_-syaR
Agni
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 226L
1,332 Elo+
Party 2
Jormungandr
Jormungandr
ReturnDropshot
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,467 Elo+
Party 2
Team Averages
Level 56
1,511 SR
1,468 Elo+

VS

Team Averages
Level 115
1,623 SR
1,609 Elo+
Zeus
Zeus
 
Zeus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
EvRelss
Geb
Level 49
God Stats
13W - 5L
1,827 SR
Queue Stats
252W - 208L
1,773 Elo+
Party 1
Set
Set
Nymphade
Set
Level 145
God Stats
7W - 14L
1,600 SR
Queue Stats
480W - 423L
1,677 Elo+
Party 1
Osiris
Osiris
Shark1e__
Osiris
Level 108
God Stats
10W - 8L
1,500 SR
Queue Stats
420W - 448L
1,378 Elo+
Solo
Hou Yi
Hou Yi
lDemiunn
Hou Yi
Level 126
God Stats
14W - 14L
1,688 SR
Queue Stats
371W - 323L
1,718 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
2 / 4 / 5
8,263
516
4,985
12,470
3,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Chiibot
Charybdis
12
3 / 6 / 3
7,223
451
4,980
10,711
1,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
Qorvo Attano
Cliodhna
15
7 / 7 / 3
9,642
603
11,120
14,965
4,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 6 / 2
6,918
432
3,563
6,997
1,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
ReturnDropshot
Jormungandr
11
1 / 5 / 6
7,088
443
4,341
10,948
5,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
13 / 2 / 3
11,499
719
16,258
5,819
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
13
3 / 2 / 10
9,171
573
3,159
12,018
10,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
7 / 4 / 7
10,454
653
7,909
14,027
5,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
Shark1e__
Osiris
15
3 / 3 / 2
9,851
616
4,357
11,056
8,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
lDemiunn
Hou Yi
16
1 / 2 / 14
9,825
614
7,304
11,441
3,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
63
13
Kills
27
28
Deaths
13
19
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
4
5
1.13
W
Zeus
 
Zeus
13
2
3
7.25
L
Charybdis
Chiibot
Charybdis
3
6
3
0.75
W
Geb
3
2
10
4
W
7
4
7
2.63
L
Cliodhna
Qorvo Attano
Cliodhna
7
7
3
1.21
L
0
6
2
0.17
L
Jormungandr
ReturnDropshot
Jormungandr
1
5
6
0.8
W
Osiris
Shark1e__
Osiris
3
3
2
1.33
W
Hou Yi
lDemiunn
Hou Yi
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,989
Damage
38,987
56,091
Taken
54,361
17,393
Mitigated
30,185
10,804
Healing
14,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
4,985
2,137
0
3,614
12,470
3,306
0
3,492
8,978
0
53,077
W
Zeus
 
Zeus
16,258
1,364
0
1,070
5,819
2,114
273
827
4,988
76,900
0
L
Charybdis
Chiibot
Charybdis
4,980
1,695
0
2,406
10,711
1,852
926
2,341
8,370
0
39,108
W
Geb
3,159
536
188
2,399
12,018
10,622
327
3,917
7,981
9,284
0
W
7,909
3,041
0
923
14,027
5,613
577
2,070
11,897
0
72,982
L
Cliodhna
Qorvo Attano
Cliodhna
11,120
978
0
3,746
14,965
4,620
0
4,274
10,691
0
52,784
L
3,563
47
0
320
6,997
1,910
0
3,154
3,843
35,332
0
L
Jormungandr
ReturnDropshot
Jormungandr
4,341
333
0
718
10,948
5,705
0
6,156
4,792
19,120
0
W
Osiris
Shark1e__
Osiris
4,357
1,596
0
4,893
11,056
8,340
2,962
2,249
8,751
0
51,457
W
Hou Yi
lDemiunn
Hou Yi
7,304
4,591
0
4,850
11,441
3,496
2,873
2,268
9,129
0
67,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,134
Gold Earned
50,800
366
Minions Killed
451
0
Camps Cleared
0
1,550,915
Distance Traveled
1,575,121
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,263
516
90
6
0
352,862
0
W
Zeus
11,499
719
117
7
0
310,644
5
L
Charybdis
7,223
451
74
5
0
288,741
0
W
Geb
9,171
573
16
1
0
319,192
3
W
Set
10,454
653
101
6
0
345,644
0
L
Cliodhna
9,642
603
91
6
0
312,532
2
L
Agni
6,918
432
86
5
0
301,667
4
L
Jormungandr
7,088
443
25
2
0
295,113
2
W
Osiris
9,851
616
108
7
0
294,872
1
W
Hou Yi
9,825
614
109
7
0
304,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role