Player Matchup

Tsukuyomi
Tsukuyomi
BBGUNZ314
Tsukuyomi
Level 159
God Stats
15W - 10L
1,579 SR
Queue Stats
566W - 407L
1,461 Elo+
Party 1
Scylla
Scylla
MIKExMURDERx317
Scylla
Level 87
God Stats
169W - 83L
1,622 SR
Queue Stats
265W - 161L
1,559 Elo+
Party 1
Cthulhu
Cthulhu
MRxMURDAx
Cthulhu
Level 8
God Stats
4W - 2L
1,439 SR
Queue Stats
14W - 8L
1,538 Elo+
Party 1
Discordia
Discordia
Tavish7884
Discordia
Level 21
God Stats
15W - 9L
1,511 SR
Queue Stats
126W - 80L
1,532 Elo+
Party 1
Shiva
Shiva
wicked one73
Shiva
Level 160
God Stats
104W - 78L
1,570 SR
Queue Stats
919W - 779L
1,499 Elo+
Party 1
Team Averages
Level 87
1,544 SR
1,518 Elo+

VS

Team Averages
Level 37
1,466 SR
1,456 Elo+
Chang'e
Chang'e
 
Chang'e
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
KnightAwesome
Gilgamesh
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 141L
1,432 Elo+
Party 2
Hercules
Hercules
MadeFuzzball918
Hercules
Level 46
God Stats
4W - 6L
1,255 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo
Ymir
Ymir
PullOut_JWord
Ymir
Level 10
God Stats
158W - 158L
1,480 SR
Queue Stats
666W - 747L
1,416 Elo+
Party 2
Neith
Neith
caromay96
Neith
Level 36
God Stats
60W - 50L
1,595 SR
Queue Stats
158W - 184L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BBGUNZ314
Tsukuyomi
16
7 / 3 / 7
11,634
1,163
16,322
9,748
4,342
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
9 / 3 / 11
12,663
1,266
26,266
7,138
2,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
MRxMURDAx
Cthulhu
17
2 / 2 / 14
11,366
1,137
8,945
13,580
15,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
Tavish7884
Discordia
17
0 / 0 / 9
10,229
1,023
13,011
4,187
1,509
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 0 / 13
11,182
1,118
12,249
10,103
13,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

300

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
1 / 6 / 5
10,541
1,054
7,965
16,374
4,953
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
KnightAwesome
Gilgamesh
15
1 / 5 / 5
10,493
1,049
6,577
19,493
8,950
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
15
2 / 1 / 1
10,210
1,021
3,911
7,799
2,605
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 4 / 5
9,856
986
3,603
18,460
18,062
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
caromay96
Neith
15
4 / 6 / 2
11,031
1,103
12,826
19,728
6,438
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
26
22
Kills
8
8
Deaths
22
54
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
6
5
0.58
W
Tsukuyomi
BBGUNZ314
Tsukuyomi
7
3
7
3.5
L
Gilgamesh
KnightAwesome
Gilgamesh
1
5
5
0.7
W
9
3
11
4.83
W
Cthulhu
MRxMURDAx
Cthulhu
2
2
14
4.5
L
Hercules
2
1
1
2.5
L
0
4
5
0.63
W
Discordia
Tavish7884
Discordia
0
0
9
4.5
L
Neith
caromay96
Neith
4
6
2
0.83
W
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,793
Damage
34,882
44,756
Taken
81,854
37,830
Mitigated
41,008
4,843
Healing
9,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,965
93
2,207
3,637
16,374
4,953
0
8,435
7,547
32,749
0
W
Tsukuyomi
BBGUNZ314
Tsukuyomi
16,322
3,651
0
888
9,748
4,342
0
2,043
7,240
0
41,876
L
Gilgamesh
KnightAwesome
Gilgamesh
6,577
1,130
0
354
19,493
8,950
0
12,836
6,289
0
16,213
W
26,266
2,992
0
0
7,138
2,757
0
1,313
5,825
36,580
0
W
Cthulhu
MRxMURDAx
Cthulhu
8,945
618
0
915
13,580
15,509
0
3,769
9,591
19,259
0
L
Hercules
3,911
923
0
539
7,799
2,605
0
3,052
4,581
0
13,132
L
3,603
418
211
827
18,460
18,062
0
9,416
8,560
6,467
0
W
Discordia
Tavish7884
Discordia
13,011
457
0
0
4,187
1,509
0
1,560
2,627
20,535
0
L
Neith
caromay96
Neith
12,826
7,808
0
1,236
19,728
6,438
0
13,484
5,766
0
26,413
W
12,249
2,054
1,314
1,726
10,103
13,713
0
2,883
7,220
0
20,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,074
Gold Earned
52,131
159
Minions Killed
138
4
Camps Cleared
2
995,286
Distance Traveled
834,270
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,541
1,054
51
5
1
175,413
0
W
Tsukuyomi
11,634
1,163
48
5
3
198,694
0
L
Gilgamesh
10,493
1,049
24
2
1
170,335
0
W
Scylla
12,663
1,266
38
4
1
196,157
1
W
Cthulhu
11,366
1,137
35
4
0
216,351
1
L
Hercules
10,210
1,021
29
3
0
162,426
0
L
Ymir
9,856
986
3
0
0
162,471
0
W
Discordia
10,229
1,023
18
2
0
162,092
0
L
Neith
11,031
1,103
31
3
0
163,625
0
W
Shiva
11,182
1,118
20
2
0
221,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role