Player Matchup

Baron Samedi
Baron Samedi
AnddyDragon
Baron Samedi
Level 68
God Stats
0W - 2L
1,769 SR
Queue Stats
8W - 9L
1,443 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
BattMorys
Morgan Le Fay
Level 84
God Stats
1W - 3L
1,470 SR
Queue Stats
109W - 92L
1,502 Elo+
Party 1
Bastet
Bastet
Lgirl
Bastet
Level 149
God Stats
11W - 10L
1,518 SR
Queue Stats
280W - 300L
1,535 Elo+
Solo
Xing Tian
Xing Tian
MantherMagoo
Xing Tian
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 84L
1,438 Elo+
Party 1
Sol
Sol
MrMustacheNNT
Sol
Level 123
God Stats
0W - 1L
1,256 SR
Queue Stats
30W - 20L
1,536 Elo+
Party 2
Team Averages
Level 96
1,502 SR
1,491 Elo+

VS

Team Averages
Level 83
1,494 SR
1,518 Elo+
Chiron
Chiron
 
Chiron
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Anesthet1ze
Baron Samedi
Level 66
God Stats
6W - 2L
1,242 SR
Queue Stats
492W - 487L
1,541 Elo+
Solo
Agni
Agni
ForwardLemur951
Agni
Level 84
God Stats
5W - 2L
1,725 SR
Queue Stats
97W - 88L
1,549 Elo+
Solo
Khepri
Khepri
SirBoofsAlot
Khepri
Level 127
God Stats
5W - 5L
1,501 SR
Queue Stats
265W - 268L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AnddyDragon
Baron Samedi
18
3 / 5 / 9
10,996
647
12,742
16,645
7,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
BattMorys
Morgan Le Fay
19
4 / 5 / 13
11,437
673
27,417
19,127
8,644
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
Lgirl
Bastet
19
8 / 2 / 10
11,564
680
18,706
13,048
5,838
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
MantherMagoo
Xing Tian
17
0 / 3 / 11
9,938
585
7,287
38,240
29,406
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
6 / 4 / 12
11,793
694
20,213
22,041
9,305
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
6 / 3 / 7
12,624
743
22,780
16,423
7,421
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
 
Geb
18
1 / 7 / 13
11,414
671
19,312
26,529
30,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Anesthet1ze
Baron Samedi
20
2 / 1 / 13
12,013
707
20,414
9,944
9,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
10 / 7 / 6
12,838
755
22,667
14,828
5,988
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
19
0 / 3 / 13
12,023
707
15,481
34,112
36,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
71
21
Kills
19
19
Deaths
21
55
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
3
7
3.17
W
Geb
 
Geb
1
7
13
1.07
L
Baron Samedi
AnddyDragon
Baron Samedi
3
5
9
1.5
W
Baron Samedi
Anesthet1ze
Baron Samedi
2
1
13
8.5
L
Morgan Le Fay
BattMorys
Morgan Le Fay
4
5
13
2.1
W
10
7
6
1.86
L
Bastet
Lgirl
Bastet
8
2
10
6.5
L
Xing Tian
MantherMagoo
Xing Tian
0
3
11
1.83
L
6
4
12
3
W
Khepri
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,365
Damage
100,654
109,101
Taken
101,836
61,077
Mitigated
90,438
57,159
Healing
49,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
22,780
8,593
4,766
6,051
16,423
7,421
2,061
10,508
5,915
0
50,671
W
Geb
 
Geb
19,312
1,813
959
4,499
26,529
30,699
294
19,366
7,163
31,781
0
L
Baron Samedi
AnddyDragon
Baron Samedi
12,742
1,927
8,032
5,144
16,645
7,884
306
14,484
2,161
34,593
0
W
Baron Samedi
Anesthet1ze
Baron Samedi
20,414
1,363
7,838
3,984
9,944
9,491
833
6,894
3,050
40,913
0
L
Morgan Le Fay
BattMorys
Morgan Le Fay
27,417
813
1,379
4,115
19,127
8,644
0
13,500
5,627
44,959
0
W
22,667
1,138
1,738
1,480
14,828
5,988
1,412
8,846
5,982
32,797
0
L
Bastet
Lgirl
Bastet
18,706
4,183
3,889
4,419
13,048
5,838
0
7,455
5,593
0
31,591
L
Xing Tian
MantherMagoo
Xing Tian
7,287
1,001
1,288
14,495
38,240
29,406
0
27,130
11,110
11,344
0
L
20,213
9,076
2,420
11,978
22,041
9,305
1,376
15,305
6,736
47,590
0
W
Khepri
15,481
1,131
3,888
13,918
34,112
36,839
620
22,045
12,067
35,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,728
Gold Earned
60,912
181
Minions Killed
214
0
Camps Cleared
0
1,666,393
Distance Traveled
1,612,758
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,624
743
64
4
0
336,713
1
W
Geb
11,414
671
31
2
0
314,525
2
L
Baron Samedi
10,996
647
42
2
0
298,100
0
W
Baron Samedi
12,013
707
39
2
0
334,872
1
L
Morgan Le Fay
11,437
673
30
2
0
340,749
1
W
Agni
12,838
755
38
2
0
276,354
2
L
Bastet
11,564
680
38
2
0
407,202
2
L
Xing Tian
9,938
585
14
1
0
319,446
0
L
Sol
11,793
694
57
3
0
300,896
0
W
Khepri
12,023
707
42
2
0
350,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role