Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
FPS Cody
Merlin
Level 78
God Stats
3W - 1L
1,748 SR
Queue Stats
45W - 40L
1,533 Elo+
Solo
Thanatos
Thanatos
TateNoFurro
Thanatos
Level 120
God Stats
1W - 3L
1,173 SR
Queue Stats
36W - 38L
1,450 Elo+
Solo
Khepri
Khepri
Virtual Prodigy
Khepri
Level 144
God Stats
12W - 4L
1,723 SR
Queue Stats
461W - 558L
1,463 Elo+
Party 3
Hercules
Hercules
ÏÍÌÌÏÏ
Hercules
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 23L
1,467 Elo+
Solo
Team Averages
Level 108
1,529 SR
1,482 Elo+

VS

Team Averages
Level 102
1,545 SR
1,494 Elo+
Athena
Athena
IvIoStR3N3GaDE
Athena
Level 111
God Stats
3W - 2L
1,267 SR
Queue Stats
258W - 215L
1,560 Elo+
Party 2
Aphrodite
Aphrodite
Mikehoncho2686
Aphrodite
Level 69
God Stats
7W - 4L
1,593 SR
Queue Stats
265W - 267L
1,442 Elo+
Solo
Charybdis
Charybdis
Thrantantra
Charybdis
Level 47
God Stats
1W - 3L
1,474 SR
Queue Stats
186W - 185L
1,455 Elo+
Party 1
Mulan
Mulan
autodidact21
Mulan
Level 128
God Stats
14W - 8L
1,676 SR
Queue Stats
347W - 364L
1,454 Elo+
Party 1
Arachne
Arachne
rushman112
Arachne
Level 155
God Stats
8W - 8L
1,715 SR
Queue Stats
349W - 352L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
19
1 / 4 / 20
11,402
633
9,854
22,954
30,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
FPS Cody
Merlin
20
11 / 3 / 14
13,505
750
38,392
16,703
11,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
TateNoFurro
Thanatos
20
11 / 6 / 12
14,216
790
19,433
19,060
12,302
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
0 / 4 / 23
12,204
678
9,580
32,875
50,492
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hercules
ÏÍÌÌÏÏ
Hercules
20
7 / 3 / 21
13,276
738
27,297
35,630
43,924
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 7 / 14
12,144
675
12,429
30,342
39,006
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
Mikehoncho2686
Aphrodite
20
3 / 4 / 13
12,785
710
27,272
19,314
13,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charybdis
Thrantantra
Charybdis
19
2 / 7 / 11
12,046
669
21,493
18,588
7,198
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
9 / 6 / 9
13,278
738
29,481
27,971
28,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
rushman112
Arachne
19
3 / 6 / 11
12,111
673
18,422
22,211
9,665
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
78
30
Kills
20
20
Deaths
30
90
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
4
20
2.75
W
Merlin
FPS Cody
Merlin
11
3
14
6
L
3
7
14
1.43
L
Aphrodite
Mikehoncho2686
Aphrodite
3
4
13
2.38
W
Thanatos
TateNoFurro
Thanatos
11
6
12
2.83
L
Charybdis
Thrantantra
Charybdis
2
7
11
1.07
W
0
4
23
2.88
L
9
6
9
2.25
L
Arachne
rushman112
Arachne
3
6
11
1.42
W
Hercules
ÏÍÌÌÏÏ
Hercules
7
3
21
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,556
Damage
109,097
127,222
Taken
118,426
148,764
Mitigated
97,669
63,138
Healing
49,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
9,854
2,537
21,717
5,761
22,954
30,787
429
6,772
15,887
19,363
0
W
Merlin
FPS Cody
Merlin
38,392
2,593
2,895
1,398
16,703
11,259
965
5,642
10,980
84,735
0
L
12,429
2,252
819
2,173
30,342
39,006
435
14,163
16,179
22,150
0
L
Aphrodite
Mikehoncho2686
Aphrodite
27,272
2,895
15,043
10,375
19,314
13,277
543
11,054
8,260
60,582
0
W
Thanatos
TateNoFurro
Thanatos
19,433
3,270
300
10,329
19,060
12,302
1,736
5,434
13,437
0
40,965
L
Charybdis
Thrantantra
Charybdis
21,493
12,272
1,068
2,805
18,588
7,198
2,323
6,541
12,047
0
40,968
W
9,580
932
1,684
4,849
32,875
50,492
148
9,510
22,881
22,420
0
L
29,481
6,932
1,202
5,341
27,971
28,523
919
12,449
15,522
0
42,088
L
Arachne
rushman112
Arachne
18,422
11,417
2,675
7,687
22,211
9,665
1,203
13,619
8,592
0
26,834
W
Hercules
ÏÍÌÌÏÏ
Hercules
27,297
6,192
3,017
11,188
35,630
43,924
1,947
12,343
22,600
0
50,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,603
Gold Earned
62,364
231
Minions Killed
182
0
Camps Cleared
0
1,539,615
Distance Traveled
1,595,718
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,402
633
17
1
0
280,453
0
W
Merlin
13,505
750
91
5
0
296,390
0
L
Athena
12,144
675
11
1
0
334,870
0
L
Aphrodite
12,785
710
63
4
0
320,540
1
W
Thanatos
14,216
790
40
2
0
348,544
0
L
Charybdis
12,046
669
59
3
0
256,347
0
W
Khepri
12,204
678
25
1
0
295,750
2
L
Mulan
13,278
738
28
2
0
311,938
0
L
Arachne
12,111
673
21
1
0
372,023
1
W
Hercules
13,276
738
58
3
0
318,478
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role