Player Matchup

Apollo
Apollo
 
Apollo
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Princess1100
Cerberus
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 48L
1,365 Elo+
Solo
Shiva
Shiva
Ray8955
Shiva
Level 43
God Stats
6W - 13L
1,264 SR
Queue Stats
169W - 183L
1,360 Elo+
Solo
Tiamat
Tiamat
XTAceOfSpadesTX
Tiamat
Level 46
God Stats
1W - 8L
1,277 SR
Queue Stats
691W - 748L
1,350 Elo+
Solo
Erlang Shen
Erlang Shen
elcobijas
Erlang Shen
Level 45
God Stats
2W - 2L
1,699 SR
Queue Stats
24W - 29L
1,379 Elo+
Solo
Team Averages
Level 56
1,448 SR
1,391 Elo+

VS

Team Averages
Level 95
1,398 SR
1,369 Elo+
Shiva
Shiva
BelongingBoseck
Shiva
Level 68
God Stats
6W - 13L
1,179 SR
Queue Stats
149W - 186L
1,307 Elo+
Solo
Hera
Hera
Dystroyer_69
Hera
Level 140
God Stats
1W - 0L
1,740 SR
Queue Stats
10W - 11L
1,369 Elo+
Party 1
Cernunnos
Cernunnos
Ezekiel_18_23
Cernunnos
Level 49
God Stats
5W - 3L
1,374 SR
Queue Stats
76W - 94L
1,396 Elo+
Solo
Cthulhu
Cthulhu
MrFumeyFume
Cthulhu
Level 152
God Stats
12W - 10L
1,477 SR
Queue Stats
30W - 34L
1,373 Elo+
Party 1
Fenrir
Fenrir
dvccn
Fenrir
Level 67
God Stats
1W - 3L
1,221 SR
Queue Stats
55W - 48L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
7
0 / 3 / 0
4,500
450
1,062
4,379
1,134
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Princess1100
Cerberus
7
0 / 2 / 0
4,769
477
1,265
7,507
3,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shiva
Ray8955
Shiva
8
2 / 3 / 0
5,375
538
4,377
6,937
3,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 1
4,874
487
4,649
4,778
2,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
elcobijas
Erlang Shen
8
0 / 2 / 0
4,731
473
3,553
6,464
3,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
5,240
524
3,488
5,514
3,371
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
1 / 0 / 5
5,145
515
2,719
4,016
985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Ezekiel_18_23
Cernunnos
9
2 / 0 / 4
5,661
566
2,984
3,459
1,026
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
MrFumeyFume
Cthulhu
9
2 / 0 / 4
5,818
582
3,746
7,313
2,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fenrir
dvccn
Fenrir
9
6 / 2 / 2
6,011
601
4,452
4,901
1,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
12
12
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
3
0
0
W
1
0
1
1.5
W
1
0
5
3.5
W
Cernunnos
Ezekiel_18_23
Cernunnos
2
0
4
4
W
Cthulhu
MrFumeyFume
Cthulhu
2
0
4
4
L
Cerberus
Princess1100
Cerberus
0
2
0
0
L
Shiva
Ray8955
Shiva
2
3
0
0.67
L
0
2
1
0.25
W
Fenrir
dvccn
Fenrir
6
2
2
3.5
L
Erlang Shen
elcobijas
Erlang Shen
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,906
Damage
17,389
30,065
Taken
25,203
14,359
Mitigated
9,222
8,173
Healing
6,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
1,062
901
172
1,026
4,379
1,134
984
532
3,847
0
21,470
W
3,488
626
0
1,342
5,514
3,371
0
0
5,237
3,880
16,750
W
2,719
699
0
1,798
4,016
985
574
1,576
2,288
18,443
0
W
Cernunnos
Ezekiel_18_23
Cernunnos
2,984
1,087
0
110
3,459
1,026
984
618
2,726
0
26,467
W
Cthulhu
MrFumeyFume
Cthulhu
3,746
208
1,143
1,965
7,313
2,344
252
2,730
4,368
16,319
0
L
Cerberus
Princess1100
Cerberus
1,265
179
0
1,495
7,507
3,417
0
1,529
5,978
16,866
0
L
Shiva
Ray8955
Shiva
4,377
910
426
1,876
6,937
3,870
0
2,234
4,703
0
25,145
L
4,649
490
120
1,136
4,778
2,156
0
2,421
2,357
20,423
0
W
Fenrir
dvccn
Fenrir
4,452
1,017
0
424
4,901
1,496
0
525
4,334
0
23,935
L
Erlang Shen
elcobijas
Erlang Shen
3,553
1,916
0
1,922
6,464
3,782
246
790
5,674
0
15,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,249
Gold Earned
27,875
211
Minions Killed
202
0
Camps Cleared
0
905,618
Distance Traveled
991,685
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,500
450
42
4
0
143,672
0
W
Shiva
5,240
524
46
5
0
211,688
0
W
Hera
5,145
515
32
3
0
194,437
2
W
Cernunnos
5,661
566
53
5
0
174,962
3
W
Cthulhu
5,818
582
25
3
0
212,959
2
L
Cerberus
4,769
477
51
5
0
171,115
2
L
Shiva
5,375
538
45
5
0
205,166
0
L
Tiamat
4,874
487
35
4
0
201,800
0
W
Fenrir
6,011
601
46
5
0
197,639
2
L
Erlang Shen
4,731
473
38
4
0
183,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role