Player Matchup

Zeus
Zeus
Kietheros
Zeus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,395 Elo+
Party 1
Gilgamesh
Gilgamesh
SlyyMonkey
Gilgamesh
Level 109
God Stats
0W - 1L
1,755 SR
Queue Stats
7W - 5L
1,479 Elo+
Party 1
Thanatos
Thanatos
zombieslayer367
Thanatos
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,429 Elo+
Party 1
Team Averages
Level 78
1,585 SR
1,434 Elo+

VS

Team Averages
Level 102
1,467 SR
1,520 Elo+
Khepri
Khepri
BeginUrBurial
Khepri
Level 125
God Stats
29W - 33L
1,303 SR
Queue Stats
209W - 239L
1,362 Elo+
Party 2
Skadi
Skadi
DraxTheBattleAxe
Skadi
Level 22
God Stats
19W - 13L
1,603 SR
Queue Stats
88W - 112L
1,342 Elo+
Party 2
Shiva
Shiva
ITSHIPTOFACKBEES
Shiva
Level 158
God Stats
2W - 2L
1,495 SR
Queue Stats
14W - 6L
1,855 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
1 / 9 / 3
6,811
681
8,417
8,133
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
SlyyMonkey
Gilgamesh
9
2 / 4 / 3
6,572
657
3,163
9,626
2,677
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
10
2 / 6 / 3
6,824
682
5,659
10,169
2,765
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 9
7,985
799
4,927
6,813
3,378
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
10 / 2 / 7
8,739
874
10,278
5,863
2,034
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 3 / 11
8,107
811
8,870
11,364
7,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
5
Kills
19
19
Deaths
5
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
0
9
8.5
W
10
2
7
6.75
W
5
3
11
3.5
L
Zeus
1
9
3
0.28
L
Gilgamesh
SlyyMonkey
Gilgamesh
2
4
3
0.88
L
Thanatos
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,239
Damage
24,075
27,928
Taken
24,040
7,195
Mitigated
13,362
5,109
Healing
3,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,927
226
0
0
6,813
3,378
152
2,355
4,458
18,128
0
W
10,278
3,767
0
0
5,863
2,034
741
2,106
3,757
0
23,639
W
8,870
1,172
103
3,150
11,364
7,950
466
4,262
7,102
0
21,399
L
Zeus
8,417
1,926
0
491
8,133
1,753
58
1,834
6,138
22,076
0
L
Gilgamesh
SlyyMonkey
Gilgamesh
3,163
587
0
596
9,626
2,677
0
1,701
7,784
0
7,013
L
Thanatos
5,659
790
0
4,022
10,169
2,765
0
1,898
8,117
0
16,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,207
Gold Earned
24,831
71
Minions Killed
95
3
Camps Cleared
6
450,763
Distance Traveled
567,311
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,985
799
28
3
2
192,689
1
W
Skadi
8,739
874
35
4
1
191,232
0
W
Shiva
8,107
811
32
3
3
183,390
1
L
Zeus
6,811
681
33
3
0
128,182
2
L
Gilgamesh
6,572
657
11
1
1
159,402
3
L
Thanatos
6,824
682
27
3
2
163,179
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role