Player Matchup

Apollo
Apollo
FreezingFrost
Apollo
Level 113
God Stats
8W - 6L
1,717 SR
Queue Stats
219W - 203L
1,470 Elo+
Solo
Merlin
Merlin
Joxols
Merlin
Level 89
God Stats
25W - 36L
1,449 SR
Queue Stats
340W - 410L
1,451 Elo+
Solo
Cerberus
Cerberus
Medibe JJMB
Cerberus
Level 83
God Stats
3W - 1L
1,499 SR
Queue Stats
192W - 203L
1,420 Elo+
Solo
Set
Set
SkillfulGames87
Set
Level 72
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 91L
1,545 Elo+
Solo
Shiva
Shiva
VaIar-MorghuIIis
Shiva
Level 81
God Stats
17W - 15L
1,367 SR
Queue Stats
157W - 159L
1,455 Elo+
Solo
Team Averages
Level 88
1,506 SR
1,468 Elo+

VS

Team Averages
Level 120
1,469 SR
1,430 Elo+
Terra
Terra
Bwolf4556
Terra
Level 121
God Stats
39W - 45L
1,450 SR
Queue Stats
482W - 521L
1,427 Elo+
Solo
Cliodhna
Cliodhna
DlRTY_THlEF
Cliodhna
Level 127
God Stats
20W - 20L
1,524 SR
Queue Stats
102W - 106L
1,439 Elo+
Party 2
Poseidon
Poseidon
LowLowDean MVP
Poseidon
Level 109
God Stats
23W - 34L
1,497 SR
Queue Stats
262W - 290L
1,443 Elo+
Party 1
Kukulkan
Kukulkan
Yayer_
Kukulkan
Level 108
God Stats
20W - 26L
1,403 SR
Queue Stats
127W - 127L
1,440 Elo+
Party 2
Hades
Hades
YoDarkShadow
Hades
Level 136
God Stats
268W - 259L
1,468 SR
Queue Stats
680W - 779L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 1
5,883
588
5,608
8,679
2,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
Joxols
Merlin
11
1 / 0 / 3
5,947
595
2,917
3,054
946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Medibe JJMB
Cerberus
9
3 / 0 / 2
6,009
601
2,452
5,653
3,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 1 / 2
5,750
575
3,875
6,144
2,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 1 / 1
5,555
556
3,519
6,217
4,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Bwolf4556
Terra
6
0 / 2 / 0
4,438
444
765
5,475
2,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cliodhna
DlRTY_THlEF
Cliodhna
9
1 / 1 / 0
5,360
536
3,140
6,003
1,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
9
0 / 3 / 0
5,230
523
6,273
6,174
1,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Yayer_
Kukulkan
10
0 / 3 / 0
5,736
574
2,471
4,662
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 0
6,219
622
3,739
7,420
3,308
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
11
Kills
2
2
Deaths
11
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Terra
Bwolf4556
Terra
0
2
0
0
L
Cliodhna
DlRTY_THlEF
Cliodhna
1
1
0
1
W
4
0
1
4.5
W
Merlin
Joxols
Merlin
1
0
3
2.5
L
Poseidon
0
3
0
0
W
Cerberus
Medibe JJMB
Cerberus
3
0
2
4
W
2
1
2
3
W
1
1
1
1.5
L
Kukulkan
Yayer_
Kukulkan
0
3
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,371
Damage
16,388
29,747
Taken
29,734
14,059
Mitigated
9,686
12,454
Healing
8,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Bwolf4556
Terra
765
69
29
498
5,475
2,010
0
1,274
4,119
10,537
0
L
Cliodhna
DlRTY_THlEF
Cliodhna
3,140
285
0
1,934
6,003
1,678
0
537
5,408
0
25,551
W
5,608
4,254
0
2,307
8,679
2,570
70
5,271
3,408
0
33,803
W
Merlin
Joxols
Merlin
2,917
0
0
1,115
3,054
946
0
1,834
1,220
28,337
0
L
Poseidon
6,273
1,363
0
1,502
6,174
1,327
396
535
5,639
31,962
0
W
Cerberus
Medibe JJMB
Cerberus
2,452
225
0
2,986
5,653
3,900
0
1,663
3,990
15,777
0
W
3,875
1,443
0
3,768
6,144
2,032
0
1,309
4,835
0
27,624
W
3,519
529
0
2,278
6,217
4,611
0
3,171
3,046
0
23,835
L
Kukulkan
Yayer_
Kukulkan
2,471
178
0
538
4,662
1,363
0
2,641
1,779
34,837
0
L
3,739
591
56
4,250
7,420
3,308
0
0
7,073
29,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,144
Gold Earned
26,983
283
Minions Killed
292
0
Camps Cleared
0
1,061,702
Distance Traveled
902,808
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,438
444
20
2
0
140,849
0
L
Cliodhna
5,360
536
49
5
0
231,308
1
W
Apollo
5,883
588
64
6
0
200,217
3
W
Merlin
5,947
595
61
6
0
187,093
0
L
Poseidon
5,230
523
55
6
0
191,061
0
W
Cerberus
6,009
601
40
4
0
210,748
2
W
Set
5,750
575
71
7
0
222,343
5
W
Shiva
5,555
556
47
5
0
241,301
1
L
Kukulkan
5,736
574
82
8
0
182,975
3
L
Hades
6,219
622
86
9
0
156,615
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role