Player Matchup

Bakasura
Bakasura
AcesFull425
Bakasura
Level 97
God Stats
0W - 1L
1,332 SR
Queue Stats
6W - 6L
1,598 Elo+
Solo
Atlas
Atlas
Chased4321
Atlas
Level 101
God Stats
14W - 14L
1,475 SR
Queue Stats
218W - 232L
1,519 Elo+
Solo
Medusa
Medusa
LenchoCRC
Medusa
Level 109
God Stats
0W - 3L
1,313 SR
Queue Stats
4W - 6L
1,411 Elo+
Solo
Shiva
Shiva
RDOOM98
Shiva
Level 53
God Stats
0W - 8L
1,328 SR
Queue Stats
19W - 29L
1,421 Elo+
Solo
Ra
Ra
damUmad
Ra
Level 104
God Stats
29W - 32L
1,450 SR
Queue Stats
86W - 118L
1,377 Elo+
Solo
Team Averages
Level 93
1,380 SR
1,465 Elo+

VS

Team Averages
Level 102
1,409 SR
1,440 Elo+
Charybdis
Charybdis
ATX LEGEND3709
Charybdis
Level 68
God Stats
2W - 1L
1,130 SR
Queue Stats
6W - 8L
1,294 Elo+
Party 1
Aphrodite
Aphrodite
Frknjace
Aphrodite
Level 75
God Stats
8W - 9L
1,315 SR
Queue Stats
80W - 70L
1,593 Elo+
Solo
Mulan
Mulan
ImSoCrisP4454
Mulan
Level 106
God Stats
2W - 5L
1,291 SR
Queue Stats
103W - 124L
1,424 Elo+
Solo
Ymir
Ymir
Moar Death
Ymir
Level 123
God Stats
4W - 4L
1,807 SR
Queue Stats
76W - 75L
1,446 Elo+
Party 1
The Morrigan
The Morrigan
SteppDaddyNate
The Morrigan
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 217L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AcesFull425
Bakasura
15
2 / 5 / 8
9,053
754
4,657
11,858
5,003
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
16
4 / 4 / 8
9,391
783
11,263
20,788
16,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
LenchoCRC
Medusa
12
1 / 0 / 0
7,621
635
1,318
1,276
411
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shiva
RDOOM98
Shiva
15
5 / 6 / 9
9,133
761
14,628
15,975
15,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

18
5 / 4 / 7
10,462
872
11,630
9,693
4,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ATX LEGEND3709
Charybdis
15
3 / 3 / 7
8,870
739
11,258
8,726
3,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
Frknjace
Aphrodite
15
3 / 3 / 6
9,183
765
8,181
10,613
7,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
7 / 4 / 6
9,959
830
12,015
14,085
10,627
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 3 / 10
9,619
802
8,554
16,393
16,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

The Morrigan
SteppDaddyNate
The Morrigan
17
3 / 4 / 9
9,605
800
9,976
9,373
3,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
57
17
Kills
19
19
Deaths
17
32
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Charybdis
ATX LEGEND3709
Charybdis
3
3
7
2.17
L
Bakasura
AcesFull425
Bakasura
2
5
8
1.2
L
Atlas
4
4
8
2
W
Aphrodite
Frknjace
Aphrodite
3
3
6
2
W
7
4
6
2.5
L
Medusa
LenchoCRC
Medusa
1
0
0
1
W
3
3
10
2.67
L
Shiva
RDOOM98
Shiva
5
6
9
1.58
W
The Morrigan
SteppDaddyNate
The Morrigan
3
4
9
1.88
L
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,496
Damage
49,984
59,590
Taken
59,190
41,986
Mitigated
41,995
12,342
Healing
17,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
ATX LEGEND3709
Charybdis
11,258
5,487
0
132
8,726
3,791
2,091
4,002
4,521
0
25,895
L
Bakasura
AcesFull425
Bakasura
4,657
1,798
0
1,295
11,858
5,003
726
4,203
7,625
0
18,196
L
Atlas
11,263
3,116
1,243
5,462
20,788
16,699
334
7,761
12,698
22,608
0
W
Aphrodite
Frknjace
Aphrodite
8,181
1,368
3,752
5,785
10,613
7,740
334
3,957
6,402
27,559
0
W
12,015
1,230
450
1,665
14,085
10,627
747
4,824
8,994
0
30,290
L
Medusa
LenchoCRC
Medusa
1,318
386
0
247
1,276
411
0
541
677
0
7,942
W
8,554
1,511
726
3,260
16,393
16,713
28
6,452
9,562
24,487
0
L
Shiva
RDOOM98
Shiva
14,628
2,424
52
1,989
15,975
15,849
672
5,444
10,269
0
25,092
W
The Morrigan
SteppDaddyNate
The Morrigan
9,976
2,165
0
1,748
9,373
3,124
181
3,652
5,300
26,360
3,077
L
11,630
991
482
1,572
9,693
4,024
291
4,927
4,600
62,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,660
Gold Earned
47,236
204
Minions Killed
195
0
Camps Cleared
0
1,091,828
Distance Traveled
1,185,383
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,870
739
46
4
0
217,289
1
L
Bakasura
9,053
754
48
4
0
275,472
0
L
Atlas
9,391
783
24
2
0
257,413
2
W
Aphrodite
9,183
765
39
3
0
239,141
0
W
Mulan
9,959
830
39
3
0
254,611
0
L
Medusa
7,621
635
13
1
0
66,443
1
W
Ymir
9,619
802
30
3
0
232,868
1
L
Shiva
9,133
761
22
2
0
235,454
0
W
The Morrigan
9,605
800
41
3
0
241,474
3
L
Ra
10,462
872
97
8
0
257,046
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role