Player Matchup

Rama
Rama
KobracomK
Rama
Level 47
God Stats
6W - 12L
1,613 SR
Queue Stats
198W - 194L
1,505 Elo+
Party 1
Arachne
Arachne
Manzato-_-
Arachne
Level 42
God Stats
6W - 8L
1,448 SR
Queue Stats
11W - 20L
1,326 Elo+
Solo
Agni
Agni
Tiltadinho
Agni
Level 157
God Stats
1W - 0L
1,304 SR
Queue Stats
137W - 114L
1,502 Elo+
Party 1
Horus
Horus
bersekerc
Horus
Level 136
God Stats
11W - 9L
1,279 SR
Queue Stats
216W - 216L
1,398 Elo+
Solo
Mercury
Mercury
oBRANCAo
Mercury
Level 132
God Stats
11W - 10L
1,228 SR
Queue Stats
162W - 148L
1,471 Elo+
Solo
Team Averages
Level 103
1,375 SR
1,440 Elo+

VS

Team Averages
Level 87
1,401 SR
1,475 Elo+
Thanatos
Thanatos
 
Thanatos
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Elvis jesuino
Hercules
Level 145
God Stats
2W - 5L
1,115 SR
Queue Stats
330W - 361L
1,474 Elo+
Solo
Poseidon
Poseidon
WensinGG
Poseidon
Level 113
God Stats
1W - 1L
1,715 SR
Queue Stats
136W - 144L
1,459 Elo+
Solo
Yemoja
Yemoja
kikcal
Yemoja
Level 40
God Stats
2W - 7L
1,199 SR
Queue Stats
100W - 150L
1,453 Elo+
Solo
Vulcan
Vulcan
teban21
Vulcan
Level 43
God Stats
1W - 4L
1,474 SR
Queue Stats
190W - 215L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
3 / 0 / 11
10,810
569
7,111
12,715
4,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
Manzato-_-
Arachne
14
4 / 2 / 5
9,407
495
5,098
12,803
4,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
10 / 2 / 5
11,593
610
16,443
9,453
3,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
bersekerc
Horus
14
7 / 2 / 9
9,768
514
7,674
13,362
12,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
oBRANCAo
Mercury
20
7 / 0 / 0
12,959
682
12,319
10,401
4,524
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
2 / 4 / 2
8,719
459
4,069
13,834
5,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
Elvis jesuino
Hercules
14
0 / 3 / 0
8,240
434
3,506
14,153
10,964
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
WensinGG
Poseidon
13
3 / 8 / 0
8,229
433
8,886
11,893
3,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
kikcal
Yemoja
11
0 / 6 / 2
7,214
380
3,801
14,537
12,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
teban21
Vulcan
13
1 / 10 / 1
8,112
427
7,783
12,206
4,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
11
31
Kills
6
6
Deaths
31
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
4
2
0.75
L
Hercules
Elvis jesuino
Hercules
0
3
0
0
W
Rama
3
0
11
8.5
W
Arachne
Manzato-_-
Arachne
4
2
5
3.25
W
10
2
5
6.25
L
Poseidon
WensinGG
Poseidon
3
8
0
0.38
W
Horus
bersekerc
Horus
7
2
9
5.75
L
Yemoja
kikcal
Yemoja
0
6
2
0.17
W
Mercury
oBRANCAo
Mercury
7
0
0
7
L
Vulcan
teban21
Vulcan
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,645
Damage
28,045
58,734
Taken
66,623
29,519
Mitigated
35,935
25,703
Healing
20,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,069
557
0
11,181
13,834
5,495
0
3,279
10,356
0
56,345
L
Hercules
Elvis jesuino
Hercules
3,506
1,146
0
4,153
14,153
10,964
0
0
14,115
868
42,542
W
Rama
7,111
5,978
0
7,736
12,715
4,656
687
6,662
6,053
0
76,470
W
Arachne
Manzato-_-
Arachne
5,098
3,327
55
5,223
12,803
4,386
0
2,714
10,089
0
38,373
W
16,443
2,751
0
826
9,453
3,448
195
2,669
6,784
96,072
0
L
Poseidon
WensinGG
Poseidon
8,886
2,337
0
1,328
11,893
3,143
546
3,640
8,061
48,440
3,081
W
Horus
bersekerc
Horus
7,674
2,580
3,002
5,797
13,362
12,505
161
5,807
7,555
0
20,446
L
Yemoja
kikcal
Yemoja
3,801
659
835
2,361
14,537
12,231
0
3,824
10,478
20,868
0
W
Mercury
oBRANCAo
Mercury
12,319
8,857
0
3,064
10,401
4,524
2,503
1,803
8,598
0
105,325
L
Vulcan
teban21
Vulcan
7,783
1,969
0
1,115
12,206
4,102
699
5,700
6,393
55,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,537
Gold Earned
40,514
576
Minions Killed
374
0
Camps Cleared
0
2,005,268
Distance Traveled
1,643,127
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,719
459
87
5
0
346,645
5
L
Hercules
8,240
434
80
4
0
323,091
4
W
Rama
10,810
569
142
7
0
349,636
1
W
Arachne
9,407
495
70
4
0
413,858
0
W
Agni
11,593
610
147
8
0
384,978
7
L
Poseidon
8,229
433
91
5
0
324,991
4
W
Horus
9,768
514
18
1
0
403,183
7
L
Yemoja
7,214
380
26
1
0
308,371
10
W
Mercury
12,959
682
199
10
0
453,613
2
L
Vulcan
8,112
427
90
5
0
340,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role