Player Matchup

Sobek
Sobek
DemiMoogle
Sobek
Level 35
God Stats
4W - 2L
1,512 SR
Queue Stats
381W - 334L
1,550 Elo+
Party 1
Cliodhna
Cliodhna
Jubei_Valentine
Cliodhna
Level 154
God Stats
0W - 4L
1,291 SR
Queue Stats
550W - 494L
1,499 Elo+
Party 1
Sol
Sol
LordLeQuack
Sol
Level 128
God Stats
6W - 4L
1,517 SR
Queue Stats
449W - 379L
1,555 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MrUsme
Cu Chulainn
Level 118
God Stats
7W - 7L
1,559 SR
Queue Stats
210W - 204L
1,445 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
guillelop29
Ah Muzen Cab
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,698 Elo+
Party 2
Team Averages
Level 87
1,476 SR
1,550 Elo+

VS

Team Averages
Level 88
1,644 SR
1,595 Elo+
Ullr
Ullr
DoctorDingaLang
Ullr
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
297W - 260L
1,618 Elo+
Party 3
Tiamat
Tiamat
Fireheart54
Tiamat
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
206W - 221L
1,428 Elo+
Solo
Shiva
Shiva
Ghost994
Shiva
Level 26
God Stats
14W - 8L
1,564 SR
Queue Stats
39W - 38L
1,579 Elo+
Party 3
Atlas
Atlas
Yokai1012
Atlas
Level 86
God Stats
26W - 15L
1,668 SR
Queue Stats
161W - 146L
1,629 Elo+
Party 3
Bellona
Bellona
xnerox57
Bellona
Level 44
God Stats
15W - 3L
1,987 SR
Queue Stats
192W - 153L
1,719 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
2 / 1 / 4
8,739
416
7,322
17,419
20,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cliodhna
16
2 / 5 / 2
9,787
466
9,896
14,256
5,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
2 / 1 / 1
9,797
467
7,752
8,347
2,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
MrUsme
Cu Chulainn
15
4 / 2 / 0
9,841
469
15,360
18,081
16,050
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Muzen Cab
guillelop29
Ah Muzen Cab
15
3 / 7 / 3
9,559
455
9,622
16,426
5,431
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 2
11,444
545
9,527
11,338
4,665
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
13
1 / 6 / 6
8,395
400
6,695
12,627
5,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
Ghost994
Shiva
18
1 / 3 / 8
10,999
524
11,850
16,626
14,213
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atlas
Yokai1012
Atlas
14
0 / 2 / 8
9,297
443
7,931
16,939
16,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
xnerox57
Bellona
20
8 / 1 / 3
11,795
562
14,027
14,874
11,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
13
Kills
16
16
Deaths
13
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sobek
2
1
4
4
W
6
1
2
7
W
Tiamat
1
6
6
0.67
W
Shiva
Ghost994
Shiva
1
3
8
1.67
L
Cliodhna
2
5
2
0.6
L
2
1
1
2.5
L
Cu Chulainn
MrUsme
Cu Chulainn
4
2
0
2
W
Atlas
Yokai1012
Atlas
0
2
8
2
L
Ah Muzen Cab
guillelop29
Ah Muzen Cab
3
7
3
0.64
W
Bellona
xnerox57
Bellona
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,952
Damage
50,030
74,529
Taken
72,404
49,588
Mitigated
53,452
23,682
Healing
16,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
7,322
634
0
5,330
17,419
20,370
124
5,802
11,233
28,114
0
W
9,527
4,251
0
1,910
11,338
4,665
2,271
3,097
8,241
0
76,404
W
Tiamat
6,695
837
0
2,091
12,627
5,852
1,013
1,593
11,034
32,600
0
W
Shiva
Ghost994
Shiva
11,850
2,503
1,162
3,739
16,626
14,213
737
4,230
12,396
6,400
70,255
L
Cliodhna
9,896
1,190
0
6,396
14,256
5,276
169
1,212
12,998
0
74,251
L
7,752
3,639
0
3,670
8,347
2,461
734
761
7,586
62,569
0
L
Cu Chulainn
MrUsme
Cu Chulainn
15,360
1,877
0
4,339
18,081
16,050
123
3,087
14,850
10,496
51,036
W
Atlas
Yokai1012
Atlas
7,931
2,339
366
3,051
16,939
16,724
78
5,961
10,978
29,243
0
L
Ah Muzen Cab
guillelop29
Ah Muzen Cab
9,622
4,032
0
3,947
16,426
5,431
508
4,001
12,147
0
63,834
W
Bellona
xnerox57
Bellona
14,027
3,230
0
4,226
14,874
11,998
806
3,083
11,067
0
110,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,723
Gold Earned
51,930
517
Minions Killed
592
0
Camps Cleared
0
1,980,363
Distance Traveled
2,049,625
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,739
416
35
2
0
387,923
6
W
Ullr
11,444
545
145
7
0
373,015
7
W
Tiamat
8,395
400
68
3
0
361,823
0
W
Shiva
10,999
524
161
8
0
384,092
1
L
Cliodhna
9,787
466
121
6
0
414,101
4
L
Sol
9,797
467
125
6
0
387,966
5
L
Cu Chulainn
9,841
469
111
5
0
406,620
4
W
Atlas
9,297
443
58
3
0
418,200
7
L
Ah Muzen Cab
9,559
455
125
6
0
383,753
5
W
Bellona
11,795
562
160
8
0
512,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role