Player Matchup

Thor
Thor
 
Thor
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Goldie Mack3
Izanami
Level 95
God Stats
44W - 37L
1,470 SR
Queue Stats
188W - 219L
1,512 Elo+
Party 1
Bellona
Bellona
Txshu
Bellona
Level 62
God Stats
2W - 3L
1,152 SR
Queue Stats
36W - 46L
1,430 Elo+
Party 3
Geb
Geb
catmanx22
Geb
Level 58
God Stats
3W - 1L
1,916 SR
Queue Stats
216W - 201L
1,437 Elo+
Party 1
Zeus
Zeus
dat_boooi420
Zeus
Level 89
God Stats
1W - 1L
1,276 SR
Queue Stats
41W - 34L
1,656 Elo+
Party 3
Team Averages
Level 89
1,463 SR
1,507 Elo+

VS

Team Averages
Level 117
1,685 SR
1,460 Elo+
Danzaburou
Danzaburou
AkiraLexus
Danzaburou
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,553 Elo+
Solo
Baron Samedi
Baron Samedi
BabyPlouxto
Baron Samedi
Level 104
God Stats
5W - 6L
1,849 SR
Queue Stats
196W - 241L
1,485 Elo+
Party 2
Chang'e
Chang'e
Ewhvre
Chang'e
Level 106
God Stats
7W - 6L
1,798 SR
Queue Stats
223W - 248L
1,414 Elo+
Party 2
Bellona
Bellona
Lomiful
Bellona
Level 89
God Stats
10W - 11L
1,488 SR
Queue Stats
252W - 327L
1,362 Elo+
Party 2
Susano
Susano
craydk
Susano
Level 138
God Stats
8W - 8L
1,788 SR
Queue Stats
227W - 220L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
8
0 / 3 / 1
4,784
435
2,594
5,766
1,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Goldie Mack3
Izanami
8
0 / 5 / 0
4,623
420
4,239
7,444
1,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Txshu
Bellona
9
1 / 3 / 1
5,212
474
3,201
6,084
4,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 0
4,654
423
1,971
7,171
3,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 4 / 0
5,590
508
3,898
6,210
1,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AkiraLexus
Danzaburou
11
4 / 0 / 3
6,695
609
6,331
6,321
1,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
BabyPlouxto
Baron Samedi
10
3 / 0 / 4
6,696
609
4,224
6,114
4,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chang'e
Ewhvre
Chang'e
12
5 / 0 / 1
7,158
651
4,727
3,547
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Lomiful
Bellona
10
2 / 1 / 2
6,016
547
2,749
7,310
4,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
craydk
Susano
11
3 / 1 / 4
6,600
600
2,898
6,403
2,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
17
17
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
3
1
0.17
W
Danzaburou
AkiraLexus
Danzaburou
4
0
3
5.5
W
Baron Samedi
BabyPlouxto
Baron Samedi
3
0
4
5
W
Chang'e
Ewhvre
Chang'e
5
0
1
5.5
L
Izanami
Goldie Mack3
Izanami
0
5
0
0
W
Bellona
Lomiful
Bellona
2
1
2
3
L
Bellona
Txshu
Bellona
1
3
1
0.5
L
0
2
0
0
W
Susano
craydk
Susano
3
1
4
5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,903
Damage
20,929
32,675
Taken
29,695
12,933
Mitigated
13,477
6,601
Healing
13,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,594
438
0
1,097
5,766
1,532
0
2,294
3,472
0
19,214
W
Danzaburou
AkiraLexus
Danzaburou
6,331
2,881
0
2,988
6,321
1,757
146
597
5,724
0
40,472
W
Baron Samedi
BabyPlouxto
Baron Samedi
4,224
1,011
437
2,551
6,114
4,616
178
1,514
4,592
17,676
471
W
Chang'e
Ewhvre
Chang'e
4,727
381
520
2,764
3,547
1,055
219
1,028
2,433
44,544
0
L
Izanami
Goldie Mack3
Izanami
4,239
3,330
0
1,526
7,444
1,476
0
1,893
5,551
0
26,558
W
Bellona
Lomiful
Bellona
2,749
1,154
0
3,413
7,310
4,012
768
1,816
5,402
0
22,401
L
Bellona
Txshu
Bellona
3,201
1,134
0
1,418
6,084
4,512
0
0
6,084
0
21,799
L
1,971
245
328
1,375
7,171
3,604
0
2,596
4,575
10,703
0
W
Susano
craydk
Susano
2,898
906
0
880
6,403
2,037
0
656
5,675
0
37,384
L
3,898
245
0
857
6,210
1,809
0
2,151
4,059
35,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,863
Gold Earned
33,165
236
Minions Killed
296
0
Camps Cleared
0
1,006,976
Distance Traveled
970,345
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,784
435
45
4
0
227,023
3
W
Danzaburou
6,695
609
80
7
0
194,817
3
W
Baron Samedi
6,696
609
17
2
0
191,023
0
W
Chang'e
7,158
651
91
8
0
203,674
4
L
Izanami
4,623
420
55
5
0
184,648
2
W
Bellona
6,016
547
40
4
0
141,286
0
L
Bellona
5,212
474
45
4
0
211,488
1
L
Geb
4,654
423
19
2
0
196,228
2
W
Susano
6,600
600
68
6
0
239,545
1
L
Zeus
5,590
508
72
7
0
187,589
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role