Player Matchup

Heimdallr
Heimdallr
Cazmatic
Heimdallr
Level 102
God Stats
2W - 0L
1,303 SR
Queue Stats
58W - 49L
1,411 Elo+
Party 1
Nox
Nox
MrMcfinkle
Nox
Level 67
God Stats
1W - 0L
1,715 SR
Queue Stats
49W - 54L
1,410 Elo+
Party 1
Sol
Sol
WillBlackXD
Sol
Level 87
God Stats
69W - 74L
1,463 SR
Queue Stats
174W - 191L
1,469 Elo+
Solo
Shiva
Shiva
lkimer
Shiva
Level 45
God Stats
43W - 34L
1,563 SR
Queue Stats
137W - 153L
1,410 Elo+
Party 1
Thanatos
Thanatos
xXxParagon69XxX
Thanatos
Level 125
God Stats
4W - 2L
1,518 SR
Queue Stats
142W - 150L
1,465 Elo+
Party 1
Team Averages
Level 85
1,513 SR
1,433 Elo+

VS

Team Averages
Level 62
1,549 SR
1,551 Elo+
Skadi
Skadi
Natsu150
Skadi
Level 32
God Stats
8W - 7L
1,399 SR
Queue Stats
25W - 20L
1,594 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SlinkLion
Morgan Le Fay
Level 68
God Stats
9W - 7L
1,599 SR
Queue Stats
60W - 61L
1,559 Elo+
Party 2
Sylvanus
Sylvanus
SlinkSlaughter
Sylvanus
Level 69
God Stats
5W - 9L
1,658 SR
Queue Stats
39W - 39L
1,570 Elo+
Party 2
Thor
Thor
SlinkTiger
Thor
Level 54
God Stats
13W - 15L
1,587 SR
Queue Stats
82W - 92L
1,576 Elo+
Party 2
Nike
Nike
kidgrid
Nike
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cazmatic
Heimdallr
18
7 / 5 / 3
11,222
561
16,827
14,410
5,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 3 / 11
9,677
484
5,170
15,586
17,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 4 / 4
10,242
512
3,670
12,160
4,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
lkimer
Shiva
18
6 / 0 / 5
11,396
570
10,919
13,951
12,672
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thanatos
20
16 / 1 / 4
12,553
628
18,000
14,498
6,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Natsu150
Skadi
13
5 / 7 / 2
8,493
425
14,097
14,363
3,031
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
SlinkLion
Morgan Le Fay
17
3 / 6 / 2
10,211
511
9,924
12,076
4,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
14
4 / 4 / 6
8,707
435
7,348
13,953
14,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 7 / 6
8,896
445
6,446
16,691
4,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nike
kidgrid
Nike
10
0 / 6 / 0
7,304
365
6,516
12,302
7,244
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
29
30
Kills
13
13
Deaths
30
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Cazmatic
Heimdallr
7
5
3
1.7
W
0
3
11
1.83
L
Skadi
Natsu150
Skadi
5
7
2
0.86
L
Morgan Le Fay
SlinkLion
Morgan Le Fay
3
6
2
0.67
L
Sylvanus
4
4
6
1.75
L
1
7
6
0.57
W
1
4
4
0.75
L
Nike
kidgrid
Nike
0
6
0
0
W
Shiva
lkimer
Shiva
6
0
5
8.5
W
Thanatos
16
1
4
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,586
Damage
44,331
70,605
Taken
69,385
45,676
Mitigated
33,280
33,479
Healing
12,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Cazmatic
Heimdallr
16,827
7,519
0
4,127
14,410
5,117
66
4,423
9,937
0
91,319
W
5,170
375
0
2,572
15,586
17,319
406
2,589
12,979
29,188
2,206
L
Skadi
Natsu150
Skadi
14,097
7,480
0
690
14,363
3,031
0
2,804
11,559
0
50,139
L
Morgan Le Fay
SlinkLion
Morgan Le Fay
9,924
236
0
890
12,076
4,243
0
3,143
8,933
63,966
0
L
Sylvanus
7,348
2,108
1,297
4,076
13,953
14,258
0
1,775
12,178
23,978
6,470
L
6,446
897
0
4,098
16,691
4,504
0
1,061
15,630
0
42,574
W
3,670
409
0
5,318
12,160
4,560
2,617
4,196
7,714
65,441
4,937
L
Nike
kidgrid
Nike
6,516
787
0
1,584
12,302
7,244
0
578
11,724
731
33,507
W
Shiva
lkimer
Shiva
10,919
2,163
258
1,530
13,951
12,672
1,798
2,288
11,485
7,240
54,200
W
Thanatos
18,000
4,618
0
19,674
14,498
6,008
1,263
3,253
11,167
0
86,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,090
Gold Earned
43,611
597
Minions Killed
391
0
Camps Cleared
0
1,939,854
Distance Traveled
1,722,421
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,222
561
147
7
0
340,369
5
W
Nox
9,677
484
57
3
0
368,298
3
L
Skadi
8,493
425
75
4
0
387,721
2
L
Morgan Le Fay
10,211
511
116
6
0
374,499
4
L
Sylvanus
8,707
435
47
2
0
347,885
0
L
Thor
8,896
445
77
4
0
348,741
2
W
Sol
10,242
512
143
7
0
345,001
1
L
Nike
7,304
365
76
4
0
263,575
0
W
Shiva
11,396
570
102
5
0
441,239
1
W
Thanatos
12,553
628
148
7
0
444,947
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role