Player Matchup

Ymir
Ymir
HighKDA
Ymir
Level 29
God Stats
0W - 2L
1,292 SR
Queue Stats
14W - 12L
1,582 Elo+
Party 4
Ravana
Ravana
Rub It Daddi
Ravana
Level 28
God Stats
1W - 2L
1,540 SR
Queue Stats
43W - 58L
1,443 Elo+
Party 2
Chang'e
Chang'e
Sako Ayumi
Chang'e
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,333 Elo+
Party 4
Chaac
Chaac
mattyo__24
Chaac
Level 18
God Stats
2W - 4L
1,528 SR
Queue Stats
4W - 7L
1,328 Elo+
Party 2
Cernunnos
Cernunnos
quopkins
Cernunnos
Level 27
God Stats
0W - 2L
1,299 SR
Queue Stats
35W - 42L
1,341 Elo+
Party 2
Team Averages
Level 22
1,432 SR
1,405 Elo+

VS

Team Averages
Level 53
1,523 SR
1,504 Elo+
Arachne
Arachne
Itwasu
Arachne
Level 126
God Stats
13W - 6L
1,563 SR
Queue Stats
78W - 63L
1,472 Elo+
Solo
Ganesha
Ganesha
LiftedFall
Ganesha
Level 67
God Stats
6W - 4L
1,500 SR
Queue Stats
189W - 199L
1,498 Elo+
Party 3
Shiva
Shiva
ShakeyShakes
Shiva
Level 51
God Stats
14W - 6L
1,807 SR
Queue Stats
259W - 282L
1,470 Elo+
Party 1
Neith
Neith
TheLad223
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,685 Elo+
Party 1
Baba Yaga
Baba Yaga
goyls
Baba Yaga
Level 18
God Stats
33W - 48L
1,245 SR
Queue Stats
170W - 199L
1,396 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
HighKDA
Ymir
19
7 / 4 / 9
12,025
925
15,146
16,488
10,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
16
3 / 10 / 4
9,679
745
7,874
15,354
5,659
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Sako Ayumi
Chang'e
15
1 / 9 / 4
9,132
702
646
12,018
2,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chaac
17
3 / 6 / 6
10,153
781
6,811
21,313
17,471
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
quopkins
Cernunnos
17
5 / 7 / 8
10,665
820
20,580
18,096
4,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Itwasu
Arachne
19
12 / 5 / 4
12,002
923
16,898
15,890
8,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
LiftedFall
Ganesha
16
0 / 1 / 25
11,040
849
5,977
17,924
23,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
13 / 7 / 7
11,975
921
16,891
16,790
23,578
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
TheLad223
Neith
15
2 / 6 / 11
9,587
737
8,145
12,095
4,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
goyls
Baba Yaga
18
9 / 2 / 17
11,551
889
21,711
10,797
5,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
100
19
Kills
36
36
Deaths
21
31
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Ymir
HighKDA
Ymir
7
4
9
2.88
W
Arachne
Itwasu
Arachne
12
5
4
2.8
W
Ganesha
LiftedFall
Ganesha
0
1
25
12.5
L
Ravana
3
10
4
0.5
L
Chang'e
Sako Ayumi
Chang'e
1
9
4
0.33
W
13
7
7
2.36
W
Neith
TheLad223
Neith
2
6
11
1.25
W
Baba Yaga
goyls
Baba Yaga
9
2
17
8.75
L
Chaac
3
6
6
1
L
Cernunnos
quopkins
Cernunnos
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,057
Damage
69,622
83,269
Taken
73,496
41,534
Mitigated
65,209
11,132
Healing
18,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
HighKDA
Ymir
15,146
2,016
0
3,010
16,488
10,865
0
5,546
10,785
36,841
0
W
Arachne
Itwasu
Arachne
16,898
13,002
0
4,382
15,890
8,060
2,809
2,970
12,920
0
50,085
W
Ganesha
LiftedFall
Ganesha
5,977
1,707
0
6,068
17,924
23,372
241
3,739
14,185
13,448
0
L
Ravana
7,874
1,582
0
658
15,354
5,659
436
3,749
11,547
245
19,640
L
Chang'e
Sako Ayumi
Chang'e
646
646
0
0
12,018
2,685
0
3,988
7,978
5,390
0
W
16,891
3,661
746
1,448
16,790
23,578
409
5,003
11,787
0
41,946
W
Neith
TheLad223
Neith
8,145
4,760
24
3,119
12,095
4,955
1,403
2,452
9,643
0
24,120
W
Baba Yaga
goyls
Baba Yaga
21,711
2,825
0
3,090
10,797
5,244
1,745
1,945
8,852
40,808
0
L
Chaac
6,811
1,421
0
3,069
21,313
17,471
565
5,348
15,692
87
30,694
L
Cernunnos
quopkins
Cernunnos
20,580
11,144
0
4,395
18,096
4,854
350
8,587
9,376
0
52,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,654
Gold Earned
56,155
211
Minions Killed
174
0
Camps Cleared
0
1,098,436
Distance Traveled
1,274,331
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,025
925
47
4
0
213,984
0
W
Arachne
12,002
923
59
5
0
283,595
0
W
Ganesha
11,040
849
2
0
0
276,512
1
L
Ravana
9,679
745
24
2
0
226,915
1
L
Chang'e
9,132
702
13
1
0
148,883
5
W
Shiva
11,975
921
48
4
0
251,678
0
W
Neith
9,587
737
12
1
0
182,242
1
W
Baba Yaga
11,551
889
53
4
0
280,304
0
L
Chaac
10,153
781
59
5
0
277,176
0
L
Cernunnos
10,665
820
68
5
0
231,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role