Player Matchup

Janus
Janus
ACIO_SNIPEZ
Janus
Level 79
God Stats
1W - 2L
1,297 SR
Queue Stats
70W - 58L
1,504 Elo+
Party 1
Cabrakan
Cabrakan
MrFamous05
Cabrakan
Level 49
God Stats
9W - 12L
1,586 SR
Queue Stats
133W - 137L
1,490 Elo+
Party 1
Cerberus
Cerberus
O_Othatguy
Cerberus
Level 97
God Stats
6W - 5L
1,530 SR
Queue Stats
70W - 81L
1,507 Elo+
Party 3
Danzaburou
Danzaburou
Reegretz
Danzaburou
Level 104
God Stats
1W - 1L
1,694 SR
Queue Stats
275W - 287L
1,540 Elo+
Party 1
Guan Yu
Guan Yu
innocentgnome-
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,446 Elo+
Party 3
Team Averages
Level 67
1,521 SR
1,497 Elo+

VS

Team Averages
Level 77
1,541 SR
1,500 Elo+
Bellona
Bellona
BussyBopper69
Bellona
Level 95
God Stats
1W - 0L
1,678 SR
Queue Stats
61W - 56L
1,536 Elo+
Party 2
Hou Yi
Hou Yi
SanDVageen
Hou Yi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,668 Elo+
Party 2
Fenrir
Fenrir
Spanky13oy
Fenrir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 28L
1,495 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheTJChallenge
Ah Muzen Cab
Level 83
God Stats
51W - 40L
1,475 SR
Queue Stats
363W - 384L
1,319 Elo+
Solo
Kumbhakarna
Kumbhakarna
xBRUT4L B34STNx
Kumbhakarna
Level 93
God Stats
6W - 6L
1,549 SR
Queue Stats
16W - 17L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 6 / 1
10,590
557
10,099
12,627
3,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
MrFamous05
Cabrakan
11
3 / 5 / 7
8,616
453
7,712
10,190
5,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
O_Othatguy
Cerberus
11
0 / 7 / 4
7,758
408
14,578
18,962
17,466
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Reegretz
Danzaburou
18
6 / 4 / 0
11,231
591
15,543
16,630
6,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
4 / 5 / 2
8,907
469
4,334
15,187
10,934
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
11 / 1 / 9
12,023
633
16,455
12,751
9,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
SanDVageen
Hou Yi
16
6 / 5 / 3
9,987
526
12,051
14,039
3,493
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Spanky13oy
Fenrir
11
0 / 6 / 7
7,357
387
5,271
8,809
5,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
TheTJChallenge
Ah Muzen Cab
16
8 / 7 / 6
10,088
531
14,248
14,241
6,777
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
xBRUT4L B34STNx
Kumbhakarna
14
2 / 2 / 11
9,411
495
6,099
21,268
13,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
63
21
Kills
27
27
Deaths
21
14
Assists
36
Player
Kills
Deaths
Assists
KDA
L
8
6
1
1.42
W
Bellona
11
1
9
15.5
L
Cabrakan
MrFamous05
Cabrakan
3
5
7
1.3
L
Cerberus
O_Othatguy
Cerberus
0
7
4
0.29
L
Danzaburou
Reegretz
Danzaburou
6
4
0
1.5
W
Hou Yi
SanDVageen
Hou Yi
6
5
3
1.5
W
Fenrir
Spanky13oy
Fenrir
0
6
7
0.58
W
Ah Muzen Cab
TheTJChallenge
Ah Muzen Cab
8
7
6
1.57
L
4
5
2
1
W
Kumbhakarna
xBRUT4L B34STNx
Kumbhakarna
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,266
Damage
54,124
73,596
Taken
71,108
43,441
Mitigated
38,044
19,588
Healing
20,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,099
654
0
2,348
12,627
3,427
480
768
11,826
63,902
0
W
Bellona
16,455
5,322
0
3,335
12,751
9,491
490
4,179
8,464
0
104,145
L
Cabrakan
MrFamous05
Cabrakan
7,712
978
0
2,162
10,190
5,429
0
631
9,531
28,108
0
L
Cerberus
O_Othatguy
Cerberus
14,578
629
246
6,003
18,962
17,466
85
3,173
15,730
46,119
0
L
Danzaburou
Reegretz
Danzaburou
15,543
6,065
0
6,163
16,630
6,185
3,362
1,368
15,234
0
99,281
W
Hou Yi
SanDVageen
Hou Yi
12,051
5,887
214
3,653
14,039
3,493
1,959
4,097
9,764
0
56,979
W
Fenrir
Spanky13oy
Fenrir
5,271
617
0
1,774
8,809
5,068
0
2,376
6,337
0
22,304
W
Ah Muzen Cab
TheTJChallenge
Ah Muzen Cab
14,248
5,940
51
3,901
14,241
6,777
2,754
10,394
3,243
0
53,208
L
4,334
773
245
2,421
15,187
10,934
931
159
14,762
262
35,348
W
Kumbhakarna
xBRUT4L B34STNx
Kumbhakarna
6,099
492
339
7,466
21,268
13,215
348
10,286
10,676
22,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,102
Gold Earned
48,866
483
Minions Killed
415
0
Camps Cleared
0
1,650,735
Distance Traveled
1,682,755
5
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,590
557
126
7
0
366,076
1
W
Bellona
12,023
633
154
8
0
431,010
7
L
Cabrakan
8,616
453
50
3
0
281,668
1
L
Cerberus
7,758
408
84
4
0
330,268
0
L
Danzaburou
11,231
591
151
8
0
328,594
3
W
Hou Yi
9,987
526
96
5
0
333,964
4
W
Fenrir
7,357
387
42
2
0
211,670
2
W
Ah Muzen Cab
10,088
531
94
5
0
351,239
4
L
Guan Yu
8,907
469
72
4
0
344,129
0
W
Kumbhakarna
9,411
495
29
2
0
354,872
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role