Player Matchup

Olorun
Olorun
BigDUSTY
Olorun
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
264W - 302L
1,407 Elo+
Solo
Eset
Eset
Danger335
Eset
Level 154
God Stats
2W - 3L
1,733 SR
Queue Stats
159W - 174L
1,690 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jackie_BaeQueen
Tsukuyomi
Level 100
God Stats
1W - 8L
1,390 SR
Queue Stats
302W - 325L
1,443 Elo+
Solo
Nemesis
Nemesis
barneyco
Nemesis
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
269W - 266L
1,496 Elo+
Solo
Izanami
Izanami
phlips on it
Izanami
Level 124
God Stats
46W - 30L
1,637 SR
Queue Stats
1,815W - 1,899L
1,501 Elo+
Solo
Team Averages
Level 122
1,552 SR
1,507 Elo+

VS

Team Averages
Level 101
1,686 SR
1,451 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
ArchTemplar8
Eset
Level 118
God Stats
8W - 6L
1,928 SR
Queue Stats
224W - 269L
1,429 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Finlee13
Cu Chulainn
Level 103
God Stats
3W - 1L
1,573 SR
Queue Stats
165W - 186L
1,450 Elo+
Party 1
Shiva
Shiva
Gareetto
Shiva
Level 83
God Stats
1W - 0L
1,697 SR
Queue Stats
42W - 40L
1,523 Elo+
Party 2
Chronos
Chronos
TalksikTryhard
Chronos
Level 72
God Stats
2W - 0L
1,734 SR
Queue Stats
29W - 42L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BigDUSTY
Olorun
16
1 / 3 / 15
9,360
669
9,376
14,425
7,124
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Eset
17
5 / 5 / 13
10,047
718
21,507
12,165
4,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Jackie_BaeQueen
Tsukuyomi
17
8 / 5 / 8
10,589
756
20,207
19,196
8,801
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
barneyco
Nemesis
15
2 / 6 / 9
8,958
640
8,737
16,766
15,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
phlips on it
Izanami
16
4 / 6 / 9
9,939
710
16,307
16,221
6,560
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
18
2 / 3 / 20
10,952
782
9,718
22,280
31,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
1 / 3 / 19
10,137
724
10,974
9,368
3,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Finlee13
Cu Chulainn
18
7 / 6 / 10
11,056
790
14,452
20,483
20,393
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shiva
Gareetto
Shiva
18
9 / 4 / 13
11,346
810
16,131
20,612
20,640
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
6 / 4 / 14
11,384
813
16,328
13,448
5,047
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
101
20
Kills
25
25
Deaths
20
54
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
3
20
4
W
1
3
19
3.5
L
Olorun
BigDUSTY
Olorun
1
3
15
2.83
L
Eset
5
5
13
2.3
W
Cu Chulainn
Finlee13
Cu Chulainn
7
6
10
2
W
Shiva
Gareetto
Shiva
9
4
13
3.88
L
Tsukuyomi
Jackie_BaeQueen
Tsukuyomi
8
5
8
2.4
W
6
4
14
3.25
L
Nemesis
barneyco
Nemesis
2
6
9
1.08
L
Izanami
phlips on it
Izanami
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,134
Damage
67,603
78,773
Taken
86,191
42,544
Mitigated
81,345
30,765
Healing
27,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
9,718
1,829
2,177
4,402
22,280
31,625
660
6,826
14,968
17,915
0
W
10,974
564
3,245
1,553
9,368
3,640
633
3,357
5,750
27,878
0
L
Olorun
BigDUSTY
Olorun
9,376
2,648
7,394
5,646
14,425
7,124
624
7,564
6,861
24,513
0
L
Eset
21,507
309
2,136
1,039
12,165
4,951
0
5,898
6,267
32,852
0
W
Cu Chulainn
Finlee13
Cu Chulainn
14,452
1,446
2,082
2,731
20,483
20,393
505
7,865
12,186
4,603
22,233
W
Shiva
Gareetto
Shiva
16,131
2,810
3,588
6,061
20,612
20,640
407
6,198
13,759
0
28,889
L
Tsukuyomi
Jackie_BaeQueen
Tsukuyomi
20,207
4,890
1,376
6,857
19,196
8,801
108
10,264
8,932
0
36,259
W
16,328
5,744
635
1,373
13,448
5,047
2,746
5,326
7,775
37,244
0
L
Nemesis
barneyco
Nemesis
8,737
2,620
757
3,854
16,766
15,108
209
7,812
8,954
0
15,977
L
Izanami
phlips on it
Izanami
16,307
10,681
900
806
16,221
6,560
1,250
7,679
8,542
0
33,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,893
Gold Earned
54,875
159
Minions Killed
146
0
Camps Cleared
0
1,188,669
Distance Traveled
1,208,192
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,952
782
23
2
0
267,988
0
W
Eset
10,137
724
37
3
0
239,940
0
L
Olorun
9,360
669
38
3
0
249,889
0
L
Eset
10,047
718
28
2
0
234,696
0
W
Cu Chulainn
11,056
790
14
1
0
211,009
0
W
Shiva
11,346
810
23
2
0
257,873
0
L
Tsukuyomi
10,589
756
29
2
0
258,782
1
W
Chronos
11,384
813
49
4
0
231,382
0
L
Nemesis
8,958
640
24
2
0
250,462
0
L
Izanami
9,939
710
40
3
0
194,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role