Player Matchup

Shiva
Shiva
MattIsMe
Shiva
Level 115
God Stats
4W - 0L
1,500 SR
Queue Stats
59W - 41L
1,500 Elo+
Party 1
Discordia
Discordia
RickyIsMe
Discordia
Level 149
God Stats
5W - 0L
1,500 SR
Queue Stats
87W - 44L
1,500 Elo+
Party 1
Fenrir
Fenrir
XLoneWolfXx12
Fenrir
Level 20
God Stats
2W - 0L
1,721 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1
Team Averages
Level 95
1,574 SR
1,500 Elo+

VS

Team Averages
Level 47
1,539 SR
1,419 Elo+
Hou Yi
Hou Yi
Inactivebro
Hou Yi
Level 68
God Stats
10W - 11L
1,602 SR
Queue Stats
20W - 27L
1,391 Elo+
Party 2
Zeus
Zeus
Mattdaloser123
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,462 Elo+
Party 2
Chaac
Chaac
TiJoeJoe
Chaac
Level 68
God Stats
28W - 27L
1,516 SR
Queue Stats
278W - 331L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
MattIsMe
Shiva
18
10 / 1 / 14
12,825
802
14,976
17,300
23,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
RickyIsMe
Discordia
18
11 / 3 / 12
13,322
833
22,858
11,013
3,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 4 / 14
11,486
718
8,245
18,318
9,739
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
3 / 8 / 4
10,643
665
14,526
16,396
5,788
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 11 / 2
11,292
706
11,226
16,992
5,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
TiJoeJoe
Chaac
15
1 / 7 / 6
10,588
662
12,507
18,420
23,935
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
20
26
Kills
8
8
Deaths
26
40
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
3
8
4
0.63
W
Shiva
MattIsMe
Shiva
10
1
14
17
L
4
11
2
0.45
W
Discordia
RickyIsMe
Discordia
11
3
12
5.67
L
Chaac
TiJoeJoe
Chaac
1
7
6
0.57
W
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,079
Damage
38,259
46,631
Taken
51,808
37,009
Mitigated
35,496
13,667
Healing
8,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
14,526
7,842
0
2,176
16,396
5,788
62
7,412
8,663
0
36,086
W
Shiva
MattIsMe
Shiva
14,976
3,644
1,662
5,865
17,300
23,379
662
3,233
14,067
0
40,633
L
11,226
1,872
241
2,046
16,992
5,773
0
8,579
8,152
30,334
0
W
Discordia
RickyIsMe
Discordia
22,858
2,025
0
1,545
11,013
3,891
1,173
3,741
7,272
72,046
0
L
Chaac
TiJoeJoe
Chaac
12,507
1,385
104
3,834
18,420
23,935
0
7,027
10,894
0
44,673
W
8,245
2,563
0
4,595
18,318
9,739
0
4,949
13,369
0
22,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,633
Gold Earned
32,523
188
Minions Killed
145
9
Camps Cleared
5
896,757
Distance Traveled
794,149
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,643
665
48
3
3
257,083
3
W
Shiva
12,825
802
56
4
4
322,454
3
L
Zeus
11,292
706
40
3
2
245,325
1
W
Discordia
13,322
833
100
6
3
277,372
4
L
Chaac
10,588
662
57
4
0
291,741
5
W
Fenrir
11,486
718
32
2
2
296,931
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role