Player Matchup

Chiron
Chiron
Britlz
Chiron
Level 126
God Stats
5W - 2L
1,500 SR
Queue Stats
28W - 25L
1,527 Elo+
Party 3
Sobek
Sobek
Cosmos6844
Sobek
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,306 Elo+
Party 3
Izanami
Izanami
FrostWillBite
Izanami
Level 69
God Stats
12W - 3L
1,990 SR
Queue Stats
244W - 255L
1,547 Elo+
Solo
Anubis
Anubis
YouAreRocK
Anubis
Level 106
God Stats
6W - 6L
1,447 SR
Queue Stats
96W - 103L
1,503 Elo+
Party 1
Bacchus
Bacchus
llmlhcngzll
Bacchus
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,502 Elo+
Party 1
Team Averages
Level 106
1,587 SR
1,477 Elo+

VS

Team Averages
Level 80
1,621 SR
1,621 Elo+
Danzaburou
Danzaburou
Nakath1
Danzaburou
Level 58
God Stats
7W - 7L
1,701 SR
Queue Stats
108W - 107L
1,688 Elo+
Party 4
Kuzenbo
Kuzenbo
SlyFenrir
Kuzenbo
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 115L
1,688 Elo+
Party 4
Zeus
Zeus
lilbunnybun
Zeus
Level 128
God Stats
20W - 13L
1,668 SR
Queue Stats
69W - 72L
1,586 Elo+
Solo
Kali
Kali
zXxTiamaTxXz
Kali
Level 87
God Stats
1W - 1L
1,767 SR
Queue Stats
27W - 16L
1,681 Elo+
Party 2
Horus
Horus
zXzZuuri27zXz
Horus
Level 63
God Stats
4W - 5L
1,468 SR
Queue Stats
12W - 13L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Britlz
Chiron
17
6 / 0 / 7
9,872
581
10,157
12,994
4,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
12
3 / 2 / 8
8,420
495
5,282
13,570
14,245
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Izanami
18
4 / 4 / 5
10,495
617
12,084
13,508
4,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
YouAreRocK
Anubis
15
2 / 4 / 7
9,096
535
7,009
12,055
5,616
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
llmlhcngzll
Bacchus
14
2 / 4 / 5
9,060
533
8,428
11,473
10,939
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Nakath1
Danzaburou
13
1 / 4 / 2
7,610
448
5,347
10,786
2,503
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
SlyFenrir
Kuzenbo
12
1 / 4 / 4
7,583
446
5,793
15,074
16,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
6 / 6 / 0
8,924
525
14,362
13,947
3,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
4 / 3 / 3
8,950
526
11,402
15,115
5,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
2 / 0 / 0
5,952
350
1,646
2,252
1,034
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
17
Kills
14
14
Deaths
17
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chiron
Britlz
Chiron
6
0
7
9.5
W
Sobek
3
2
8
3.5
W
Izanami
4
4
5
1.63
L
Danzaburou
Nakath1
Danzaburou
1
4
2
0.5
L
Kuzenbo
SlyFenrir
Kuzenbo
1
4
4
0.75
W
Anubis
YouAreRocK
Anubis
2
4
7
1.38
L
6
6
0
1
W
Bacchus
llmlhcngzll
Bacchus
2
4
5
1.13
L
4
3
3
1.83
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,960
Damage
38,550
63,600
Taken
57,174
39,983
Mitigated
28,174
21,214
Healing
10,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Britlz
Chiron
10,157
5,798
785
5,844
12,994
4,624
1,900
3,653
8,629
0
58,948
W
Sobek
5,282
701
420
1,672
13,570
14,245
0
4,300
9,042
28,143
0
W
Izanami
12,084
6,782
0
4,665
13,508
4,559
1,422
4,924
8,520
0
100,972
L
Danzaburou
Nakath1
Danzaburou
5,347
2,183
0
2,188
10,786
2,503
114
2,080
8,706
0
55,887
L
Kuzenbo
SlyFenrir
Kuzenbo
5,793
2,177
0
2,538
15,074
16,024
0
3,252
11,822
20,058
0
W
Anubis
YouAreRocK
Anubis
7,009
124
0
4,932
12,055
5,616
92
4,127
7,699
52,028
0
L
14,362
1,921
121
1,748
13,947
3,205
0
7,442
6,505
56,927
0
W
Bacchus
llmlhcngzll
Bacchus
8,428
1,087
0
2,896
11,473
10,939
126
2,365
9,043
49,098
0
L
11,402
5,776
0
2,121
15,115
5,408
0
6,870
8,245
0
60,474
L
1,646
955
116
1,226
2,252
1,034
0
1,075
1,177
0
11,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,943
Gold Earned
39,019
534
Minions Killed
349
0
Camps Cleared
0
1,627,134
Distance Traveled
1,409,530
6
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,872
581
114
7
0
359,089
0
W
Sobek
8,420
495
23
1
0
316,032
0
W
Izanami
10,495
617
196
12
0
318,708
2
L
Danzaburou
7,610
448
104
6
0
309,880
2
L
Kuzenbo
7,583
446
20
1
0
345,599
9
W
Anubis
9,096
535
97
6
0
337,170
2
L
Zeus
8,924
525
107
6
0
311,083
8
W
Bacchus
9,060
533
104
6
0
296,135
2
L
Kali
8,950
526
97
6
0
344,912
7
L
Horus
5,952
350
21
1
0
98,056
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role