Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Beastlyyyx
Nox
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 156L
1,521 Elo+
Party 2
Agni
Agni
Saintsmanrick
Agni
Level 124
God Stats
6W - 4L
1,581 SR
Queue Stats
147W - 157L
1,434 Elo+
Solo
Guan Yu
Guan Yu
TaranZhu
Guan Yu
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 37L
1,579 Elo+
Party 2
Neith
Neith
pigboy10
Neith
Level 56
God Stats
1W - 0L
1,340 SR
Queue Stats
137W - 118L
1,462 Elo+
Solo
Team Averages
Level 107
1,484 SR
1,499 Elo+

VS

Team Averages
Level 133
1,584 SR
1,610 Elo+
Jormungandr
Jormungandr
AFlacc D G
Jormungandr
Level 154
God Stats
0W - 1L
1,739 SR
Queue Stats
9W - 12L
1,870 Elo+
Party 1
Arachne
Arachne
DeeKdasterdly
Arachne
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
240W - 257L
1,495 Elo+
Solo
Janus
Janus
Therealfakegod
Janus
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,684 Elo+
Party 1
Chronos
Chronos
X2FRESH210
Chronos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
XxviZaytov
Guan Yu
Level 119
God Stats
0W - 1L
1,679 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
4 / 1 / 18
8,899
890
10,317
14,262
10,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
6 / 2 / 14
9,137
914
9,481
6,139
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 3 / 17
9,745
975
18,533
8,744
3,329
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
TaranZhu
Guan Yu
15
6 / 2 / 17
9,147
915
9,306
12,390
13,551
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
pigboy10
Neith
16
7 / 3 / 10
9,261
926
11,603
9,016
3,159
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AFlacc D G
Jormungandr
13
3 / 4 / 4
7,813
781
12,662
13,106
12,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
14
2 / 6 / 5
8,194
819
5,182
12,775
3,562
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 6 / 6
8,945
895
9,724
15,388
6,397
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
X2FRESH210
Chronos
12
1 / 7 / 3
7,208
721
5,131
10,616
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
XxviZaytov
Guan Yu
12
1 / 6 / 4
7,302
730
4,200
16,879
11,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
32
29
Kills
10
11
Deaths
29
76
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
1
18
13
L
Jormungandr
AFlacc D G
Jormungandr
3
4
4
1.25
W
6
2
14
6.5
L
Arachne
2
6
5
0.75
W
6
3
17
4.83
W
Guan Yu
TaranZhu
Guan Yu
6
2
17
7.25
L
3
6
6
1
L
Chronos
X2FRESH210
Chronos
1
7
3
0.36
L
Guan Yu
XxviZaytov
Guan Yu
1
6
4
0.5
W
Neith
pigboy10
Neith
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,240
Damage
36,899
50,551
Taken
68,764
33,080
Mitigated
37,209
27,417
Healing
19,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
10,317
1,435
697
5,695
14,262
10,815
140
5,211
8,518
16,104
0
L
Jormungandr
AFlacc D G
Jormungandr
12,662
1,413
597
2,842
13,106
12,538
11
4,247
8,677
17,180
0
W
9,481
915
607
327
6,139
2,226
1,321
4,278
1,553
18,366
0
L
Arachne
5,182
4,087
1,255
3,613
12,775
3,562
108
8,925
3,571
0
12,455
W
18,533
2,095
744
1,474
8,744
3,329
420
4,683
3,652
40,730
0
W
Guan Yu
TaranZhu
Guan Yu
9,306
1,463
8,132
6,139
12,390
13,551
371
4,851
6,937
0
14,514
L
9,724
108
223
2,768
15,388
6,397
0
8,382
6,827
21,283
0
L
Chronos
X2FRESH210
Chronos
5,131
1,564
0
449
10,616
3,366
140
5,593
4,948
14,804
0
L
Guan Yu
XxviZaytov
Guan Yu
4,200
566
2,595
5,153
16,879
11,346
14
10,201
6,410
0
5,058
W
Neith
pigboy10
Neith
11,603
5,359
937
2,665
9,016
3,159
3,045
6,802
1,767
0
21,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,189
Gold Earned
39,462
116
Minions Killed
77
0
Camps Cleared
0
998,693
Distance Traveled
828,863
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,899
890
8
1
0
228,221
5
L
Jormungandr
7,813
781
10
1
0
160,636
0
W
Nox
9,137
914
23
2
0
174,716
0
L
Arachne
8,194
819
18
2
0
183,806
1
W
Agni
9,745
975
59
6
0
182,966
1
W
Guan Yu
9,147
915
8
1
0
222,593
0
L
Janus
8,945
895
26
3
0
169,059
0
L
Chronos
7,208
721
18
2
0
149,342
0
L
Guan Yu
7,302
730
5
1
0
166,020
0
W
Neith
9,261
926
18
2
0
190,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role