Player Matchup

Ares
Ares
Cardosman
Ares
Level 67
God Stats
0W - 3L
1,298 SR
Queue Stats
7W - 15L
1,340 Elo+
Party 2
Nu Wa
Nu Wa
ComerTetas
Nu Wa
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,340 Elo+
Party 2
Artemis
Artemis
Kaleom
Artemis
Level 141
God Stats
1W - 2L
1,255 SR
Queue Stats
45W - 44L
1,346 Elo+
Party 2
Vamana
Vamana
MarInTheEarth
Vamana
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 60L
1,402 Elo+
Party 2
Da Ji
Da Ji
ΩFOK
Da Ji
Level 30
God Stats
2W - 4L
1,298 SR
Queue Stats
171W - 189L
1,667 Elo+
Solo
Team Averages
Level 77
1,370 SR
1,419 Elo+

VS

Team Averages
Level 45
1,580 SR
1,507 Elo+
Atlas
Atlas
BigLouV
Atlas
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 11L
1,500 Elo+
Party 3
Chang'e
Chang'e
HAVILAU
Chang'e
Level 47
God Stats
4W - 3L
1,544 SR
Queue Stats
205W - 238L
1,468 Elo+
Solo
Freya
Freya
Pojo7
Freya
Level 47
God Stats
8W - 4L
1,560 SR
Queue Stats
140W - 141L
1,523 Elo+
Party 1
Horus
Horus
Zakrgoi
Horus
Level 18
God Stats
20W - 12L
1,793 SR
Queue Stats
111W - 111L
1,541 Elo+
Party 1
Neith
Neith
djsmlthh
Neith
Level 22
God Stats
1W - 6L
1,500 SR
Queue Stats
3W - 11L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
1 / 4 / 5
11,000
1,100
8,908
19,269
25,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
16
0 / 5 / 4
10,080
1,008
4,902
10,356
4,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Kaleom
Artemis
16
2 / 7 / 2
11,085
1,109
21,566
16,030
6,824
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 5 / 3
10,712
1,071
11,633
17,633
10,752
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Da Ji
ΩFOK
Da Ji
16
1 / 4 / 3
10,217
1,022
8,470
10,424
4,678
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

139

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BigLouV
Atlas
18
4 / 0 / 16
12,968
1,297
11,398
12,016
16,733
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chang'e
HAVILAU
Chang'e
17
1 / 0 / 13
11,087
1,109
7,907
7,695
3,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Freya
Pojo7
Freya
19
16 / 4 / 6
14,591
1,459
30,993
18,706
9,576
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Horus
Zakrgoi
Horus
18
3 / 1 / 18
12,161
1,216
8,512
15,877
19,346
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
djsmlthh
Neith
17
1 / 1 / 11
10,723
1,072
7,329
6,788
2,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
89
6
Kills
25
25
Deaths
6
17
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Atlas
BigLouV
Atlas
4
0
16
12
L
Ares
1
4
5
0.88
L
Nu Wa
0
5
4
0.4
W
Chang'e
HAVILAU
Chang'e
1
0
13
7.5
L
Artemis
Kaleom
Artemis
2
7
2
0.43
L
2
5
3
0.7
W
Freya
Pojo7
Freya
16
4
6
4.75
W
Horus
Zakrgoi
Horus
3
1
18
12
W
Neith
djsmlthh
Neith
1
1
11
6.5
L
Da Ji
ΩFOK
Da Ji
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,479
Damage
66,139
73,712
Taken
61,082
51,657
Mitigated
51,386
2,828
Healing
29,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
BigLouV
Atlas
11,398
2,185
1,692
1,282
12,016
16,733
0
2,698
9,162
21,158
0
L
Ares
8,908
281
0
682
19,269
25,265
0
12,614
6,655
21,736
0
L
Nu Wa
4,902
1,883
0
114
10,356
4,138
0
7,980
2,376
10,159
0
W
Chang'e
HAVILAU
Chang'e
7,907
1,995
3,626
2,672
7,695
3,171
0
2,269
5,360
32,645
0
L
Artemis
Kaleom
Artemis
21,566
9,374
0
0
16,030
6,824
0
11,162
4,868
0
60,443
L
11,633
3,533
0
1,990
17,633
10,752
0
11,352
6,281
0
23,602
W
Freya
Pojo7
Freya
30,993
11,997
0
9,566
18,706
9,576
0
2,746
15,682
60,862
0
W
Horus
Zakrgoi
Horus
8,512
4,203
3,524
5,487
15,877
19,346
0
4,253
11,438
0
14,632
W
Neith
djsmlthh
Neith
7,329
3,588
0
1,728
6,788
2,560
0
1,244
5,518
0
27,539
L
Da Ji
ΩFOK
Da Ji
8,470
906
0
42
10,424
4,678
0
7,190
3,234
0
15,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,094
Gold Earned
61,530
147
Minions Killed
210
7
Camps Cleared
8
798,663
Distance Traveled
912,223
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,968
1,297
22
2
0
222,200
0
L
Ares
11,000
1,100
25
3
0
136,767
0
L
Nu Wa
10,080
1,008
11
1
0
131,512
0
W
Chang'e
11,087
1,109
78
8
0
163,844
1
L
Artemis
11,085
1,109
69
7
3
166,587
2
L
Vamana
10,712
1,071
29
3
1
202,098
0
W
Freya
14,591
1,459
56
6
6
181,057
0
W
Horus
12,161
1,216
12
1
1
194,479
0
W
Neith
10,723
1,072
42
4
1
150,643
1
L
Da Ji
10,217
1,022
13
1
3
161,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role