Player Matchup

Ratatoskr
Ratatoskr
B1ack1nfern0
Ratatoskr
Level 125
God Stats
9W - 12L
1,635 SR
Queue Stats
447W - 460L
1,467 Elo+
Party 1
Thoth
Thoth
GamingPro212
Thoth
Level 145
God Stats
2W - 4L
1,635 SR
Queue Stats
129W - 137L
1,617 Elo+
Party 1
Charybdis
Charybdis
HaloMaster117
Charybdis
Level 142
God Stats
22W - 24L
1,520 SR
Queue Stats
373W - 395L
1,507 Elo+
Party 1
Sun Wukong
Sun Wukong
SPDGF
Sun Wukong
Level 149
God Stats
6W - 7L
1,500 SR
Queue Stats
204W - 205L
1,599 Elo+
Party 1
Artio
Artio
SteelKestrel655
Artio
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,456 Elo+
Party 1
Team Averages
Level 125
1,558 SR
1,529 Elo+

VS

Team Averages
Level 129
1,548 SR
1,563 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Canefreaks5
Artemis
Level 109
God Stats
4W - 5L
1,449 SR
Queue Stats
235W - 206L
1,554 Elo+
Solo
Jormungandr
Jormungandr
SinisterKirby
Jormungandr
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 51L
1,584 Elo+
Solo
Shiva
Shiva
TheFran118
Shiva
Level 110
God Stats
35W - 25L
1,621 SR
Queue Stats
166W - 161L
1,606 Elo+
Solo
Cliodhna
Cliodhna
lxPurple_Rainxl
Cliodhna
Level 149
God Stats
10W - 10L
1,668 SR
Queue Stats
601W - 579L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
B1ack1nfern0
Ratatoskr
14
3 / 4 / 1
8,263
516
4,756
13,108
4,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 9 / 3
8,447
528
9,575
10,043
2,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
HaloMaster117
Charybdis
12
1 / 9 / 2
7,593
475
8,710
14,340
3,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
SPDGF
Sun Wukong
16
5 / 4 / 1
9,759
610
12,172
20,340
15,505
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 8 / 5
7,076
442
2,315
17,334
12,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
7 / 3 / 5
8,767
548
9,571
8,412
3,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Canefreaks5
Artemis
15
9 / 3 / 8
9,945
622
16,511
11,939
4,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
SinisterKirby
Jormungandr
14
1 / 5 / 8
8,664
542
6,634
14,055
12,635
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shiva
14
8 / 0 / 17
9,886
618
16,457
17,730
19,477
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cliodhna
16
8 / 1 / 6
9,605
600
7,344
9,625
3,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
77
12
Kills
33
34
Deaths
12
12
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
7
3
5
3.17
L
Ratatoskr
B1ack1nfern0
Ratatoskr
3
4
1
0.88
W
Artemis
Canefreaks5
Artemis
9
3
8
4.33
L
3
9
3
0.5
L
Charybdis
HaloMaster117
Charybdis
1
9
2
0.22
L
Sun Wukong
SPDGF
Sun Wukong
5
4
1
1.38
W
Jormungandr
SinisterKirby
Jormungandr
1
5
8
1
L
0
8
5
0.31
W
Shiva
8
0
17
16.5
W
Cliodhna
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,528
Damage
56,517
75,165
Taken
61,761
38,869
Mitigated
42,945
14,299
Healing
21,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
9,571
514
0
1,540
8,412
3,175
423
3,428
4,984
43,598
0
L
Ratatoskr
B1ack1nfern0
Ratatoskr
4,756
1,147
0
786
13,108
4,622
0
2,331
10,673
0
56,833
W
Artemis
Canefreaks5
Artemis
16,511
8,542
0
3,190
11,939
4,118
919
1,670
10,269
0
64,678
L
9,575
312
0
250
10,043
2,816
335
3,445
6,372
41,034
0
L
Charybdis
HaloMaster117
Charybdis
8,710
4,535
0
2,971
14,340
3,027
1,202
489
13,830
0
48,775
L
Sun Wukong
SPDGF
Sun Wukong
12,172
2,247
0
6,816
20,340
15,505
0
5,180
15,067
0
71,252
W
Jormungandr
SinisterKirby
Jormungandr
6,634
2,021
0
3,675
14,055
12,635
240
3,316
10,739
55,373
0
L
2,315
328
641
2,835
17,334
12,899
108
4,011
13,018
7,746
0
W
Shiva
16,457
4,602
1,495
6,616
17,730
19,477
357
3,113
14,617
0
40,341
W
Cliodhna
7,344
588
0
5,345
9,625
3,540
196
363
8,749
0
57,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,138
Gold Earned
46,867
424
Minions Killed
442
0
Camps Cleared
0
1,519,226
Distance Traveled
1,545,487
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,767
548
81
5
0
304,870
5
L
Ratatoskr
8,263
516
108
7
0
355,224
1
W
Artemis
9,945
622
99
6
0
274,965
2
L
Thoth
8,447
528
66
4
0
303,035
6
L
Charybdis
7,593
475
81
5
0
262,015
1
L
Sun Wukong
9,759
610
154
10
0
315,047
6
W
Jormungandr
8,664
542
115
7
0
258,183
5
L
Artio
7,076
442
15
1
0
283,905
2
W
Shiva
9,886
618
51
3
0
330,383
2
W
Cliodhna
9,605
600
96
6
0
377,086
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role