Player Matchup

Bastet
Bastet
Galleguitem
Bastet
Level 119
God Stats
3W - 6L
1,500 SR
Queue Stats
272W - 316L
1,444 Elo+
Solo
Aphrodite
Aphrodite
Nessums
Aphrodite
Level 124
God Stats
4W - 2L
1,380 SR
Queue Stats
128W - 143L
1,091 Elo+
Party 1
Chaac
Chaac
Shoryuken420
Chaac
Level 107
God Stats
8W - 2L
1,500 SR
Queue Stats
141W - 159L
1,322 Elo+
Party 1
Hades
Hades
dangel_son
Hades
Level 38
God Stats
2W - 3L
1,270 SR
Queue Stats
102W - 110L
1,322 Elo+
Party 1
Xbalanque
Xbalanque
fishbreath
Xbalanque
Level 146
God Stats
5W - 9L
1,309 SR
Queue Stats
445W - 485L
1,392 Elo+
Solo
Team Averages
Level 107
1,392 SR
1,314 Elo+

VS

Team Averages
Level 85
1,394 SR
1,406 Elo+
Chronos
Chronos
FattyHippo
Chronos
Level 73
God Stats
2W - 3L
1,146 SR
Queue Stats
49W - 52L
1,524 Elo+
Party 3
Odin
Odin
Slayer Her
Odin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,616 Elo+
Solo
Agni
Agni
Vancityramirez
Agni
Level 102
God Stats
5W - 7L
1,324 SR
Queue Stats
198W - 238L
1,507 Elo+
Party 3
Yemoja
Yemoja
dobby42012
Yemoja
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 42L
1,190 Elo+
Party 2
Hun Batz
Hun Batz
naughtypizzatroy
Hun Batz
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,192 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
10 / 11 / 24
14,765
738
22,452
26,270
10,832
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Aphrodite
Nessums
Aphrodite
20
5 / 5 / 27
13,391
670
14,345
22,580
12,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
9 / 4 / 32
14,805
740
17,559
28,260
28,978
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
20
19 / 5 / 24
16,216
811
52,226
38,043
26,843
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
fishbreath
Xbalanque
19
4 / 3 / 14
13,267
663
16,097
13,242
5,348
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FattyHippo
Chronos
20
13 / 7 / 10
14,299
715
26,466
28,264
11,688
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 13 / 10
11,963
598
12,542
29,346
36,585
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

20
8 / 7 / 12
14,022
701
34,551
20,663
8,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
dobby42012
Yemoja
19
2 / 10 / 14
12,512
626
11,748
34,570
45,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
1 / 10 / 14
11,734
587
14,341
20,672
10,686
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
88
47
Kills
28
28
Deaths
47
121
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Chronos
FattyHippo
Chronos
13
7
10
2.57
W
Bastet
10
11
24
2
W
Aphrodite
Nessums
Aphrodite
5
5
27
3.7
W
9
4
32
6.25
L
4
13
10
0.69
L
8
7
12
2
W
Hades
19
5
24
6.2
L
Yemoja
dobby42012
Yemoja
2
10
14
0.9
W
Xbalanque
fishbreath
Xbalanque
4
3
14
3.67
L
1
10
14
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,679
Damage
99,648
128,395
Taken
133,515
84,058
Mitigated
112,956
76,442
Healing
32,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
FattyHippo
Chronos
26,466
6,041
1,820
6,323
28,264
11,688
2,101
13,154
15,110
39,766
0
W
Bastet
22,452
4,894
1,951
4,503
26,270
10,832
979
13,904
12,366
0
30,603
W
Aphrodite
Nessums
Aphrodite
14,345
1,702
16,998
12,834
22,580
12,057
1,667
13,651
8,929
28,759
0
W
17,559
2,097
2,328
11,232
28,260
28,978
1,075
16,956
11,304
0
30,167
L
12,542
3,466
1,466
1,511
29,346
36,585
178
15,239
14,107
0
26,567
L
34,551
1,421
1,370
4,852
20,663
8,268
587
9,845
10,818
62,400
0
W
Hades
52,226
4,493
3,888
16,238
38,043
26,843
2,360
22,109
15,934
85,301
0
L
Yemoja
dobby42012
Yemoja
11,748
2,224
6,781
4,827
34,570
45,729
217
19,027
15,543
20,619
0
W
Xbalanque
fishbreath
Xbalanque
16,097
8,579
1,748
4,722
13,242
5,348
617
6,145
7,097
0
39,425
L
14,341
1,322
1,321
2,223
20,672
10,686
0
9,306
11,366
0
24,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,444
Gold Earned
64,530
195
Minions Killed
151
0
Camps Cleared
0
1,697,915
Distance Traveled
1,506,546
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
14,299
715
30
2
0
309,696
0
W
Bastet
14,765
738
14
1
0
325,619
4
W
Aphrodite
13,391
670
38
2
0
386,180
0
W
Chaac
14,805
740
28
1
0
361,213
0
L
Odin
11,963
598
19
1
0
308,863
2
L
Agni
14,022
701
62
3
0
309,945
0
W
Hades
16,216
811
66
3
0
338,197
0
L
Yemoja
12,512
626
14
1
0
273,476
0
W
Xbalanque
13,267
663
49
2
0
286,706
0
L
Hun Batz
11,734
587
26
1
0
304,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role