Player Matchup

Hera
Hera
B1ack1nfern0
Hera
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
447W - 460L
1,454 Elo+
Party 2
Izanami
Izanami
GamingPro212
Izanami
Level 145
God Stats
12W - 1L
1,902 SR
Queue Stats
129W - 137L
1,607 Elo+
Party 2
Pele
Pele
HaloMaster117
Pele
Level 142
God Stats
34W - 39L
1,557 SR
Queue Stats
373W - 395L
1,496 Elo+
Party 2
King Arthur
King Arthur
SPDGF
King Arthur
Level 149
God Stats
12W - 8L
1,353 SR
Queue Stats
204W - 205L
1,590 Elo+
Party 2
Bacchus
Bacchus
SteelKestrel655
Bacchus
Level 63
God Stats
2W - 1L
1,751 SR
Queue Stats
10W - 14L
1,413 Elo+
Party 2
Team Averages
Level 125
1,613 SR
1,512 Elo+

VS

Team Averages
Level 144
1,563 SR
1,546 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Canefreaks5
Izanami
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
235W - 206L
1,566 Elo+
Solo
Zeus
Zeus
Luis200hzbz
Zeus
Level 142
God Stats
12W - 4L
1,587 SR
Queue Stats
177W - 143L
1,551 Elo+
Solo
Bellona
Bellona
ORFC Rugger
Bellona
Level 155
God Stats
13W - 11L
1,726 SR
Queue Stats
328W - 315L
1,531 Elo+
Party 1
Amaterasu
Amaterasu
WeeL1lSteggs
Amaterasu
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 76L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 9
7,426
571
4,945
4,738
1,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
GamingPro212
Izanami
15
6 / 1 / 4
9,244
711
12,018
12,157
3,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
10 / 4 / 3
8,919
686
6,892
10,533
4,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
SPDGF
King Arthur
15
5 / 0 / 3
8,938
688
9,136
13,164
12,147
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 0 / 6
7,150
550
2,400
7,009
3,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
0 / 2 / 4
6,063
466
2,927
10,744
8,161
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Canefreaks5
Izanami
11
0 / 5 / 0
6,132
472
5,562
8,937
1,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
2 / 5 / 1
7,180
552
6,374
6,541
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
ORFC Rugger
Bellona
10
2 / 7 / 2
6,541
503
4,972
10,677
6,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
WeeL1lSteggs
Amaterasu
11
3 / 4 / 0
6,988
538
3,363
10,452
7,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
23
Kills
7
7
Deaths
23
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
2
4
1
W
1
2
9
2.75
L
Izanami
Canefreaks5
Izanami
0
5
0
0
W
Izanami
GamingPro212
Izanami
6
1
4
8
W
10
4
3
2.88
L
2
5
1
0.5
L
Bellona
ORFC Rugger
Bellona
2
7
2
0.43
W
King Arthur
SPDGF
King Arthur
5
0
3
6.5
W
1
0
6
4
L
Amaterasu
WeeL1lSteggs
Amaterasu
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,391
Damage
23,198
47,601
Taken
47,351
24,910
Mitigated
25,510
12,397
Healing
9,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
2,927
458
669
1,709
10,744
8,161
0
2,531
8,213
20,126
0
W
4,945
1,399
0
380
4,738
1,408
369
1,202
3,536
46,987
0
L
Izanami
Canefreaks5
Izanami
5,562
3,741
0
2,092
8,937
1,944
0
385
8,552
0
47,048
W
Izanami
GamingPro212
Izanami
12,018
8,918
0
6,706
12,157
3,283
3,337
2,454
9,513
0
78,088
W
6,892
1,439
0
1,449
10,533
4,098
111
1,588
8,945
0
52,280
L
6,374
272
0
758
6,541
1,492
0
2,154
4,387
42,969
0
L
Bellona
ORFC Rugger
Bellona
4,972
1,323
0
1,179
10,677
6,077
0
1,988
8,689
0
31,885
W
King Arthur
SPDGF
King Arthur
9,136
1,249
0
1,420
13,164
12,147
73
1,415
11,749
0
59,727
W
2,400
390
354
2,088
7,009
3,974
25
2,642
4,367
11,378
0
L
Amaterasu
WeeL1lSteggs
Amaterasu
3,363
621
0
3,065
10,452
7,836
0
287
10,165
0
26,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,677
Gold Earned
32,904
452
Minions Killed
347
0
Camps Cleared
0
1,399,844
Distance Traveled
1,216,288
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,063
466
32
2
0
267,370
7
W
Hera
7,426
571
82
6
0
282,855
2
L
Izanami
6,132
472
97
7
0
208,277
1
W
Izanami
9,244
711
141
11
0
252,586
6
W
Pele
8,919
686
92
7
0
304,827
1
L
Zeus
7,180
552
98
8
0
222,467
6
L
Bellona
6,541
503
64
5
0
270,141
1
W
King Arthur
8,938
688
127
10
0
277,321
4
W
Bacchus
7,150
550
10
1
0
282,255
1
L
Amaterasu
6,988
538
56
4
0
248,033
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role