Player Matchup

Cthulhu
Cthulhu
EklipS SpArTaS
Cthulhu
Level 145
God Stats
9W - 3L
1,655 SR
Queue Stats
286W - 229L
1,524 Elo+
Party 1
Sylvanus
Sylvanus
SweeTkush972
Sylvanus
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 141L
1,527 Elo+
Party 1
Tiamat
Tiamat
l zenithar l
Tiamat
Level 158
God Stats
4W - 3L
1,500 SR
Queue Stats
289W - 265L
1,562 Elo+
Party 1
Team Averages
Level 149
1,552 SR
1,538 Elo+

VS

Team Averages
Level 83
1,665 SR
1,529 Elo+
Fenrir
Fenrir
KingZubr
Fenrir
Level 89
God Stats
65W - 56L
1,623 SR
Queue Stats
293W - 270L
1,482 Elo+
Solo
Shiva
Shiva
PLATTS XD
Shiva
Level 121
God Stats
5W - 4L
1,572 SR
Queue Stats
21W - 37L
1,455 Elo+
Party 2
Chronos
Chronos
mujahadeenISIS
Chronos
Level 39
God Stats
1W - 0L
1,800 SR
Queue Stats
3W - 1L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 5
9,106
607
10,970
17,566
9,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
SweeTkush972
Sylvanus
15
3 / 2 / 2
10,730
715
7,910
16,351
18,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
15
2 / 5 / 3
10,077
672
11,577
13,100
9,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KingZubr
Fenrir
15
3 / 2 / 10
10,611
707
12,318
16,055
12,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
PLATTS XD
Shiva
15
3 / 2 / 9
10,574
705
13,046
16,975
13,677
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
10 / 2 / 5
12,442
829
16,324
17,667
9,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
5
Kills
16
16
Deaths
6
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
9
5
0.28
W
Fenrir
KingZubr
Fenrir
3
2
10
4
W
Shiva
PLATTS XD
Shiva
3
2
9
3.75
L
Sylvanus
SweeTkush972
Sylvanus
3
2
2
2
L
Tiamat
2
5
3
0.7
W
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,457
Damage
41,688
47,017
Taken
50,697
36,865
Mitigated
35,382
13,347
Healing
16,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,970
271
401
2,216
17,566
9,610
0
6,116
11,165
29,229
0
W
Fenrir
KingZubr
Fenrir
12,318
2,217
0
2,930
16,055
12,477
350
10,000
5,441
0
22,658
W
Shiva
PLATTS XD
Shiva
13,046
2,087
853
3,401
16,975
13,677
323
9,062
7,229
0
46,753
L
Sylvanus
SweeTkush972
Sylvanus
7,910
1,431
1,760
6,875
16,351
18,125
0
5,259
10,887
16,764
0
L
Tiamat
11,577
404
129
1,966
13,100
9,130
0
3,419
9,382
41,789
0
W
16,324
7,638
0
9,238
17,667
9,228
1,821
10,101
6,839
63,140
6,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,913
Gold Earned
33,627
131
Minions Killed
190
3
Camps Cleared
12
788,203
Distance Traveled
879,275
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,106
607
35
2
0
247,912
2
W
Fenrir
10,611
707
22
1
1
304,841
4
W
Shiva
10,574
705
67
4
4
302,636
4
L
Sylvanus
10,730
715
21
1
1
254,281
3
L
Tiamat
10,077
672
75
5
2
286,010
3
W
Chronos
12,442
829
101
7
7
271,798
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role