Player Matchup

Sun Wukong
Sun Wukong
Dustìn
Sun Wukong
Level 97
God Stats
2W - 1L
1,124 SR
Queue Stats
3W - 4L
1,187 Elo+
Party 3
Bellona
Bellona
GakGak3000
Bellona
Level 10
God Stats
7W - 11L
1,445 SR
Queue Stats
44W - 42L
1,331 Elo+
Party 2
Olorun
Olorun
Polaris2400
Olorun
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
SultanMujahideen
Danzaburou
Level 94
God Stats
4W - 0L
1,917 SR
Queue Stats
45W - 41L
1,439 Elo+
Party 2
Erlang Shen
Erlang Shen
Wriqht
Erlang Shen
Level 98
God Stats
2W - 0L
1,270 SR
Queue Stats
4W - 4L
1,342 Elo+
Party 3
Team Averages
Level 60
1,451 SR
1,360 Elo+

VS

Team Averages
Level 35
1,533 SR
1,435 Elo+
Chernobog
Chernobog
BikramDogra
Chernobog
Level 45
God Stats
3W - 5L
1,560 SR
Queue Stats
198W - 237L
1,440 Elo+
Party 1
Thanatos
Thanatos
GH05TxLimp
Thanatos
Level 64
God Stats
17W - 16L
1,605 SR
Queue Stats
76W - 77L
1,495 Elo+
Solo
Nemesis
Nemesis
HundalsDiet
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Thoth
Thoth
SauldGoated
Thoth
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
158W - 185L
1,503 Elo+
Party 1
Ullr
Ullr
xTierseyx
Ullr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 64L
1,237 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dustìn
Sun Wukong
20
9 / 2 / 7
14,461
629
16,485
23,763
17,938
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
GakGak3000
Bellona
16
1 / 10 / 9
11,653
507
8,540
21,528
18,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
16
0 / 10 / 7
11,263
490
3,596
13,686
4,481
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
SultanMujahideen
Danzaburou
20
4 / 7 / 7
14,422
627
13,318
16,827
5,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
Wriqht
Erlang Shen
20
24 / 4 / 4
16,567
720
26,477
23,642
12,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BikramDogra
Chernobog
16
6 / 6 / 13
10,874
473
14,356
19,490
6,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
GH05TxLimp
Thanatos
18
6 / 8 / 8
11,332
493
11,117
19,556
9,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nemesis
HundalsDiet
Nemesis
16
4 / 9 / 12
10,289
447
9,948
21,481
11,699
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
16 / 7 / 4
13,715
596
25,318
15,789
6,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ullr
17
1 / 8 / 0
10,803
470
5,699
16,616
5,814
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
70
38
Kills
33
33
Deaths
38
34
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BikramDogra
Chernobog
6
6
13
2.08
W
Sun Wukong
Dustìn
Sun Wukong
9
2
7
6.25
L
Thanatos
GH05TxLimp
Thanatos
6
8
8
1.25
W
Bellona
GakGak3000
Bellona
1
10
9
0.55
L
Nemesis
HundalsDiet
Nemesis
4
9
12
1.11
W
Olorun
0
10
7
0.35
L
16
7
4
2.57
W
Danzaburou
SultanMujahideen
Danzaburou
4
7
7
1.07
W
Erlang Shen
Wriqht
Erlang Shen
24
4
4
6.5
L
Ullr
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,416
Damage
66,438
99,446
Taken
92,932
58,765
Mitigated
40,254
28,802
Healing
25,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BikramDogra
Chernobog
14,356
9,775
0
5,660
19,490
6,775
895
1,180
18,193
0
74,949
W
Sun Wukong
Dustìn
Sun Wukong
16,485
4,264
0
8,952
23,763
17,938
2,595
3,218
20,545
0
80,886
L
Thanatos
GH05TxLimp
Thanatos
11,117
3,231
0
11,261
19,556
9,785
0
895
18,562
0
71,619
W
Bellona
GakGak3000
Bellona
8,540
1,265
0
2,217
21,528
18,974
138
5,946
15,582
9,215
32,913
L
Nemesis
HundalsDiet
Nemesis
9,948
5,349
247
2,053
21,481
11,699
281
1,712
19,554
0
32,532
W
Olorun
3,596
1,564
124
2,080
13,686
4,481
851
8,456
5,230
33,115
0
L
25,318
733
320
2,771
15,789
6,181
720
3,130
12,545
93,127
3,263
W
Danzaburou
SultanMujahideen
Danzaburou
13,318
5,888
0
5,728
16,827
5,098
5,662
2,733
14,094
0
111,076
W
Erlang Shen
Wriqht
Erlang Shen
26,477
14,320
0
9,701
23,642
12,274
5,072
5,308
18,334
0
103,805
L
Ullr
5,699
3,292
0
3,096
16,616
5,814
1,113
429
16,187
0
74,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,366
Gold Earned
57,013
538
Minions Killed
490
0
Camps Cleared
0
2,172,767
Distance Traveled
1,940,028
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,874
473
103
4
0
397,202
4
W
Sun Wukong
14,461
629
146
6
0
449,463
3
L
Thanatos
11,332
493
107
5
0
423,382
1
W
Bellona
11,653
507
56
2
0
407,750
5
L
Nemesis
10,289
447
45
2
0
397,876
0
W
Olorun
11,263
490
69
3
0
385,713
0
L
Thoth
13,715
596
120
5
0
373,202
1
W
Danzaburou
14,422
627
157
7
0
414,161
5
W
Erlang Shen
16,567
720
110
5
0
515,680
9
L
Ullr
10,803
470
115
5
0
348,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role