Player Matchup

Atlas
Atlas
 
Atlas
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
GUNZELMANlink
Cupid
Level 75
God Stats
0W - 1L
1,631 SR
Queue Stats
14W - 30L
1,351 Elo+
Party 2
Yemoja
Yemoja
LadyShad3
Yemoja
Level 5
God Stats
1W - 5L
1,682 SR
Queue Stats
1W - 10L
1,630 Elo+
Party 2
Nemesis
Nemesis
Oldmandwarf
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,630 Elo+
Party 2
Fenrir
Fenrir
boom499
Fenrir
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,804 Elo+
Party 1
Team Averages
Level 32
1,563 SR
1,583 Elo+

VS

Team Averages
Level 66
1,467 SR
1,503 Elo+
Heimdallr
Heimdallr
Antixsocial_Nat
Heimdallr
Level 64
God Stats
4W - 1L
1,377 SR
Queue Stats
73W - 87L
1,431 Elo+
Party 3
Shiva
Shiva
Lowe Block
Shiva
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Atlas
Atlas
MANNYxG20
Atlas
Level 46
God Stats
22W - 12L
1,611 SR
Queue Stats
52W - 46L
1,542 Elo+
Party 3
Kukulkan
Kukulkan
anatheema_x
Kukulkan
Level 68
God Stats
3W - 3L
1,504 SR
Queue Stats
50W - 54L
1,507 Elo+
Party 3
Thoth
Thoth
chuy_34023
Thoth
Level 65
God Stats
4W - 6L
1,341 SR
Queue Stats
86W - 83L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
0 / 0 / 3
11,521
1,047
10,848
12,227
15,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 12 / 0
11,922
1,084
18,739
24,093
7,068
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
LadyShad3
Yemoja
17
0 / 8 / 4
11,760
1,069
7,210
25,754
36,030
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
Oldmandwarf
Nemesis
16
0 / 14 / 3
10,370
943
1,712
18,762
5,629
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
boom499
Fenrir
16
0 / 10 / 2
10,147
922
7,411
19,360
6,024
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Antixsocial_Nat
Heimdallr
20
21 / 0 / 18
15,088
1,372
35,284
9,459
4,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
19
3 / 3 / 25
11,973
1,088
8,753
14,311
17,540
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Atlas
MANNYxG20
Atlas
19
6 / 0 / 27
13,140
1,195
15,403
12,725
20,776
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
anatheema_x
Kukulkan
19
8 / 0 / 24
13,327
1,212
19,644
10,180
4,952
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thoth
19
6 / 1 / 24
12,260
1,115
12,935
4,751
2,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
162
4
Kills
44
44
Deaths
4
12
Assists
118
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
0
3
1.5
W
Heimdallr
Antixsocial_Nat
Heimdallr
21
0
18
30
L
4
12
0
0.33
L
Yemoja
LadyShad3
Yemoja
0
8
4
0.25
W
Shiva
3
3
25
5.17
W
Atlas
MANNYxG20
Atlas
6
0
27
19.5
L
Nemesis
Oldmandwarf
Nemesis
0
14
3
0.11
W
Kukulkan
anatheema_x
Kukulkan
8
0
24
20
L
Fenrir
boom499
Fenrir
0
10
2
0.1
W
Thoth
6
1
24
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,920
Damage
92,019
100,196
Taken
51,426
70,074
Mitigated
50,122
10,269
Healing
9,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
10,848
3,373
375
1,400
12,227
15,323
0
6,472
5,755
31,870
0
W
Heimdallr
Antixsocial_Nat
Heimdallr
35,284
23,428
0
3,975
9,459
4,743
0
3,578
5,881
0
56,492
L
18,739
12,310
801
3,144
24,093
7,068
0
10,513
13,580
0
56,815
L
Yemoja
LadyShad3
Yemoja
7,210
861
1,281
1,448
25,754
36,030
0
12,791
12,962
22,946
0
W
Shiva
8,753
2,771
897
1,617
14,311
17,540
0
4,024
10,149
0
19,414
W
Atlas
MANNYxG20
Atlas
15,403
6,903
0
0
12,725
20,776
0
4,970
7,755
30,171
0
L
Nemesis
Oldmandwarf
Nemesis
1,712
883
0
908
18,762
5,629
0
8,779
9,983
0
11,397
W
Kukulkan
anatheema_x
Kukulkan
19,644
3,476
359
2,765
10,180
4,952
0
3,383
6,797
40,597
0
L
Fenrir
boom499
Fenrir
7,411
2,722
0
912
19,360
6,024
0
9,427
9,933
0
14,600
W
Thoth
12,935
615
0
50
4,751
2,111
0
2,103
2,648
24,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,720
Gold Earned
65,788
197
Minions Killed
191
4
Camps Cleared
7
986,988
Distance Traveled
1,041,247
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,521
1,047
47
4
1
248,205
0
W
Heimdallr
15,088
1,372
56
5
4
204,674
0
L
Cupid
11,922
1,084
83
8
2
188,369
0
L
Yemoja
11,760
1,069
25
2
0
211,600
0
W
Shiva
11,973
1,088
27
2
1
201,264
1
W
Atlas
13,140
1,195
29
3
1
240,221
0
L
Nemesis
10,370
943
22
2
1
151,424
0
W
Kukulkan
13,327
1,212
56
5
0
197,362
0
L
Fenrir
10,147
922
20
2
0
187,390
5
W
Thoth
12,260
1,115
23
2
1
197,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role