Player Matchup

Bellona
Bellona
Silver I
 
Bellona
Silver I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Persephone
Persephone
Silver II
 
Persephone
Silver II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Bronze IV
NeYsAtas
Cthulhu
Bronze IV
Level 156
God Stats
0W - 1L
1,591 SR
Queue Stats
27W - 13L
1,546 MMR
Party 2
Izanami
Izanami
Gold IV
Piedrini
Izanami
Gold IV
Level 129
God Stats
84W - 68L
1,585 SR
Queue Stats
644W - 635L
1,574 MMR
Party 1
Nemesis
Nemesis
Gold V
pr픢st픬n
Nemesis
Gold V
Level 89
God Stats
12W - 6L
1,726 SR
Queue Stats
79W - 74L
1,357 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,581 SR
1,495 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,553 SR
1,378 MMR
Ares
Ares
Gold III
 
Ares
Gold III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver I
Arcaider
Fenrir
Silver I
Level 160
God Stats
5W - 4L
1,267 SR
Queue Stats
44W - 52L
1,340 MMR
Solo
Achilles
Achilles
Silver IV
CremeyE
Achilles
Silver IV
Level 85
God Stats
2W - 1L
1,575 SR
Queue Stats
9W - 11L
1,345 MMR
Solo
Kukulkan
Kukulkan
Gold V
icantwin281
Kukulkan
Gold V
Level 67
God Stats
6W - 6L
1,670 SR
Queue Stats
184W - 194L
1,388 MMR
Solo
Cupid
Cupid
Gold V
portajon
Cupid
Gold V
Level 111
God Stats
13W - 2L
1,755 SR
Queue Stats
258W - 241L
1,319 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
2 / 2 / 1
5,948
595
4,598
7,782
6,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
 
Persephone
9
1 / 1 / 0
5,726
573
916
2,372
637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
NeYsAtas
Cthulhu
6
0 / 6 / 0
4,152
415
2,009
8,882
3,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Piedrini
Izanami
9
1 / 4 / 0
5,338
534
2,773
6,200
1,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
pr픢st픬n
Nemesis
10
1 / 2 / 1
5,594
559
1,319
6,218
1,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ThothArtioUllr

VS

Bans
SolGilgameshBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
1 / 1 / 9
5,647
565
4,755
7,486
4,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
Arcaider
Fenrir
10
3 / 1 / 3
5,855
586
2,687
5,703
1,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Achilles
CremeyE
Achilles
10
2 / 3 / 1
5,969
597
5,451
7,448
2,784
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
icantwin281
Kukulkan
11
1 / 0 / 3
6,191
619
2,105
2,900
1,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cupid
portajon
Cupid
12
8 / 0 / 1
6,855
686
6,891
5,525
1,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
5
Kills
15
15
Deaths
5
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
2
1
1.25
L
Persephone
 
Persephone
1
1
0
1
W
Ares
 
Ares
1
1
9
5.5
W
Fenrir
Arcaider
Fenrir
3
1
3
4.5
W
Achilles
CremeyE
Achilles
2
3
1
0.83
L
Cthulhu
NeYsAtas
Cthulhu
0
6
0
0
L
Izanami
Piedrini
Izanami
1
4
0
0.25
W
Kukulkan
icantwin281
Kukulkan
1
0
3
2.5
W
Cupid
portajon
Cupid
8
0
1
8.5
L
Nemesis
pr픢st픬n
Nemesis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,615
Damage
21,889
31,454
Taken
29,062
13,514
Mitigated
12,374
7,050
Healing
10,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,598
2,506
0
4,111
7,782
6,554
460
0
7,782
0
27,786
L
Persephone
 
Persephone
916
0
0
746
2,372
637
0
1,182
1,189
29,273
0
W
Ares
 
Ares
4,755
402
0
1,864
7,486
4,874
118
804
6,682
14,417
1,057
W
Fenrir
Arcaider
Fenrir
2,687
391
0
1,894
5,703
1,864
0
148
5,555
0
26,536
W
Achilles
CremeyE
Achilles
5,451
1,818
0
1,994
7,448
2,784
0
0
7,448
0
27,375
L
Cthulhu
NeYsAtas
Cthulhu
2,009
184
0
810
8,882
3,409
0
3,202
5,680
7,742
0
L
Izanami
Piedrini
Izanami
2,773
1,893
0
677
6,200
1,182
0
1,807
4,393
0
33,395
W
Kukulkan
icantwin281
Kukulkan
2,105
323
0
861
2,900
1,064
200
898
2,002
39,557
0
W
Cupid
portajon
Cupid
6,891
3,674
403
3,070
5,525
1,788
416
1,075
4,450
0
45,186
L
Nemesis
pr픢st픬n
Nemesis
1,319
635
0
706
6,218
1,732
0
562
5,656
0
30,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,758
Gold Earned
30,517
283
Minions Killed
320
0
Camps Cleared
0
964,932
Distance Traveled
1,010,772
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,948
595
66
7
0
210,750
4
L
Persephone
5,726
573
61
6
0
191,374
1
W
Ares
5,647
565
13
1
0
201,120
3
W
Fenrir
5,855
586
57
6
0
229,523
2
W
Achilles
5,969
597
66
7
0
214,051
0
L
Cthulhu
4,152
415
11
1
0
181,795
1
L
Izanami
5,338
534
78
8
0
160,431
2
W
Kukulkan
6,191
619
97
10
0
194,350
3
W
Cupid
6,855
686
87
9
0
171,728
2
L
Nemesis
5,594
559
67
7
0
220,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role