Player Matchup

Arachne
Arachne
 
Arachne
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
AussieDaemon
Ganesha
Level 80
God Stats
8W - 6L
1,887 SR
Queue Stats
271W - 300L
1,417 Elo+
Solo
Bellona
Bellona
BallsOfSt33l3
Bellona
Level 83
God Stats
8W - 0L
1,821 SR
Queue Stats
197W - 199L
1,371 Elo+
Solo
Medusa
Medusa
Hawkling0808
Medusa
Level 104
God Stats
15W - 16L
1,640 SR
Queue Stats
214W - 226L
1,494 Elo+
Solo
Kukulkan
Kukulkan
K4r1naHdz
Kukulkan
Level 156
God Stats
7W - 4L
1,733 SR
Queue Stats
412W - 447L
1,486 Elo+
Solo
Team Averages
Level 102
1,716 SR
1,453 Elo+

VS

Team Averages
Level 63
1,484 SR
1,429 Elo+
Loki
Loki
 
Loki
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Caboose213696
Jormungandr
Level 68
God Stats
5W - 8L
1,322 SR
Queue Stats
87W - 87L
1,365 Elo+
Party 1
Ullr
Ullr
DBear2715
Ullr
Level 108
God Stats
49W - 52L
1,557 SR
Queue Stats
353W - 357L
1,448 Elo+
Solo
Agni
Agni
xGunhunt
Agni
Level 14
God Stats
1W - 2L
1,491 SR
Queue Stats
9W - 16L
1,272 Elo+
Party 1
Sun Wukong
Sun Wukong
xXTRALIFEx
Sun Wukong
Level 41
God Stats
3W - 5L
1,550 SR
Queue Stats
54W - 53L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
7 / 4 / 5
10,570
556
8,907
15,743
9,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
AussieDaemon
Ganesha
14
0 / 2 / 8
8,905
469
4,906
13,430
11,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
19
6 / 3 / 4
11,811
622
19,744
16,780
22,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
17
7 / 1 / 0
10,468
551
13,415
11,263
4,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kukulkan
K4r1naHdz
Kukulkan
17
3 / 1 / 2
10,586
557
6,795
8,275
3,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
4 / 4 / 3
8,697
458
12,004
13,261
4,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
Caboose213696
Jormungandr
13
5 / 3 / 0
8,936
470
12,637
13,468
14,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ullr
13
0 / 5 / 3
7,645
402
4,366
12,846
4,448
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Agni
13
0 / 6 / 0
8,025
422
3,125
10,177
3,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
xXTRALIFEx
Sun Wukong
14
2 / 5 / 3
9,126
480
9,178
20,549
17,069
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
23
Kills
11
11
Deaths
23
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
4
5
2.38
L
Loki
 
Loki
4
4
3
1.38
W
Ganesha
AussieDaemon
Ganesha
0
2
8
2
W
Bellona
6
3
4
2.67
L
Jormungandr
Caboose213696
Jormungandr
5
3
0
1.67
L
Ullr
0
5
3
0.3
W
Medusa
7
1
0
7
W
Kukulkan
K4r1naHdz
Kukulkan
3
1
2
4
L
Agni
0
6
0
0
L
Sun Wukong
xXTRALIFEx
Sun Wukong
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,767
Damage
41,310
65,491
Taken
70,301
50,323
Mitigated
44,532
15,644
Healing
17,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,907
6,406
0
2,107
15,743
9,584
1,816
2,789
12,856
0
60,814
L
Loki
 
Loki
12,004
3,102
0
3,794
13,261
4,704
0
2,880
10,381
0
52,419
W
Ganesha
AussieDaemon
Ganesha
4,906
599
503
2,380
13,430
11,173
0
6,284
7,128
21,543
0
W
Bellona
19,744
6,373
0
4,822
16,780
22,171
405
75
16,705
9,126
77,418
L
Jormungandr
Caboose213696
Jormungandr
12,637
3,185
226
3,416
13,468
14,641
0
2,787
10,681
40,395
0
L
Ullr
4,366
2,163
0
2,016
12,846
4,448
28
2,033
10,813
0
52,028
W
Medusa
13,415
5,230
0
4,491
11,263
4,083
2,121
4,843
6,420
0
80,290
W
Kukulkan
K4r1naHdz
Kukulkan
6,795
927
255
1,086
8,275
3,312
410
1,419
6,620
78,263
0
L
Agni
3,125
393
0
1,202
10,177
3,670
0
3,958
6,219
46,132
0
L
Sun Wukong
xXTRALIFEx
Sun Wukong
9,178
2,797
0
6,986
20,549
17,069
0
2,422
18,127
0
56,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,340
Gold Earned
42,429
559
Minions Killed
466
0
Camps Cleared
0
1,859,066
Distance Traveled
1,715,466
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,570
556
97
5
0
414,085
2
L
Loki
8,697
458
81
4
0
391,044
2
W
Ganesha
8,905
469
5
0
0
362,839
0
W
Bellona
11,811
622
161
8
0
386,644
1
L
Jormungandr
8,936
470
64
3
0
352,089
1
L
Ullr
7,645
402
93
5
0
316,983
4
W
Medusa
10,468
551
148
8
0
370,041
7
W
Kukulkan
10,586
557
148
8
0
325,457
9
L
Agni
8,025
422
103
5
0
296,498
0
L
Sun Wukong
9,126
480
125
7
0
358,852
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role