Player Matchup

Bastet
Bastet
 
Bastet
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
BurnedThomas
Sol
Level 82
God Stats
10W - 8L
1,561 SR
Queue Stats
331W - 393L
1,411 Elo+
Party 2
Chang'e
Chang'e
Chief_Hawthorn
Chang'e
Level 36
God Stats
7W - 4L
1,520 SR
Queue Stats
253W - 288L
1,411 Elo+
Party 2
Awilix
Awilix
Junior_Senju
Awilix
Level 83
God Stats
28W - 37L
1,511 SR
Queue Stats
174W - 190L
1,459 Elo+
Party 2
Cabrakan
Cabrakan
VGod-ChrisS
Cabrakan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,368 Elo+
Party 2
Team Averages
Level 66
1,518 SR
1,430 Elo+

VS

Team Averages
Level 67
1,578 SR
1,441 Elo+
Hera
Hera
 
Hera
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DaniproXDGG
Mulan
Level 40
God Stats
20W - 21L
1,476 SR
Queue Stats
526W - 548L
1,466 Elo+
Party 1
Athena
Athena
LTankarooZNG
Athena
Level 48
God Stats
3W - 1L
1,624 SR
Queue Stats
3W - 3L
1,300 Elo+
Solo
Anhur
Anhur
OxKNUCKLESxO
Anhur
Level 104
God Stats
2W - 0L
1,790 SR
Queue Stats
170W - 197L
1,454 Elo+
Solo
Bastet
Bastet
UCH_To225mi
Bastet
Level 76
God Stats
12W - 12L
1,500 SR
Queue Stats
583W - 611L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
3 / 8 / 1
8,282
552
7,793
13,249
3,144
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

10
0 / 1 / 0
6,080
405
7,455
5,080
1,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 2 / 2
6,924
462
6,023
12,076
3,053
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
12
2 / 7 / 3
7,416
494
6,487
13,031
4,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
VGod-ChrisS
Cabrakan
9
0 / 2 / 0
6,384
426
3,623
8,798
6,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
1 / 1 / 3
8,397
560
9,845
5,825
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
6 / 1 / 7
8,300
553
6,842
10,966
5,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
12
0 / 0 / 4
6,675
445
3,962
10,109
4,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 0 / 0
7,543
503
6,242
7,864
2,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
14
9 / 4 / 5
8,986
599
11,298
13,300
4,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
6
Kills
20
20
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
8
1
0.44
W
Hera
 
Hera
1
1
3
2.5
L
0
1
0
0
L
1
2
2
1
W
6
1
7
9.5
L
Awilix
2
7
3
0.5
W
Athena
0
0
4
2
W
4
0
0
4
W
Bastet
9
4
5
2.88
L
Cabrakan
VGod-ChrisS
Cabrakan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,381
Damage
38,189
52,234
Taken
48,064
18,108
Mitigated
19,524
14,922
Healing
13,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
7,793
2,590
71
2,414
13,249
3,144
705
1,156
11,721
0
39,630
W
Hera
 
Hera
9,845
2,337
0
396
5,825
1,932
730
2,224
3,601
63,018
0
L
7,455
2,346
310
2,599
5,080
1,009
0
1,164
3,916
35,315
3,615
L
6,023
388
280
5,635
12,076
3,053
101
7,376
4,700
37,445
0
W
6,842
671
280
2,673
10,966
5,729
704
1,854
9,112
0
36,599
L
Awilix
6,487
3,190
217
1,951
13,031
4,011
0
1,654
11,219
0
37,685
W
Athena
3,962
1,563
140
1,529
10,109
4,893
0
7,013
3,096
29,411
0
W
6,242
2,545
0
3,068
7,864
2,894
0
3,452
4,412
0
51,930
W
Bastet
11,298
3,254
176
5,015
13,300
4,076
0
2,256
11,044
0
44,585
L
Cabrakan
VGod-ChrisS
Cabrakan
3,623
428
0
1,445
8,798
6,891
0
2,457
6,341
14,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,086
Gold Earned
39,901
312
Minions Killed
434
0
Camps Cleared
0
1,348,944
Distance Traveled
1,458,521
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,282
552
84
6
0
268,546
3
W
Hera
8,397
560
133
9
0
268,127
2
L
Sol
6,080
405
76
5
0
241,003
2
L
Chang'e
6,924
462
67
4
0
276,905
3
W
Mulan
8,300
553
74
5
0
295,731
0
L
Awilix
7,416
494
64
4
0
288,240
3
W
Athena
6,675
445
47
3
0
317,468
4
W
Anhur
7,543
503
97
6
0
266,446
6
W
Bastet
8,986
599
83
6
0
310,749
1
L
Cabrakan
6,384
426
21
1
0
274,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role