Player Matchup

Chang'e
Chang'e
DolphinGirl27
Chang'e
Level 89
God Stats
34W - 27L
1,550 SR
Queue Stats
521W - 549L
1,468 Elo+
Party 1
Nox
Nox
GoofyTaco
Nox
Level 65
God Stats
4W - 4L
1,773 SR
Queue Stats
129W - 141L
1,538 Elo+
Solo
Thanatos
Thanatos
Miz_Weboz
Thanatos
Level 84
God Stats
1W - 6L
1,606 SR
Queue Stats
28W - 40L
1,407 Elo+
Solo
Jormungandr
Jormungandr
StubbornSterben
Jormungandr
Level 108
God Stats
59W - 53L
1,513 SR
Queue Stats
653W - 715L
1,473 Elo+
Party 1
Izanami
Izanami
lilmancomplx
Izanami
Level 55
God Stats
30W - 34L
1,473 SR
Queue Stats
86W - 78L
1,469 Elo+
Solo
Team Averages
Level 80
1,583 SR
1,471 Elo+

VS

Team Averages
Level 97
1,572 SR
1,478 Elo+
Bastet
Bastet
AnddyDragon
Bastet
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,389 Elo+
Party 2
Chaac
Chaac
DragonFlySconez8
Chaac
Level 95
God Stats
13W - 9L
1,525 SR
Queue Stats
193W - 214L
1,533 Elo+
Solo
Ares
Ares
KongSlayer58
Ares
Level 106
God Stats
26W - 25L
1,490 SR
Queue Stats
256W - 291L
1,490 Elo+
Solo
Chiron
Chiron
MrMustacheNNT
Chiron
Level 123
God Stats
3W - 0L
1,772 SR
Queue Stats
31W - 20L
1,552 Elo+
Party 2
Baron Samedi
Baron Samedi
x iSkeletor
Baron Samedi
Level 95
God Stats
14W - 9L
1,574 SR
Queue Stats
20W - 17L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
15
0 / 2 / 3
9,941
1,105
8,441
11,085
3,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 5 / 1
10,215
1,135
5,361
9,580
3,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Miz_Weboz
Thanatos
13
0 / 0 / 0
7,080
787
0
0
0
Jormungandr
StubbornSterben
Jormungandr
15
0 / 7 / 2
9,829
1,092
13,390
23,058
15,702
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
lilmancomplx
Izanami
15
2 / 5 / 2
10,300
1,144
10,337
15,225
4,171
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

165

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
1 / 2 / 11
10,452
1,161
5,746
9,065
3,849
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 1 / 9
11,062
1,229
15,937
11,688
11,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 0 / 13
11,568
1,285
4,736
10,415
12,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
7 / 1 / 7
12,142
1,349
16,477
8,667
4,117
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
x iSkeletor
Baron Samedi
17
4 / 0 / 9
10,831
1,203
11,856
5,308
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
68
4
Kills
19
19
Deaths
4
8
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Bastet
1
2
11
3.25
L
Chang'e
0
2
3
0.75
W
6
1
9
10.5
L
2
5
1
0.5
W
1
0
13
7.5
L
Thanatos
Miz_Weboz
Thanatos
0
0
0
0
W
7
1
7
10.5
L
Jormungandr
StubbornSterben
Jormungandr
0
7
2
0.14
L
Izanami
lilmancomplx
Izanami
2
5
2
0.6
W
Baron Samedi
x iSkeletor
Baron Samedi
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,529
Damage
54,752
58,948
Taken
45,143
26,054
Mitigated
34,220
9,726
Healing
17,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
5,746
1,646
298
1,243
9,065
3,849
0
6,124
2,807
0
21,184
L
Chang'e
8,441
994
2,560
2,327
11,085
3,175
0
3,897
6,995
27,229
0
W
15,937
1,614
0
4,797
11,688
11,046
0
5,502
6,084
0
21,438
L
5,361
284
0
0
9,580
3,006
0
1,721
7,652
15,794
0
W
4,736
71
0
1,479
10,415
12,594
0
7,172
3,029
16,578
0
L
Thanatos
Miz_Weboz
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
16,477
8,365
1,002
1,851
8,667
4,117
0
3,849
4,740
0
43,519
L
Jormungandr
StubbornSterben
Jormungandr
13,390
2,750
0
3,386
23,058
15,702
0
7,285
15,537
47,177
0
L
Izanami
lilmancomplx
Izanami
10,337
8,114
0
1,453
15,225
4,171
0
3,689
11,194
0
18,260
W
Baron Samedi
x iSkeletor
Baron Samedi
11,856
526
4,155
2,892
5,308
2,614
0
3,963
1,291
39,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,365
Gold Earned
56,055
166
Minions Killed
200
5
Camps Cleared
12
680,548
Distance Traveled
982,331
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,452
1,161
32
4
5
217,934
0
L
Chang'e
9,941
1,105
42
5
1
176,852
2
W
Chaac
11,062
1,229
19
2
1
204,468
0
L
Nox
10,215
1,135
41
5
0
175,758
0
W
Ares
11,568
1,285
14
2
0
195,443
4
L
Thanatos
7,080
787
0
0
0
0
0
W
Chiron
12,142
1,349
59
7
6
175,994
0
L
Jormungandr
9,829
1,092
61
7
2
153,344
0
L
Izanami
10,300
1,144
22
2
2
174,594
0
W
Baron Samedi
10,831
1,203
76
8
0
188,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role