Player Matchup

Cerberus
Cerberus
Diamond V
 
Cerberus
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Masters
Gabeethan
Sol
Masters
Level 160
God Stats
50W - 36L
1,795 SR
Queue Stats
556W - 537L
2,290 MMR
Solo
Hou Yi
Hou Yi
Diamond I
NoGankOmar
Hou Yi
Diamond I
Level 148
God Stats
3W - 2L
1,690 SR
Queue Stats
108W - 94L
2,517 MMR
Solo
Horus
Horus
Diamond V
Redemption
Horus
Diamond V
Level 160
God Stats
2W - 0L
1,787 SR
Queue Stats
79W - 77L
2,186 MMR
Solo
Thor
Thor
Diamond IV
Vehnymm
Thor
Diamond IV
Level 160
God Stats
2W - 4L
1,351 SR
Queue Stats
283W - 268L
2,011 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 158
1,625 SR
2,101 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 143
1,627 SR
2,008 MMR
Charybdis
Charybdis
Masters
 
Charybdis
Masters
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Masters
IAmTheLamp
Loki
Masters
Level 152
God Stats
1W - 3L
1,462 SR
Queue Stats
101W - 91L
2,473 MMR
Solo
Guan Yu
Guan Yu
Diamond IV
L3gentary
Guan Yu
Diamond IV
Level 157
God Stats
5W - 5L
1,663 SR
Queue Stats
208W - 195L
2,061 MMR
Solo
Poseidon
Poseidon
Platinum I
Tankersly
Poseidon
Platinum I
Level 160
God Stats
3W - 2L
1,612 SR
Queue Stats
299W - 297L
2,006 MMR
Solo
Athena
Athena
Diamond V
UndoneSurvivor
Athena
Diamond V
Level 160
God Stats
16W - 12L
1,897 SR
Queue Stats
141W - 136L
2,000 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
2 / 3 / 5
10,593
589
9,464
20,166
21,052
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
9 / 1 / 5
12,906
717
19,950
12,675
7,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
NoGankOmar
Hou Yi
18
7 / 0 / 7
12,094
672
11,185
13,466
4,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
15
2 / 2 / 15
10,368
576
5,357
14,598
13,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Thor
Vehnymm
Thor
17
7 / 4 / 5
11,482
638
12,253
17,327
10,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
BellonaFenrirArtio

VS

Bans
AresBastetGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
0 / 7 / 1
9,587
533
11,167
15,164
2,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

15
5 / 6 / 1
9,334
519
8,986
14,882
4,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
L3gentary
Guan Yu
17
4 / 3 / 2
10,786
599
13,229
19,031
16,138
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
Tankersly
Poseidon
16
1 / 6 / 2
9,772
543
9,730
12,845
3,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 5 / 3
7,965
443
3,481
18,643
12,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
19
27
Kills
10
10
Deaths
27
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
3
5
1.5
L
Charybdis
 
Charybdis
0
7
1
0.07
W
9
1
5
11.5
L
5
6
1
0.92
L
Guan Yu
L3gentary
Guan Yu
4
3
2
1.67
W
Hou Yi
NoGankOmar
Hou Yi
7
0
7
10.5
W
Horus
2
2
15
4.75
L
Poseidon
Tankersly
Poseidon
1
6
2
0.33
L
0
5
3
0.3
W
Thor
Vehnymm
Thor
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,209
Damage
46,593
78,232
Taken
80,565
56,965
Mitigated
39,414
32,638
Healing
20,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
9,464
909
0
8,646
20,166
21,052
373
3,054
17,112
56,293
0
L
Charybdis
 
Charybdis
11,167
5,474
0
5,149
15,164
2,928
3,486
858
14,306
0
79,655
W
19,950
8,502
0
6,153
12,675
7,314
4,651
6,136
6,539
131,271
0
L
8,986
2,556
0
3,563
14,882
4,431
0
4,020
10,862
0
58,617
L
Guan Yu
L3gentary
Guan Yu
13,229
2,382
554
6,847
19,031
16,138
0
9,629
9,402
0
75,197
W
Hou Yi
NoGankOmar
Hou Yi
11,185
6,459
0
8,007
13,466
4,117
5,329
1,957
10,991
0
88,449
W
Horus
5,357
2,468
2,408
5,311
14,598
13,598
417
2,930
11,668
0
17,339
L
Poseidon
Tankersly
Poseidon
9,730
1,052
0
1,264
12,845
3,485
0
6,577
6,268
77,106
0
L
3,481
1,121
1,654
1,960
18,643
12,432
0
8,999
9,644
16,871
0
W
Thor
Vehnymm
Thor
12,253
4,632
0
2,113
17,327
10,884
817
1,952
15,375
0
72,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,443
Gold Earned
47,444
573
Minions Killed
547
0
Camps Cleared
0
1,818,393
Distance Traveled
1,744,576
21
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,593
589
134
7
0
328,827
4
L
Charybdis
9,587
533
149
8
0
305,070
8
W
Sol
12,906
717
194
11
0
363,257
5
L
Loki
9,334
519
79
4
0
387,926
4
L
Guan Yu
10,786
599
147
8
0
361,638
3
W
Hou Yi
12,094
672
118
7
0
360,053
2
W
Horus
10,368
576
20
1
0
401,902
7
L
Poseidon
9,772
543
157
9
0
330,350
6
L
Athena
7,965
443
15
1
0
359,592
7
W
Thor
11,482
638
107
6
0
364,354
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role