Player Matchup

Neith
Neith
AB0RWINT0UR
Neith
Level 17
God Stats
41W - 35L
1,637 SR
Queue Stats
73W - 78L
1,475 Elo+
Solo
Ra
Ra
Chakra Kunai
Ra
Level 102
God Stats
7W - 8L
1,586 SR
Queue Stats
319W - 316L
1,620 Elo+
Party 2
Fenrir
Fenrir
Retromingant
Fenrir
Level 49
God Stats
0W - 1L
1,530 SR
Queue Stats
18W - 20L
1,341 Elo+
Solo
Mulan
Mulan
StinkEyeKing
Mulan
Level 68
God Stats
24W - 26L
1,555 SR
Queue Stats
162W - 177L
1,547 Elo+
Party 2
Ares
Ares
twhitman3
Ares
Level 7
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Team Averages
Level 49
1,562 SR
1,497 Elo+

VS

Team Averages
Level 97
1,654 SR
1,626 Elo+
Agni
Agni
BanoRex
Agni
Level 81
God Stats
30W - 13L
1,786 SR
Queue Stats
61W - 39L
1,692 Elo+
Party 1
Amaterasu
Amaterasu
Gingy317
Amaterasu
Level 104
God Stats
3W - 1L
1,868 SR
Queue Stats
23W - 12L
1,623 Elo+
Party 1
Ao Kuang
Ao Kuang
HatesTheMailMan
Ao Kuang
Level 106
God Stats
19W - 7L
1,741 SR
Queue Stats
44W - 22L
1,681 Elo+
Party 1
Neith
Neith
putridpanda
Neith
Level 48
God Stats
13W - 8L
1,582 SR
Queue Stats
29W - 18L
1,626 Elo+
Party 1
Janus
Janus
zolgor11
Janus
Level 145
God Stats
1W - 2L
1,295 SR
Queue Stats
158W - 166L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 6
8,633
664
10,055
15,625
4,599
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 8 / 5
9,290
715
9,597
13,296
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
16
6 / 9 / 3
9,852
758
9,832
17,690
6,150
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
3 / 4 / 6
10,524
810
5,379
17,340
14,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
14
0 / 8 / 4
8,493
653
2,692
16,775
16,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
BanoRex
Agni
19
9 / 5 / 18
11,714
901
22,307
9,956
2,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Gingy317
Amaterasu
18
6 / 1 / 18
11,598
892
8,896
12,976
16,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
20
13 / 0 / 12
12,046
927
15,012
12,288
6,220
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
6 / 4 / 12
10,522
809
14,614
11,551
4,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
zolgor11
Janus
17
4 / 2 / 18
10,563
813
11,985
7,470
2,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
116
11
Kills
38
38
Deaths
12
24
Assists
78
Player
Kills
Deaths
Assists
KDA
L
1
9
6
0.44
W
Agni
BanoRex
Agni
9
5
18
3.6
L
1
8
5
0.44
W
Amaterasu
Gingy317
Amaterasu
6
1
18
15
W
Ao Kuang
13
0
12
19
L
Fenrir
6
9
3
0.83
L
3
4
6
1.5
W
6
4
12
3
L
Ares
0
8
4
0.25
W
Janus
zolgor11
Janus
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,555
Damage
72,814
80,726
Taken
54,241
45,226
Mitigated
32,451
8,207
Healing
14,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,055
3,907
21
841
15,625
4,599
0
12,137
3,366
0
32,019
W
Agni
BanoRex
Agni
22,307
1,785
0
501
9,956
2,996
2,375
1,608
8,348
51,449
0
L
9,597
547
985
981
13,296
4,101
0
7,539
5,731
46,129
0
W
Amaterasu
Gingy317
Amaterasu
8,896
4,131
416
5,473
12,976
16,084
517
2,127
10,849
0
25,013
W
Ao Kuang
15,012
4,486
0
7,066
12,288
6,220
1,829
3,758
8,530
45,835
0
L
Fenrir
9,832
2,289
0
1,610
17,690
6,150
0
10,955
6,605
0
24,443
L
5,379
117
0
3,390
17,340
14,139
0
8,285
8,770
0
17,411
W
14,614
5,492
0
517
11,551
4,905
2,997
2,603
8,948
0
40,959
L
Ares
2,692
308
0
379
16,775
16,237
0
9,467
6,950
8,153
0
W
Janus
zolgor11
Janus
11,985
1,005
0
745
7,470
2,246
2,460
2,193
5,277
31,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,792
Gold Earned
56,443
185
Minions Killed
250
0
Camps Cleared
0
1,130,820
Distance Traveled
1,403,075
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,633
664
46
4
0
207,299
3
W
Agni
11,714
901
39
3
0
268,039
2
L
Ra
9,290
715
83
6
0
233,841
0
W
Amaterasu
11,598
892
39
3
0
276,669
2
W
Ao Kuang
12,046
927
73
6
0
292,483
0
L
Fenrir
9,852
758
24
2
0
228,892
0
L
Mulan
10,524
810
23
2
0
262,456
0
W
Neith
10,522
809
36
3
0
289,316
1
L
Ares
8,493
653
9
1
0
198,332
0
W
Janus
10,563
813
63
5
0
276,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role