Player Matchup

Kukulkan
Kukulkan
Harakiry94
Kukulkan
Level 105
God Stats
3W - 2L
1,816 SR
Queue Stats
223W - 279L
1,365 Elo+
Party 1
Medusa
Medusa
Zamirrr77
Medusa
Level 75
God Stats
5W - 12L
1,448 SR
Queue Stats
110W - 180L
1,275 Elo+
Party 1
Khepri
Khepri
finoallafine_18
Khepri
Level 106
God Stats
7W - 4L
1,544 SR
Queue Stats
396W - 508L
1,405 Elo+
Party 1
Team Averages
Level 95
1,603 SR
1,348 Elo+

VS

Team Averages
Level 86
1,537 SR
1,423 Elo+
Da Ji
Da Ji
ETHANXSAVAGE
Da Ji
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 301L
1,427 Elo+
Party 2
Poseidon
Poseidon
Feistycc
Poseidon
Level 119
God Stats
296W - 365L
1,388 SR
Queue Stats
753W - 1,009L
1,387 Elo+
Solo
Cthulhu
Cthulhu
RonnyStone47
Cthulhu
Level 65
God Stats
1W - 1L
1,722 SR
Queue Stats
31W - 41L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Harakiry94
Kukulkan
17
5 / 0 / 12
11,621
726
14,729
8,105
3,724
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Medusa
Zamirrr77
Medusa
17
11 / 5 / 2
11,948
747
14,816
10,063
4,034
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 0 / 16
12,286
768
9,530
10,519
13,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 9 / 0
9,671
604
6,813
13,823
5,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
Feistycc
Poseidon
14
2 / 5 / 1
9,677
605
5,827
12,609
7,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
RonnyStone47
Cthulhu
14
0 / 5 / 2
9,359
585
8,808
20,237
16,036
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
19
Kills
5
5
Deaths
19
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
9
0
0.33
L
Poseidon
Feistycc
Poseidon
2
5
1
0.5
W
Kukulkan
Harakiry94
Kukulkan
5
0
12
11
L
Cthulhu
RonnyStone47
Cthulhu
0
5
2
0.2
W
Medusa
Zamirrr77
Medusa
11
5
2
2.4
W
3
0
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,075
Damage
21,448
28,687
Taken
46,669
21,339
Mitigated
28,480
5,209
Healing
2,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,813
1,528
0
630
13,823
5,188
0
7,709
6,114
0
16,678
L
Poseidon
Feistycc
Poseidon
5,827
334
0
1,000
12,609
7,256
72
6,653
5,956
30,962
0
W
Kukulkan
Harakiry94
Kukulkan
14,729
1,499
216
1,841
8,105
3,724
471
5,586
2,420
53,707
0
L
Cthulhu
RonnyStone47
Cthulhu
8,808
802
145
1,079
20,237
16,036
0
10,215
10,022
37,590
0
W
Medusa
Zamirrr77
Medusa
14,816
6,622
0
1,126
10,063
4,034
1,036
4,489
5,446
0
38,438
W
9,530
437
0
2,026
10,519
13,581
289
4,686
5,541
17,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,855
Gold Earned
28,707
168
Minions Killed
152
4
Camps Cleared
9
912,154
Distance Traveled
782,282
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,671
604
28
2
3
250,922
0
L
Poseidon
9,677
605
60
4
4
263,398
2
W
Kukulkan
11,621
726
100
6
1
307,773
4
L
Cthulhu
9,359
585
64
4
2
267,962
3
W
Medusa
11,948
747
56
4
3
290,072
3
W
Khepri
12,286
768
12
1
0
314,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role