Player Matchup

Sylvanus
Sylvanus
DVDimensions
Sylvanus
Level 160
God Stats
2W - 4L
1,298 SR
Queue Stats
315W - 335L
1,416 Elo+
Solo
He Bo
He Bo
DrJStan
He Bo
Level 107
God Stats
1W - 8L
1,175 SR
Queue Stats
392W - 409L
1,465 Elo+
Solo
Ymir
Ymir
Eveready08
Ymir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,268 Elo+
Solo
Serqet
Serqet
Sorvetezica
Serqet
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 185L
1,375 Elo+
Solo
Pele
Pele
X66Daxamus99X
Pele
Level 147
God Stats
1W - 3L
1,260 SR
Queue Stats
462W - 489L
1,457 Elo+
Solo
Team Averages
Level 124
1,347 SR
1,396 Elo+

VS

Team Averages
Level 107
1,505 SR
1,322 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
GorgeWhiskey
Hercules
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,132 Elo+
Solo
Chang'e
Chang'e
Its-Rocker
Chang'e
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 88L
1,239 Elo+
Solo
Medusa
Medusa
SpikEs4u
Medusa
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
116W - 148L
1,369 Elo+
Solo
Ares
Ares
ty10tothe
Ares
Level 160
God Stats
10W - 10L
1,526 SR
Queue Stats
564W - 592L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DVDimensions
Sylvanus
20
1 / 3 / 12
10,135
596
19,658
19,175
21,282
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

He Bo
DrJStan
He Bo
18
5 / 7 / 8
10,886
640
13,395
15,856
5,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
2 / 5 / 8
10,170
598
8,737
19,660
21,501
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Serqet
17
3 / 4 / 7
11,037
649
6,992
11,909
8,181
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
9 / 11 / 5
12,456
733
23,126
24,073
9,920
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
19
7 / 6 / 17
11,738
690
21,565
20,915
10,747
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
GorgeWhiskey
Hercules
20
6 / 3 / 19
11,957
703
13,429
19,384
22,411
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
Its-Rocker
Chang'e
19
7 / 4 / 10
12,038
708
12,045
14,424
9,903
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
SpikEs4u
Medusa
20
6 / 3 / 18
12,717
748
22,192
14,723
7,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ares
20
3 / 4 / 19
11,766
692
8,562
19,462
22,506
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
112
20
Kills
29
30
Deaths
20
40
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
7
6
17
2.58
L
Sylvanus
DVDimensions
Sylvanus
1
3
12
2.33
L
He Bo
DrJStan
He Bo
5
7
8
1.29
L
2
5
8
1.2
W
Hercules
GorgeWhiskey
Hercules
6
3
19
5.17
W
Chang'e
Its-Rocker
Chang'e
7
4
10
3
L
Serqet
3
4
7
1.63
W
Medusa
SpikEs4u
Medusa
6
3
18
5
L
9
11
5
1.05
W
Ares
3
4
19
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,908
Damage
77,793
90,673
Taken
88,908
66,655
Mitigated
72,632
32,583
Healing
41,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
21,565
6,374
2,815
7,205
20,915
10,747
871
9,272
11,226
0
45,009
L
Sylvanus
DVDimensions
Sylvanus
19,658
2,960
9,297
9,599
19,175
21,282
0
5,904
13,271
33,127
0
L
He Bo
DrJStan
He Bo
13,395
1,060
1,361
2,574
15,856
5,771
24
2,701
13,155
28,930
0
L
8,737
885
29
1,461
19,660
21,501
0
5,070
14,590
26,097
0
W
Hercules
GorgeWhiskey
Hercules
13,429
3,311
3,971
7,824
19,384
22,411
27
9,740
9,284
9,098
16,476
W
Chang'e
Its-Rocker
Chang'e
12,045
876
7,364
5,055
14,424
9,903
0
7,298
6,850
25,025
0
L
Serqet
6,992
341
1,304
2,558
11,909
8,181
0
4,178
7,731
0
10,172
W
Medusa
SpikEs4u
Medusa
22,192
13,543
1,362
2,558
14,723
7,065
1,619
6,052
8,250
0
44,511
L
23,126
4,392
1,245
3,155
24,073
9,920
0
6,274
17,799
0
41,988
W
Ares
8,562
1,010
1,112
2,420
19,462
22,506
204
9,428
9,896
14,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,684
Gold Earned
60,216
136
Minions Killed
190
0
Camps Cleared
0
1,265,234
Distance Traveled
1,430,886
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,738
690
58
3
0
272,574
0
L
Sylvanus
10,135
596
21
1
0
261,610
0
L
He Bo
10,886
640
36
2
0
241,765
0
L
Ymir
10,170
598
30
2
0
270,024
0
W
Hercules
11,957
703
22
1
0
301,134
4
W
Chang'e
12,038
708
29
2
0
271,966
0
L
Serqet
11,037
649
9
1
0
232,096
4
W
Medusa
12,717
748
67
4
0
289,012
1
L
Pele
12,456
733
40
2
0
259,739
0
W
Ares
11,766
692
14
1
0
296,200
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role