Player Matchup

Bellona
Bellona
Joxols
Bellona
Level 89
God Stats
9W - 4L
1,686 SR
Queue Stats
340W - 410L
1,461 Elo+
Solo
Yemoja
Yemoja
MrBojangles147
Yemoja
Level 133
God Stats
8W - 11L
1,356 SR
Queue Stats
323W - 293L
1,530 Elo+
Party 2
Cliodhna
Cliodhna
SaintTrickster
Cliodhna
Level 157
God Stats
35W - 17L
1,634 SR
Queue Stats
174W - 173L
1,483 Elo+
Party 2
Jing Wei
Jing Wei
The88Man
Jing Wei
Level 160
God Stats
9W - 12L
1,489 SR
Queue Stats
384W - 424L
1,427 Elo+
Solo
Persephone
Persephone
XxMcNabb49xX
Persephone
Level 157
God Stats
5W - 1L
1,702 SR
Queue Stats
190W - 181L
1,549 Elo+
Party 2
Team Averages
Level 139
1,573 SR
1,490 Elo+

VS

Team Averages
Level 91
1,444 SR
1,497 Elo+
Janus
Janus
BuzzingBanjo621
Janus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 83L
1,542 Elo+
Party 1
Sylvanus
Sylvanus
Casualkilla
Sylvanus
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 85L
1,544 Elo+
Party 1
Cernunnos
Cernunnos
Ebony Szn
Cernunnos
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 126L
1,397 Elo+
Solo
Ravana
Ravana
PhantomBlood12
Ravana
Level 129
God Stats
5W - 8L
1,429 SR
Queue Stats
389W - 391L
1,442 Elo+
Solo
King Arthur
King Arthur
StrangOwl
King Arthur
Level 87
God Stats
1W - 4L
1,289 SR
Queue Stats
44W - 44L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Joxols
Bellona
19
0 / 7 / 4
11,439
458
9,739
27,573
20,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
4 / 1 / 10
12,321
493
8,519
16,343
18,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
20
10 / 4 / 5
12,804
512
17,297
17,396
6,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
The88Man
Jing Wei
20
1 / 4 / 4
11,669
467
9,066
24,120
6,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
XxMcNabb49xX
Persephone
20
12 / 5 / 6
14,610
584
34,829
19,043
6,912
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 11 / 2
10,998
440
9,435
15,831
4,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Casualkilla
Sylvanus
16
2 / 3 / 8
11,101
444
13,169
23,206
28,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cernunnos
Ebony Szn
Cernunnos
20
6 / 4 / 0
13,316
533
25,014
22,079
8,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
2 / 6 / 4
11,804
472
7,384
16,622
5,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
StrangOwl
King Arthur
20
6 / 3 / 1
12,983
519
18,634
25,280
30,902
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
34
27
Kills
19
21
Deaths
27
29
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
11
2
0.36
L
Sylvanus
Casualkilla
Sylvanus
2
3
8
2
L
Cernunnos
Ebony Szn
Cernunnos
6
4
0
1.5
W
Bellona
Joxols
Bellona
0
7
4
0.29
W
4
1
10
9
L
2
6
4
0.67
W
Cliodhna
10
4
5
3.13
L
King Arthur
StrangOwl
King Arthur
6
3
1
2.17
W
Jing Wei
The88Man
Jing Wei
1
4
4
0.75
W
Persephone
XxMcNabb49xX
Persephone
12
5
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,450
Damage
73,636
104,475
Taken
103,018
58,985
Mitigated
77,305
36,294
Healing
26,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,435
284
0
1,632
15,831
4,413
0
8,706
7,125
73,055
0
L
Sylvanus
Casualkilla
Sylvanus
13,169
2,278
1,903
7,229
23,206
28,173
0
9,528
13,678
41,572
0
L
Cernunnos
Ebony Szn
Cernunnos
25,014
15,792
0
9,963
22,079
8,185
1,510
9,416
12,663
0
115,263
W
Bellona
Joxols
Bellona
9,739
2,841
0
7,128
27,573
20,846
0
4,682
22,762
0
85,798
W
8,519
1,674
4,503
4,237
16,343
18,108
76
3,403
12,833
39,161
0
L
7,384
1,331
0
3,549
16,622
5,632
0
7,511
9,111
0
92,929
W
Cliodhna
17,297
758
0
5,382
17,396
6,561
1,162
3,924
13,333
0
98,770
L
King Arthur
StrangOwl
King Arthur
18,634
2,764
0
2,183
25,280
30,902
108
8,187
17,093
0
96,572
W
Jing Wei
The88Man
Jing Wei
9,066
5,404
0
9,771
24,120
6,558
342
3,316
20,798
0
96,778
W
Persephone
XxMcNabb49xX
Persephone
34,829
2,533
97
5,176
19,043
6,912
136
6,714
12,142
126,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,843
Gold Earned
60,202
677
Minions Killed
654
0
Camps Cleared
0
2,327,625
Distance Traveled
2,234,412
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,998
440
127
5
0
402,448
2
L
Sylvanus
11,101
444
33
1
0
434,666
5
L
Cernunnos
13,316
533
165
7
0
429,023
5
W
Bellona
11,439
458
161
6
0
417,266
0
W
Yemoja
12,321
493
67
3
0
452,205
3
L
Ravana
11,804
472
169
7
0
465,367
3
W
Cliodhna
12,804
512
134
5
0
537,355
4
L
King Arthur
12,983
519
160
6
0
502,908
1
W
Jing Wei
11,669
467
143
6
0
475,823
4
W
Persephone
14,610
584
172
7
0
444,976
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role