Player Matchup

Medusa
Medusa
 
Medusa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Hawuaii
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 12L
1,708 Elo+
Party 1
Shiva
Shiva
ImMyles11
Shiva
Level 49
God Stats
4W - 1L
1,500 SR
Queue Stats
48W - 62L
1,318 Elo+
Party 3
Ah Puch
Ah Puch
MartinCM31
Ah Puch
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,479 Elo+
Party 1
Kali
Kali
aggiespider
Kali
Level 75
God Stats
2W - 6L
1,500 SR
Queue Stats
140W - 131L
1,315 Elo+
Party 3
Team Averages
Level 56
1,500 SR
1,464 Elo+

VS

Team Averages
Level 90
1,499 SR
1,468 Elo+
Mercury
Mercury
AKT_ERIK
Mercury
Level 117
God Stats
1W - 3L
1,686 SR
Queue Stats
163W - 173L
1,501 Elo+
Party 2
Merlin
Merlin
ChapaDiaz10
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,462 Elo+
Party 2
Skadi
Skadi
SMG 3k
Skadi
Level 95
God Stats
4W - 2L
1,500 SR
Queue Stats
172W - 171L
1,416 Elo+
Solo
Xing Tian
Xing Tian
SubzIcy
Xing Tian
Level 103
God Stats
0W - 2L
1,307 SR
Queue Stats
186W - 218L
1,446 Elo+
Solo
Gilgamesh
Gilgamesh
VARELAKATSUKI69
Gilgamesh
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 102L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
12 / 3 / 8
14,172
591
19,355
16,869
8,369
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
Hawuaii
Ymir
19
6 / 1 / 15
13,600
567
10,936
21,669
28,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
ImMyles11
Shiva
20
7 / 2 / 3
14,296
596
20,685
16,914
13,621
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
MartinCM31
Ah Puch
20
3 / 6 / 4
13,111
546
13,090
13,833
6,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
9 / 3 / 6
14,360
598
15,244
22,186
10,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AKT_ERIK
Mercury
19
7 / 8 / 4
12,029
501
12,943
23,305
7,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
17
6 / 7 / 2
11,620
484
12,276
12,626
3,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
SMG 3k
Skadi
16
1 / 10 / 2
10,015
417
7,194
19,420
4,823
Xing Tian
SubzIcy
Xing Tian
12
0 / 8 / 6
8,637
360
7,319
19,751
13,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Gilgamesh
VARELAKATSUKI69
Gilgamesh
17
1 / 4 / 4
10,880
453
13,589
23,816
14,934
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
33
37
Kills
15
15
Deaths
37
36
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
12
3
8
5.33
L
Mercury
AKT_ERIK
Mercury
7
8
4
1.13
L
Merlin
6
7
2
1
W
Ymir
Hawuaii
Ymir
6
1
15
13.5
W
Shiva
ImMyles11
Shiva
7
2
3
4.25
W
Ah Puch
MartinCM31
Ah Puch
3
6
4
0.83
L
Skadi
SMG 3k
Skadi
1
10
2
0.2
L
Xing Tian
SubzIcy
Xing Tian
0
8
6
0.38
L
Gilgamesh
VARELAKATSUKI69
Gilgamesh
1
4
4
0.75
W
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,310
Damage
53,321
91,471
Taken
98,918
67,073
Mitigated
45,253
26,547
Healing
12,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
19,355
10,296
0
2,929
16,869
8,369
9,042
3,631
13,183
0
124,440
L
Mercury
AKT_ERIK
Mercury
12,943
7,367
87
1,031
23,305
7,784
0
6,200
16,922
0
75,551
L
Merlin
12,276
1,098
219
1,580
12,626
3,743
0
4,821
7,561
66,179
0
W
Ymir
Hawuaii
Ymir
10,936
1,215
0
4,750
21,669
28,076
1,003
4,645
17,024
51,239
0
W
Shiva
ImMyles11
Shiva
20,685
6,450
305
4,934
16,914
13,621
582
3,752
13,162
0
106,403
W
Ah Puch
MartinCM31
Ah Puch
13,090
838
0
1,942
13,833
6,183
1,171
4,757
9,076
86,684
0
L
Skadi
SMG 3k
Skadi
7,194
4,006
34
3,350
19,420
4,823
1,718
4,753
14,667
0
73,465
L
Xing Tian
SubzIcy
Xing Tian
7,319
642
0
2,440
19,751
13,969
0
5,950
13,641
19,570
0
L
Gilgamesh
VARELAKATSUKI69
Gilgamesh
13,589
2,011
0
3,403
23,816
14,934
558
1,623
22,101
7,318
62,163
W
15,244
8,760
0
11,687
22,186
10,824
883
5,195
16,991
0
93,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,539
Gold Earned
53,181
701
Minions Killed
526
0
Camps Cleared
0
2,069,461
Distance Traveled
1,925,460
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,172
591
159
7
0
389,241
1
L
Mercury
12,029
501
125
5
0
463,268
3
L
Merlin
11,620
484
125
5
0
354,892
1
W
Ymir
13,600
567
85
4
0
428,057
2
W
Shiva
14,296
596
160
7
0
445,610
1
W
Ah Puch
13,111
546
159
7
0
347,322
1
L
Skadi
10,015
417
135
6
0
342,035
5
L
Xing Tian
8,637
360
15
1
0
330,182
0
L
Gilgamesh
10,880
453
126
5
0
435,083
9
W
Kali
14,360
598
138
6
0
459,231
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role