Player Matchup

Janus
Janus
Fizans
Janus
Level 138
God Stats
1W - 2L
1,092 SR
Queue Stats
13W - 10L
1,574 Elo+
Solo
Arachne
Arachne
Rivten77
Arachne
Level 141
God Stats
15W - 9L
1,500 SR
Queue Stats
123W - 105L
1,252 Elo+
Party 1
Baron Samedi
Baron Samedi
Royala2099
Baron Samedi
Level 68
God Stats
2W - 3L
1,285 SR
Queue Stats
55W - 53L
1,280 Elo+
Party 1
Apollo
Apollo
hoodyOD
Apollo
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
102W - 88L
1,621 Elo+
Solo
Sylvanus
Sylvanus
xINFAMOUSCESAx
Sylvanus
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 23L
1,137 Elo+
Party 1
Team Averages
Level 115
1,375 SR
1,373 Elo+

VS

Team Averages
Level 129
1,559 SR
1,562 Elo+
Atlas
Atlas
BrandoDaKilla
Atlas
Level 104
God Stats
15W - 16L
1,676 SR
Queue Stats
21W - 25L
1,538 Elo+
Party 2
Kali
Kali
ClownGoSoft x
Kali
Level 160
God Stats
3W - 5L
1,500 SR
Queue Stats
549W - 538L
1,615 Elo+
Party 2
Chiron
Chiron
Meatyourbeet762
Chiron
Level 125
God Stats
0W - 3L
1,315 SR
Queue Stats
24W - 28L
1,553 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Somechuy
Tsukuyomi
Level 114
God Stats
1W - 1L
1,804 SR
Queue Stats
75W - 70L
1,599 Elo+
Solo
Zeus
Zeus
TheJohnDoe204
Zeus
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 155L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Fizans
Janus
12
1 / 1 / 2
6,409
583
4,053
5,527
1,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Rivten77
Arachne
12
5 / 0 / 2
6,854
623
6,432
7,414
2,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Royala2099
Baron Samedi
11
2 / 2 / 0
6,458
587
3,044
5,332
1,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
hoodyOD
Apollo
13
6 / 0 / 1
7,317
665
7,702
7,683
2,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
9
0 / 4 / 5
5,784
526
3,041
8,618
5,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 3
5,363
488
2,548
7,145
4,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 1 / 2
5,986
544
5,348
8,972
2,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 5 / 0
6,052
550
5,335
8,639
1,571
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Somechuy
Tsukuyomi
11
2 / 2 / 0
6,632
603
4,089
6,189
2,300
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
2 / 4 / 1
6,031
548
5,425
6,437
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
14
Kills
7
7
Deaths
14
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
L
1
1
2
2
W
Janus
Fizans
Janus
1
1
2
2
L
2
5
0
0.4
W
Arachne
Rivten77
Arachne
5
0
2
6
W
Baron Samedi
Royala2099
Baron Samedi
2
2
0
1
L
Tsukuyomi
Somechuy
Tsukuyomi
2
2
0
1
L
2
4
1
0.63
W
Apollo
hoodyOD
Apollo
6
0
1
6.5
W
Sylvanus
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,272
Damage
22,745
34,574
Taken
37,382
13,683
Mitigated
12,054
11,565
Healing
6,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,548
870
0
1,300
7,145
4,329
0
2,381
4,707
13,474
0
L
5,348
2,185
0
2,199
8,972
2,340
0
2,276
6,692
0
37,625
W
Janus
Fizans
Janus
4,053
309
0
626
5,527
1,440
0
1,317
4,070
49,806
0
L
5,335
2,696
253
1,766
8,639
1,571
0
246
8,393
0
38,052
W
Arachne
Rivten77
Arachne
6,432
4,615
0
2,615
7,414
2,177
0
1,754
5,562
0
38,056
W
Baron Samedi
Royala2099
Baron Samedi
3,044
301
192
1,565
5,332
1,682
633
142
5,190
34,158
0
L
Tsukuyomi
Somechuy
Tsukuyomi
4,089
845
0
948
6,189
2,300
0
2,396
3,579
0
37,371
L
5,425
726
0
406
6,437
1,514
344
2,564
3,873
36,992
0
W
Apollo
hoodyOD
Apollo
7,702
5,153
0
3,243
7,683
2,486
0
530
7,153
0
44,873
W
Sylvanus
3,041
578
1,162
2,162
8,618
5,898
91
3,884
4,626
13,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,822
Gold Earned
30,064
350
Minions Killed
338
0
Camps Cleared
0
1,178,434
Distance Traveled
1,089,520
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,363
488
17
2
0
223,407
7
L
Kali
5,986
544
75
7
0
261,555
0
W
Janus
6,409
583
101
9
0
250,419
5
L
Chiron
6,052
550
81
7
0
185,112
1
W
Arachne
6,854
623
64
6
0
283,002
0
W
Baron Samedi
6,458
587
74
7
0
206,815
0
L
Tsukuyomi
6,632
603
74
7
0
224,588
1
L
Zeus
6,031
548
91
8
0
194,858
3
W
Apollo
7,317
665
84
8
0
228,407
3
W
Sylvanus
5,784
526
27
2
0
209,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role