Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
ArrowMayo
Bastet
Level 106
God Stats
4W - 2L
1,774 SR
Queue Stats
187W - 148L
1,685 Elo+
Party 1
Erlang Shen
Erlang Shen
BravoGS
Erlang Shen
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 33L
1,500 Elo+
Party 1
Medusa
Medusa
Brokizoide
Medusa
Level 128
God Stats
1W - 1L
1,307 SR
Queue Stats
294W - 260L
1,648 Elo+
Party 1
Jormungandr
Jormungandr
Okraa
Jormungandr
Level 137
God Stats
11W - 5L
1,782 SR
Queue Stats
25W - 10L
1,880 Elo+
Party 1
Team Averages
Level 137
1,573 SR
1,643 Elo+

VS

Team Averages
Level 104
1,557 SR
1,612 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
DemonicMaester1
Hou Yi
Level 61
God Stats
5W - 3L
1,914 SR
Queue Stats
36W - 20L
1,769 Elo+
Solo
Thoth
Thoth
Largechktendies
Thoth
Level 66
God Stats
2W - 3L
1,224 SR
Queue Stats
79W - 82L
1,620 Elo+
Solo
Hercules
Hercules
Pandatar
Hercules
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 26L
1,497 Elo+
Solo
Ao Kuang
Ao Kuang
Shamrocknroll
Ao Kuang
Level 157
God Stats
2W - 2L
1,649 SR
Queue Stats
80W - 58L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
18
6 / 6 / 4
11,790
621
10,413
11,640
3,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
ArrowMayo
Bastet
19
8 / 5 / 2
11,577
609
10,973
14,044
4,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
BravoGS
Erlang Shen
18
5 / 6 / 4
11,573
609
18,029
22,841
15,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
Brokizoide
Medusa
17
4 / 7 / 4
10,939
576
11,923
16,680
5,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Okraa
Jormungandr
15
2 / 4 / 7
9,746
513
6,415
17,318
12,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
7 / 5 / 4
9,839
518
13,423
22,652
23,160
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

1
0 / 1 / 0
5,045
266
599
932
137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
4 / 5 / 8
9,829
517
11,553
10,319
2,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Pandatar
Hercules
17
7 / 6 / 4
10,807
569
14,434
20,020
17,005
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
Shamrocknroll
Ao Kuang
16
10 / 8 / 6
10,309
543
12,109
19,724
6,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
50
25
Kills
28
28
Deaths
25
21
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
6
6
4
1.33
L
Guan Yu
 
Guan Yu
7
5
4
1.8
W
Bastet
ArrowMayo
Bastet
8
5
2
1.8
W
Erlang Shen
BravoGS
Erlang Shen
5
6
4
1.17
W
Medusa
Brokizoide
Medusa
4
7
4
0.86
L
0
1
0
0
L
4
5
8
1.6
W
Jormungandr
Okraa
Jormungandr
2
4
7
1.38
L
Hercules
Pandatar
Hercules
7
6
4
1.5
L
Ao Kuang
Shamrocknroll
Ao Kuang
10
8
6
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,753
Damage
52,118
82,523
Taken
73,647
42,080
Mitigated
49,022
23,855
Healing
16,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
10,413
933
0
2,695
11,640
3,672
247
5,812
5,686
82,005
0
L
Guan Yu
 
Guan Yu
13,423
2,505
438
7,396
22,652
23,160
0
3,421
19,231
0
58,468
W
Bastet
ArrowMayo
Bastet
10,973
3,553
0
6,595
14,044
4,675
0
5,797
8,015
0
96,302
W
Erlang Shen
BravoGS
Erlang Shen
18,029
9,769
0
8,993
22,841
15,487
411
2,463
20,316
0
79,331
W
Medusa
Brokizoide
Medusa
11,923
5,875
0
4,572
16,680
5,632
1,092
3,796
12,746
0
84,476
L
599
419
0
249
932
137
0
494
438
0
2,360
L
11,553
366
0
1,152
10,319
2,573
0
3,796
6,523
51,357
0
W
Jormungandr
Okraa
Jormungandr
6,415
2,162
0
1,000
17,318
12,614
64
5,423
11,791
48,535
0
L
Hercules
Pandatar
Hercules
14,434
5,858
0
2,448
20,020
17,005
0
3,497
16,523
345
58,981
L
Ao Kuang
Shamrocknroll
Ao Kuang
12,109
2,997
0
4,900
19,724
6,147
0
5,620
14,104
62,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,625
Gold Earned
45,829
597
Minions Killed
415
0
Camps Cleared
0
1,791,173
Distance Traveled
1,425,206
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,790
621
140
7
0
345,561
4
L
Guan Yu
9,839
518
110
6
0
376,044
2
W
Bastet
11,577
609
132
7
0
427,883
6
W
Erlang Shen
11,573
609
126
7
0
352,376
1
W
Medusa
10,939
576
120
6
0
309,821
2
L
Hou Yi
5,045
266
3
0
0
28,970
0
L
Thoth
9,829
517
107
6
0
343,736
5
W
Jormungandr
9,746
513
79
4
0
355,532
8
L
Hercules
10,807
569
101
5
0
336,569
0
L
Ao Kuang
10,309
543
94
5
0
339,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role