Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Meap225
Ah Muzen Cab
Level 157
God Stats
1W - 0L
1,481 SR
Queue Stats
42W - 38L
1,514 Elo+
Party 2
Osiris
Osiris
Notnicecream
Osiris
Level 107
God Stats
3W - 3L
1,566 SR
Queue Stats
48W - 39L
1,552 Elo+
Solo
Jing Wei
Jing Wei
aegrix
Jing Wei
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,823 Elo+
Solo
Scylla
Scylla
detectivexs
Scylla
Level 156
God Stats
1W - 1L
1,109 SR
Queue Stats
42W - 38L
1,514 Elo+
Party 2
Team Averages
Level 146
1,431 SR
1,580 Elo+

VS

Team Averages
Level 113
1,463 SR
1,620 Elo+
Gilgamesh
Gilgamesh
MoTiOnD3B1L
Gilgamesh
Level 145
God Stats
4W - 2L
1,665 SR
Queue Stats
194W - 175L
1,585 Elo+
Party 1
Thanatos
Thanatos
MrConnecto07
Thanatos
Level 147
God Stats
2W - 7L
1,544 SR
Queue Stats
173W - 161L
1,572 Elo+
Party 1
Horus
Horus
WrTrToxikz
Horus
Level 84
God Stats
0W - 2L
1,321 SR
Queue Stats
38W - 30L
1,563 Elo+
Party 1
Cernunnos
Cernunnos
ericthered2003
Cernunnos
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 33L
1,617 Elo+
Solo
Vulcan
Vulcan
k3mmyh3dO
Vulcan
Level 49
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 2L
1,761 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
0 / 3 / 15
10,128
723
6,530
17,475
20,628
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
Meap225
Ah Muzen Cab
20
8 / 3 / 19
12,092
864
21,042
15,618
7,081
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
18
5 / 4 / 22
11,211
801
12,976
16,067
23,601
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
aegrix
Jing Wei
17
1 / 3 / 19
10,249
732
5,882
12,977
5,533
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Scylla
20
14 / 1 / 8
12,423
887
15,116
7,350
2,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MoTiOnD3B1L
Gilgamesh
17
4 / 5 / 6
10,779
770
7,467
15,949
23,913
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
MrConnecto07
Thanatos
18
7 / 6 / 4
11,216
801
11,578
13,485
7,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Horus
15
0 / 6 / 7
9,474
677
5,447
15,795
20,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
ericthered2003
Cernunnos
15
0 / 9 / 4
9,096
650
12,323
16,892
7,106
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
k3mmyh3dO
Vulcan
18
2 / 3 / 9
10,428
745
20,645
10,621
5,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
43
28
Kills
13
14
Deaths
29
83
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
3
15
2.5
W
Ah Muzen Cab
Meap225
Ah Muzen Cab
8
3
19
5.83
L
Gilgamesh
MoTiOnD3B1L
Gilgamesh
4
5
6
1.4
L
Thanatos
MrConnecto07
Thanatos
7
6
4
1.5
W
Osiris
5
4
22
4
L
Horus
0
6
7
0.58
W
Jing Wei
aegrix
Jing Wei
1
3
19
3.5
W
Scylla
14
1
8
18
L
Cernunnos
ericthered2003
Cernunnos
0
9
4
0.22
L
Vulcan
k3mmyh3dO
Vulcan
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,546
Damage
57,460
69,487
Taken
72,742
59,467
Mitigated
64,233
35,806
Healing
27,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,530
1,387
10,494
9,493
17,475
20,628
148
6,210
10,881
11,473
0
W
Ah Muzen Cab
Meap225
Ah Muzen Cab
21,042
7,788
223
7,475
15,618
7,081
3,632
4,285
11,163
0
53,544
L
Gilgamesh
MoTiOnD3B1L
Gilgamesh
7,467
1,972
626
1,105
15,949
23,913
178
4,852
10,955
0
14,603
L
Thanatos
MrConnecto07
Thanatos
11,578
1,710
3,312
8,715
13,485
7,468
0
4,475
8,908
0
20,524
W
Osiris
12,976
2,983
656
1,324
16,067
23,601
957
3,219
12,622
0
24,610
L
Horus
5,447
2,162
2,893
5,083
15,795
20,486
132
4,756
10,825
0
7,965
W
Jing Wei
aegrix
Jing Wei
5,882
3,155
548
2,496
12,977
5,533
1,248
3,521
9,210
0
23,241
W
Scylla
15,116
665
931
2,166
7,350
2,624
878
2,206
4,966
33,759
0
L
Cernunnos
ericthered2003
Cernunnos
12,323
4,405
651
1,699
16,892
7,106
1,256
4,566
12,077
0
27,730
L
Vulcan
k3mmyh3dO
Vulcan
20,645
5,887
249
3,092
10,621
5,260
252
2,176
8,331
52,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,103
Gold Earned
50,993
182
Minions Killed
172
0
Camps Cleared
0
1,308,035
Distance Traveled
1,280,231
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,128
723
7
1
0
235,427
0
W
Ah Muzen Cab
12,092
864
60
4
0
264,317
1
L
Gilgamesh
10,779
770
15
1
0
230,325
0
L
Thanatos
11,216
801
30
2
0
286,822
2
W
Osiris
11,211
801
18
1
0
267,939
0
L
Horus
9,474
677
6
0
0
229,811
0
W
Jing Wei
10,249
732
39
3
0
276,053
1
W
Scylla
12,423
887
58
4
0
264,299
3
L
Cernunnos
9,096
650
61
4
0
215,922
1
L
Vulcan
10,428
745
60
4
0
317,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role