Player Matchup

Apollo
Apollo
Platinum II
 
Apollo
Platinum II
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Diamond V
Bacconnnn
Merlin
Diamond V
Level 160
God Stats
24W - 13L
1,829 SR
Queue Stats
126W - 91L
2,033 MMR
Solo
Xing Tian
Xing Tian
Platinum II
Francovalladolid
Xing Tian
Platinum II
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
238W - 227L
1,924 MMR
Solo
Gilgamesh
Gilgamesh
Platinum V
ItsDrowsyBat
Gilgamesh
Platinum V
Level 160
God Stats
10W - 4L
1,663 SR
Queue Stats
96W - 82L
1,935 MMR
Solo
Xbalanque
Xbalanque
Platinum III
J4k3Jake
Xbalanque
Platinum III
Level 144
God Stats
5W - 5L
1,315 SR
Queue Stats
511W - 509L
1,884 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 147
1,561 SR
1,855 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 152
1,551 SR
1,850 MMR
Nu Wa
Nu Wa
Platinum III
 
Nu Wa
Platinum III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold III
Riqhts
Sobek
Gold III
Level 160
God Stats
14W - 4L
2,027 SR
Queue Stats
61W - 58L
1,844 MMR
Solo
Hachiman
Hachiman
Platinum III
SigmaVariant
Hachiman
Platinum III
Level 159
God Stats
0W - 2L
1,257 SR
Queue Stats
48W - 43L
1,915 MMR
Solo
Da Ji
Da Ji
Diamond V
YourMomsFavorite
Da Ji
Diamond V
Level 160
God Stats
2W - 5L
1,473 SR
Queue Stats
70W - 85L
2,019 MMR
Solo
Ares
Ares
Platinum I
drecker2
Ares
Platinum I
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
286W - 267L
1,970 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
2 / 1 / 1
10,706
595
13,556
14,856
5,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Bacconnnn
Merlin
20
3 / 1 / 2
12,149
675
9,527
7,549
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
13
0 / 2 / 7
8,947
497
4,817
16,996
12,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
ItsDrowsyBat
Gilgamesh
17
5 / 1 / 5
10,448
580
8,552
12,494
6,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
J4k3Jake
Xbalanque
18
6 / 4 / 5
11,515
640
13,447
15,400
4,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
ThothCliodhnaSolFenrir

VS

Bans
AtlasBastetGebOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
3 / 2 / 0
9,500
528
10,179
7,322
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sobek
Riqhts
Sobek
16
1 / 2 / 1
8,807
489
5,810
18,397
17,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
SigmaVariant
Hachiman
16
2 / 2 / 3
9,243
514
9,273
11,780
3,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 5 / 3
8,960
498
8,537
15,882
5,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
13
0 / 5 / 6
7,743
430
8,569
15,734
13,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
16
Kills
9
9
Deaths
16
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
1
1
2.5
L
Nu Wa
 
Nu Wa
3
2
0
1.5
W
Merlin
Bacconnnn
Merlin
3
1
2
4
W
Xing Tian
0
2
7
1.75
W
Gilgamesh
ItsDrowsyBat
Gilgamesh
5
1
5
7.5
W
Xbalanque
J4k3Jake
Xbalanque
6
4
5
2.13
L
Sobek
Riqhts
Sobek
1
2
1
0.75
L
Hachiman
SigmaVariant
Hachiman
2
2
3
1.75
L
3
5
3
0.9
L
Ares
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,899
Damage
42,368
67,295
Taken
69,115
32,271
Mitigated
42,920
22,695
Healing
21,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
13,556
8,358
0
8,358
14,856
5,468
2,215
6,481
7,824
0
84,065
L
Nu Wa
 
Nu Wa
10,179
3,665
0
2,382
7,322
2,442
494
4,633
2,689
79,661
0
W
Merlin
Bacconnnn
Merlin
9,527
544
0
1,993
7,549
2,741
0
4,309
3,185
121,943
0
W
Xing Tian
4,817
371
2,189
3,117
16,996
12,590
0
8,409
8,242
20,884
0
W
Gilgamesh
ItsDrowsyBat
Gilgamesh
8,552
2,637
0
1,420
12,494
6,967
0
2,096
10,354
0
88,134
W
Xbalanque
J4k3Jake
Xbalanque
13,447
8,764
0
5,618
15,400
4,505
1,561
2,346
13,054
0
91,364
L
Sobek
Riqhts
Sobek
5,810
594
0
8,059
18,397
17,828
0
2,564
15,833
47,711
0
L
Hachiman
SigmaVariant
Hachiman
9,273
4,396
0
5,026
11,780
3,855
0
406
11,374
0
77,524
L
8,537
2,528
0
3,844
15,882
5,687
0
2,113
13,769
0
58,465
L
Ares
8,569
704
0
2,042
15,734
13,108
0
4,628
11,106
20,023
223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,765
Gold Earned
44,253
703
Minions Killed
493
0
Camps Cleared
0
1,800,193
Distance Traveled
1,712,890
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,706
595
156
9
0
384,660
4
L
Nu Wa
9,500
528
146
8
0
361,777
8
W
Merlin
12,149
675
249
14
0
350,239
3
W
Xing Tian
8,947
497
22
1
0
359,781
4
W
Gilgamesh
10,448
580
118
7
0
394,721
6
W
Xbalanque
11,515
640
158
9
0
310,792
6
L
Sobek
8,807
489
94
5
0
328,588
3
L
Hachiman
9,243
514
128
7
0
326,163
4
L
Da Ji
8,960
498
102
6
0
356,104
3
L
Ares
7,743
430
23
1
0
340,258
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role