Player Matchup

Cabrakan
Cabrakan
CaCristancho
Cabrakan
Level 129
God Stats
0W - 4L
1,243 SR
Queue Stats
283W - 304L
1,458 Elo+
Party 2
He Bo
He Bo
PappaMerph
He Bo
Level 81
God Stats
4W - 4L
1,684 SR
Queue Stats
347W - 355L
1,390 Elo+
Party 1
Arachne
Arachne
RightyB
Arachne
Level 53
God Stats
3W - 4L
1,587 SR
Queue Stats
108W - 84L
1,439 Elo+
Party 1
Hachiman
Hachiman
darcrack03
Hachiman
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 128L
1,355 Elo+
Party 2
Bacchus
Bacchus
jdvoss88
Bacchus
Level 74
God Stats
2W - 4L
1,500 SR
Queue Stats
490W - 499L
1,413 Elo+
Party 1
Team Averages
Level 92
1,503 SR
1,411 Elo+

VS

Team Averages
Level 72
1,513 SR
1,463 Elo+
Shiva
Shiva
 
Shiva
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
Its PuNisHer885
Medusa
Level 81
God Stats
11W - 6L
1,700 SR
Queue Stats
13W - 8L
1,523 Elo+
Party 3
Sol
Sol
Linus0097
Sol
Level 84
God Stats
9W - 8L
1,423 SR
Queue Stats
612W - 650L
1,396 Elo+
Solo
Baba Yaga
Baba Yaga
SMG 3k
Baba Yaga
Level 95
God Stats
17W - 8L
1,235 SR
Queue Stats
172W - 171L
1,419 Elo+
Solo
Zeus
Zeus
demonwariorr17
Zeus
Level 36
God Stats
2W - 1L
1,708 SR
Queue Stats
8W - 6L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CaCristancho
Cabrakan
14
0 / 1 / 0
8,424
468
2,520
12,346
13,357
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

He Bo
12
2 / 9 / 2
7,737
430
8,137
13,775
4,279
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
RightyB
Arachne
13
1 / 6 / 0
7,422
412
2,224
13,843
4,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
darcrack03
Hachiman
13
2 / 5 / 1
7,895
439
8,046
10,306
3,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
jdvoss88
Bacchus
12
1 / 4 / 2
8,108
450
4,105
14,860
18,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
3 / 2 / 12
8,898
494
6,861
14,872
10,535
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
14 / 1 / 7
10,606
589
16,683
8,837
3,973
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
3 / 0 / 3
9,588
533
5,689
6,353
1,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
SMG 3k
Baba Yaga
17
0 / 0 / 3
10,299
572
7,360
7,204
3,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
5 / 3 / 2
8,954
497
4,205
9,288
2,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
6
Kills
25
25
Deaths
6
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
2
12
4.5
L
Cabrakan
CaCristancho
Cabrakan
0
1
0
0
W
14
1
7
17.5
W
3
0
3
4.5
L
He Bo
2
9
2
0.33
L
Arachne
RightyB
Arachne
1
6
0
0.17
W
Baba Yaga
SMG 3k
Baba Yaga
0
0
3
1.5
L
Hachiman
darcrack03
Hachiman
2
5
1
0.5
W
5
3
2
2
L
Bacchus
jdvoss88
Bacchus
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,032
Damage
40,798
65,130
Taken
46,554
44,263
Mitigated
22,287
14,794
Healing
19,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
6,861
953
1,183
5,679
14,872
10,535
201
5,715
9,157
303
26,877
L
Cabrakan
CaCristancho
Cabrakan
2,520
187
193
4,215
12,346
13,357
266
5,120
7,226
50,194
0
W
16,683
6,740
405
1,499
8,837
3,973
2,514
3,976
4,861
0
52,985
W
5,689
2,664
0
3,696
6,353
1,793
209
960
5,393
60,466
0
L
He Bo
8,137
895
0
2,742
13,775
4,279
0
930
12,845
36,568
0
L
Arachne
RightyB
Arachne
2,224
1,323
0
2,312
13,843
4,207
0
791
13,052
0
44,613
W
Baba Yaga
SMG 3k
Baba Yaga
7,360
1,409
17
4,682
7,204
3,606
430
2,519
4,685
65,848
5,740
L
Hachiman
darcrack03
Hachiman
8,046
3,034
0
2,111
10,306
3,849
2,338
4,391
5,915
0
51,306
W
4,205
642
82
2,075
9,288
2,380
2,356
1,715
7,573
35,492
0
L
Bacchus
jdvoss88
Bacchus
4,105
615
560
2,661
14,860
18,571
104
5,618
9,242
27,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,586
Gold Earned
48,345
376
Minions Killed
441
0
Camps Cleared
0
1,573,147
Distance Traveled
1,741,129
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,898
494
56
3
0
400,436
0
L
Cabrakan
8,424
468
115
6
0
294,805
2
W
Medusa
10,606
589
74
4
0
367,674
0
W
Sol
9,588
533
101
6
0
347,700
7
L
He Bo
7,737
430
59
3
0
291,878
1
L
Arachne
7,422
412
73
4
0
373,323
1
W
Baba Yaga
10,299
572
138
8
0
337,353
6
L
Hachiman
7,895
439
92
5
0
277,723
5
W
Zeus
8,954
497
72
4
0
287,966
1
L
Bacchus
8,108
450
37
2
0
335,418
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role