Player Matchup

Thoth
Thoth
AquariusNG
Thoth
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,152 Elo+
Party 1
Loki
Loki
FPS_Dolphin
Loki
Level 54
God Stats
2W - 3L
1,698 SR
Queue Stats
112W - 123L
1,419 Elo+
Party 3
Anhur
Anhur
MyNamesOldGreg
Anhur
Level 99
God Stats
1W - 3L
1,196 SR
Queue Stats
7W - 16L
1,258 Elo+
Party 1
Bacchus
Bacchus
Shoboy16
Bacchus
Level 47
God Stats
2W - 2L
1,452 SR
Queue Stats
16W - 26L
1,391 Elo+
Party 1
Tsukuyomi
Tsukuyomi
n1y1211
Tsukuyomi
Level 46
God Stats
13W - 13L
1,534 SR
Queue Stats
108W - 114L
1,442 Elo+
Party 3
Team Averages
Level 54
1,476 SR
1,333 Elo+

VS

Team Averages
Level 30
1,457 SR
1,530 Elo+
Merlin
Merlin
Deity_Kustom
Merlin
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 16L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
IlGemlI
Gilgamesh
Level 57
God Stats
5W - 5L
1,287 SR
Queue Stats
99W - 90L
1,371 Elo+
Solo
Izanami
Izanami
Kiimxra
Izanami
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
drowzsidai
Baron Samedi
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
225W - 196L
1,659 Elo+
Party 2
Susano
Susano
faithful-tray4
Susano
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
12
5 / 3 / 0
7,684
549
3,390
5,561
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 1 / 10
8,099
579
8,803
7,882
2,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
4 / 2 / 5
7,731
552
5,740
6,111
1,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Shoboy16
Bacchus
11
5 / 1 / 9
8,036
574
4,519
10,405
11,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
n1y1211
Tsukuyomi
14
6 / 1 / 3
8,605
615
7,837
6,355
2,495
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
0 / 6 / 3
5,919
423
3,043
5,687
1,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
IlGemlI
Gilgamesh
9
0 / 3 / 2
5,698
407
1,687
6,521
2,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Kiimxra
Izanami
9
0 / 3 / 2
5,431
388
1,042
4,804
538
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
drowzsidai
Baron Samedi
7
0 / 8 / 1
4,842
346
2,561
12,104
4,517
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
8 / 5 / 0
7,842
560
11,638
13,476
3,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
25
Kills
8
8
Deaths
25
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thoth
5
3
0
1.67
L
Merlin
0
6
3
0.25
W
5
1
10
10
L
Gilgamesh
IlGemlI
Gilgamesh
0
3
2
0.33
L
Izanami
Kiimxra
Izanami
0
3
2
0.33
W
4
2
5
3.25
W
Bacchus
Shoboy16
Bacchus
5
1
9
9.5
L
Baron Samedi
drowzsidai
Baron Samedi
0
8
1
0.06
L
8
5
0
1.6
W
Tsukuyomi
n1y1211
Tsukuyomi
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,289
Damage
19,971
36,314
Taken
42,592
19,665
Mitigated
12,536
7,708
Healing
9,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
3,390
40
0
170
5,561
1,627
342
1,308
4,253
34,045
0
L
Merlin
3,043
402
0
0
5,687
1,159
0
2,923
2,764
24,595
0
W
8,803
2,943
0
2,746
7,882
2,707
22
1,342
6,540
0
45,356
L
Gilgamesh
IlGemlI
Gilgamesh
1,687
462
0
1,782
6,521
2,711
0
0
6,521
0
21,750
L
Izanami
Kiimxra
Izanami
1,042
440
0
704
4,804
538
0
761
4,043
0
15,908
W
5,740
2,363
0
2,408
6,111
1,478
1,164
1,006
4,827
0
48,414
W
Bacchus
Shoboy16
Bacchus
4,519
481
0
1,870
10,405
11,358
0
1,260
8,584
19,434
0
L
Baron Samedi
drowzsidai
Baron Samedi
2,561
353
516
1,938
12,104
4,517
0
2,825
9,279
14,097
0
L
11,638
3,694
0
4,281
13,476
3,611
0
1,400
12,076
0
37,233
W
Tsukuyomi
n1y1211
Tsukuyomi
7,837
929
0
514
6,355
2,495
953
688
5,667
0
40,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,155
Gold Earned
29,732
343
Minions Killed
191
0
Camps Cleared
0
1,395,195
Distance Traveled
1,128,743
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,684
549
82
6
0
251,716
0
L
Merlin
5,919
423
42
3
0
203,113
0
W
Loki
8,099
579
79
6
0
306,147
0
L
Gilgamesh
5,698
407
46
3
0
168,221
3
L
Izanami
5,431
388
31
2
0
238,945
0
W
Anhur
7,731
552
81
6
0
254,435
7
W
Bacchus
8,036
574
19
1
0
277,116
2
L
Baron Samedi
4,842
346
14
1
0
240,035
0
L
Susano
7,842
560
58
4
0
278,429
0
W
Tsukuyomi
8,605
615
82
6
0
305,781
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role