Player Matchup

Zeus
Zeus
DonWon1up
Zeus
Level 145
God Stats
13W - 12L
1,584 SR
Queue Stats
63W - 58L
1,599 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ItsCheela
Tsukuyomi
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 24L
1,619 Elo+
Party 1
Skadi
Skadi
Monk_on_bonks
Skadi
Level 127
God Stats
5W - 1L
1,878 SR
Queue Stats
121W - 98L
1,640 Elo+
Party 1
Athena
Athena
hb_murder
Athena
Level 156
God Stats
2W - 0L
1,752 SR
Queue Stats
123W - 88L
1,652 Elo+
Party 1
Cu Chulainn
Cu Chulainn
iTz-Bepty
Cu Chulainn
Level 135
God Stats
5W - 3L
1,709 SR
Queue Stats
201W - 180L
1,543 Elo+
Party 1
Team Averages
Level 118
1,685 SR
1,611 Elo+

VS

Team Averages
Level 23
1,533 SR
1,213 Elo+
Shiva
Shiva
ALFARO 15
Shiva
Level 26
God Stats
3W - 4L
1,561 SR
Queue Stats
8W - 19L
1,264 Elo+
Party 2
Fenrir
Fenrir
Bigdawwg96
Fenrir
Level 42
God Stats
2W - 5L
1,794 SR
Queue Stats
40W - 54L
1,199 Elo+
Party 2
Zeus
Zeus
LRobles11
Zeus
Level 20
God Stats
0W - 4L
1,310 SR
Queue Stats
10W - 21L
1,036 Elo+
Party 2
Ymir
Ymir
SD KID CL3
Ymir
Level 8
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Nox
Nox
l Treasure l
Nox
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 51L
1,066 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
15 / 5 / 23
13,967
1,397
25,732
8,117
2,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
ItsCheela
Tsukuyomi
19
7 / 4 / 20
12,876
1,288
8,963
12,332
3,680
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
21 / 2 / 22
15,933
1,593
41,209
12,865
4,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Athena
hb_murder
Athena
20
5 / 2 / 29
14,413
1,441
14,906
17,204
21,817
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cu Chulainn
iTz-Bepty
Cu Chulainn
19
5 / 6 / 22
12,077
1,208
17,139
15,934
9,313
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

260

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
ALFARO 15
Shiva
19
6 / 1 / 11
13,724
1,372
10,063
21,251
21,331
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
Bigdawwg96
Fenrir
17
4 / 10 / 9
12,014
1,201
8,975
20,044
8,520
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zeus
19
8 / 14 / 8
14,242
1,424
25,034
23,498
5,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
0 / 13 / 10
10,972
1,097
3,448
24,433
11,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

18
1 / 15 / 11
11,266
1,127
9,170
22,600
12,568
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
68
53
Kills
19
19
Deaths
53
116
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Shiva
ALFARO 15
Shiva
6
1
11
11.5
L
Fenrir
Bigdawwg96
Fenrir
4
10
9
0.85
W
Zeus
15
5
23
5.3
W
Tsukuyomi
ItsCheela
Tsukuyomi
7
4
20
4.25
L
Zeus
8
14
8
0.86
W
21
2
22
16
L
0
13
10
0.38
W
Athena
hb_murder
Athena
5
2
29
9.75
W
Cu Chulainn
iTz-Bepty
Cu Chulainn
5
6
22
2.67
L
1
15
11
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,949
Damage
56,690
66,452
Taken
111,826
42,331
Mitigated
58,889
11,986
Healing
7,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
ALFARO 15
Shiva
10,063
3,284
1,045
3,751
21,251
21,331
0
9,310
11,847
0
23,387
L
Fenrir
Bigdawwg96
Fenrir
8,975
1,860
39
593
20,044
8,520
0
6,109
13,923
0
18,678
W
Zeus
25,732
2,543
0
554
8,117
2,784
0
3,840
4,277
36,697
0
W
Tsukuyomi
ItsCheela
Tsukuyomi
8,963
2,471
0
290
12,332
3,680
0
8,124
4,208
0
26,632
L
Zeus
25,034
5,706
0
881
23,498
5,268
0
9,287
14,211
42,448
0
W
41,209
26,495
0
6,356
12,865
4,737
0
6,081
6,784
0
56,696
L
3,448
1,166
0
254
24,433
11,202
0
9,580
14,853
14,165
0
W
Athena
hb_murder
Athena
14,906
4,087
1,633
3,153
17,204
21,817
0
9,923
7,281
25,149
0
W
Cu Chulainn
iTz-Bepty
Cu Chulainn
17,139
5,943
0
0
15,934
9,313
0
9,684
5,403
5,275
24,555
L
9,170
4,037
123
1,152
22,600
12,568
0
9,168
13,432
19,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,266
Gold Earned
62,218
141
Minions Killed
129
7
Camps Cleared
6
853,752
Distance Traveled
871,507
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
13,724
1,372
22
2
2
227,394
0
L
Fenrir
12,014
1,201
21
2
2
175,923
0
W
Zeus
13,967
1,397
37
4
1
154,055
1
W
Tsukuyomi
12,876
1,288
35
4
1
159,116
0
L
Zeus
14,242
1,424
49
5
2
170,452
0
W
Skadi
15,933
1,593
28
3
5
176,749
0
L
Ymir
10,972
1,097
19
2
0
156,368
0
W
Athena
14,413
1,441
14
1
0
208,051
0
W
Cu Chulainn
12,077
1,208
27
3
0
155,781
0
L
Nox
11,266
1,127
18
2
0
141,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role