Player Matchup

Cerberus
Cerberus
Depth Hema
Cerberus
Level 67
God Stats
0W - 4L
1,372 SR
Queue Stats
5W - 9L
1,202 Elo+
Party 1
Nox
Nox
Depth Voltage
Nox
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 87L
1,465 Elo+
Party 1
Danzaburou
Danzaburou
EVIRUX_CO
Danzaburou
Level 107
God Stats
6W - 12L
1,206 SR
Queue Stats
65W - 98L
1,293 Elo+
Solo
Team Averages
Level 94
1,359 SR
1,320 Elo+

VS

Team Averages
Level 91
1,479 SR
1,442 Elo+
Nu Wa
Nu Wa
ILSV Powers
Nu Wa
Level 145
God Stats
46W - 40L
1,510 SR
Queue Stats
173W - 208L
1,422 Elo+
Solo
Chaac
Chaac
Pablusties
Chaac
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
simrepe07
Baron Samedi
Level 64
God Stats
1W - 1L
1,428 SR
Queue Stats
19W - 22L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Depth Hema
Cerberus
12
1 / 8 / 5
8,194
630
5,889
21,628
11,051
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 5 / 3
9,149
704
10,055
11,311
4,576
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
EVIRUX_CO
Danzaburou
12
2 / 3 / 4
8,159
628
6,004
8,037
2,440
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 7
10,117
778
11,871
4,958
1,746
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
13
4 / 5 / 8
9,751
750
8,218
15,425
9,389
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
simrepe07
Baron Samedi
15
6 / 3 / 9
9,857
758
13,742
10,108
4,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
8
Kills
16
16
Deaths
8
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Depth Hema
Cerberus
1
8
5
0.44
L
5
5
3
1.3
L
Danzaburou
EVIRUX_CO
Danzaburou
2
3
4
1.33
W
6
0
7
9.5
W
Chaac
4
5
8
1.6
W
Baron Samedi
simrepe07
Baron Samedi
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,948
Damage
33,831
40,976
Taken
30,491
18,067
Mitigated
15,381
6,519
Healing
13,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Depth Hema
Cerberus
5,889
284
235
4,725
21,628
11,051
0
14,735
6,893
26,789
0
L
10,055
276
127
712
11,311
4,576
117
5,440
5,871
39,303
0
L
Danzaburou
EVIRUX_CO
Danzaburou
6,004
1,618
67
653
8,037
2,440
0
5,806
2,231
0
24,578
W
11,871
4,579
0
1,001
4,958
1,746
1,803
3,136
1,822
49,381
0
W
Chaac
8,218
1,904
120
6,530
15,425
9,389
586
7,246
8,179
0
22,475
W
Baron Samedi
simrepe07
Baron Samedi
13,742
918
2,315
4,018
10,108
4,246
446
6,258
3,850
32,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,502
Gold Earned
29,725
157
Minions Killed
146
4
Camps Cleared
8
537,153
Distance Traveled
636,532
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,194
630
43
3
0
200,682
4
L
Nox
9,149
704
55
4
1
189,940
4
L
Danzaburou
8,159
628
59
5
3
146,531
1
W
Nu Wa
10,117
778
78
6
6
229,304
2
W
Chaac
9,751
750
23
2
0
190,955
0
W
Baron Samedi
9,857
758
45
3
2
216,273
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role