Player Matchup

Achilles
Achilles
C0He
Achilles
Level 63
God Stats
4W - 9L
1,414 SR
Queue Stats
49W - 67L
1,395 Elo+
Party 2
Pele
Pele
GidderWibbit1
Pele
Level 141
God Stats
8W - 4L
1,913 SR
Queue Stats
214W - 246L
1,617 Elo+
Party 1
Danzaburou
Danzaburou
countrycookin
Danzaburou
Level 149
God Stats
4W - 7L
1,380 SR
Queue Stats
611W - 642L
1,562 Elo+
Party 1
Thoth
Thoth
nachomacho745
Thoth
Level 46
God Stats
0W - 5L
1,254 SR
Queue Stats
28W - 46L
1,324 Elo+
Party 2
Atlas
Atlas
xRoyalxDeathx
Atlas
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 49L
1,582 Elo+
Party 1
Team Averages
Level 86
1,492 SR
1,496 Elo+

VS

Team Averages
Level 61
1,520 SR
1,467 Elo+
Athena
Athena
IMrSoIoI
Athena
Level 83
God Stats
3W - 1L
1,241 SR
Queue Stats
442W - 398L
1,516 Elo+
Party 3
Ra
Ra
Jinx_Seija
Ra
Level 6
God Stats
3W - 1L
1,810 SR
Queue Stats
5W - 7L
1,573 Elo+
Party 3
Hades
Hades
OreoCreamCookie
Hades
Level 52
God Stats
3W - 2L
1,462 SR
Queue Stats
22W - 31L
1,279 Elo+
Solo
Artemis
Artemis
devilangel6699
Artemis
Level 42
God Stats
33W - 22L
1,591 SR
Queue Stats
215W - 186L
1,474 Elo+
Party 4
Cabrakan
Cabrakan
rowdyrot
Cabrakan
Level 124
God Stats
26W - 12L
1,496 SR
Queue Stats
411W - 363L
1,495 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
C0He
Achilles
14
2 / 4 / 4
8,630
479
7,792
15,370
11,851
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
10 / 4 / 1
10,123
562
12,448
13,659
4,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
countrycookin
Danzaburou
14
2 / 4 / 6
8,874
493
9,567
12,144
3,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 3 / 1
7,430
413
7,978
7,848
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

11
0 / 5 / 3
7,154
397
5,312
15,367
13,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
IMrSoIoI
Athena
14
3 / 2 / 11
9,051
503
6,802
17,417
27,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
4 / 3 / 8
9,644
536
11,805
8,882
3,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 3 / 7
10,230
568
13,002
11,668
5,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 3 / 5
8,842
491
9,247
11,771
4,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
rowdyrot
Cabrakan
16
8 / 3 / 5
10,246
569
8,847
11,866
6,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
56
14
Kills
20
20
Deaths
14
15
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Achilles
C0He
Achilles
2
4
4
1
L
10
4
1
2.63
W
Athena
IMrSoIoI
Athena
3
2
11
4.25
W
4
3
8
2.67
W
4
3
7
2.5
L
Danzaburou
countrycookin
Danzaburou
2
4
6
1.25
W
1
3
5
1.17
L
0
3
1
0.17
W
Cabrakan
rowdyrot
Cabrakan
8
3
5
3.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,097
Damage
49,703
64,388
Taken
61,604
35,564
Mitigated
46,797
14,805
Healing
19,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
C0He
Achilles
7,792
1,597
0
2,071
15,370
11,851
419
10,161
4,484
0
46,155
L
12,448
3,971
0
4,410
13,659
4,905
0
8,295
5,087
0
68,840
W
Athena
IMrSoIoI
Athena
6,802
2,565
341
3,010
17,417
27,299
75
4,400
13,017
17,651
0
W
11,805
1,110
2,248
3,437
8,882
3,449
714
1,553
7,329
67,227
0
W
13,002
566
0
2,993
11,668
5,127
1,704
1,409
10,259
61,405
0
L
Danzaburou
countrycookin
Danzaburou
9,567
3,810
0
4,086
12,144
3,643
494
8,466
3,390
0
65,137
W
9,247
4,037
0
4,382
11,771
4,001
2,360
5,040
6,731
0
61,330
L
7,978
519
74
1,273
7,848
1,735
0
3,307
4,511
47,171
0
W
Cabrakan
rowdyrot
Cabrakan
8,847
862
0
3,281
11,866
6,921
603
888
10,978
52,753
0
L
5,312
2,253
148
2,743
15,367
13,430
0
8,516
6,460
20,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,211
Gold Earned
48,013
432
Minions Killed
500
0
Camps Cleared
0
1,571,881
Distance Traveled
1,607,273
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,630
479
91
5
0
307,067
0
L
Pele
10,123
562
112
6
0
354,878
0
W
Athena
9,051
503
25
1
0
329,035
1
W
Ra
9,644
536
142
8
0
301,632
1
W
Hades
10,230
568
128
7
0
341,019
0
L
Danzaburou
8,874
493
123
7
0
288,171
2
W
Artemis
8,842
491
109
6
0
271,197
0
L
Thoth
7,430
413
80
4
0
330,748
5
W
Cabrakan
10,246
569
96
5
0
364,390
3
L
Atlas
7,154
397
26
1
0
291,017
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role