Player Matchup

Kukulkan
Kukulkan
BorTexSura
Kukulkan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,211 Elo+
Party 2
Bacchus
Bacchus
CF69
Bacchus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,239 Elo+
Party 2
Ne Zha
Ne Zha
MajorDesperate
Ne Zha
Level 121
God Stats
1W - 5L
1,479 SR
Queue Stats
137W - 210L
1,462 Elo+
Solo
Team Averages
Level 69
1,493 SR
1,304 Elo+

VS

Team Averages
Level 64
1,544 SR
1,289 Elo+
Anhur
Anhur
ItsEpsillon
Anhur
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,270 Elo+
Party 1
Scylla
Scylla
NeekMinute
Scylla
Level 55
God Stats
2W - 7L
1,633 SR
Queue Stats
103W - 179L
1,327 Elo+
Solo
Sun Wukong
Sun Wukong
necramacien
Sun Wukong
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 4L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BorTexSura
Kukulkan
14
3 / 6 / 1
9,135
703
10,723
9,571
3,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
CF69
Bacchus
11
1 / 8 / 2
8,642
665
7,013
13,935
14,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
0 / 9 / 1
7,397
569
4,468
15,430
4,549
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 3 / 5
11,436
880
14,113
12,024
4,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
NeekMinute
Scylla
15
6 / 1 / 12
10,694
823
10,595
6,672
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
necramacien
Sun Wukong
15
3 / 0 / 17
10,212
786
10,490
12,038
9,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
57
4
Kills
23
23
Deaths
4
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BorTexSura
Kukulkan
3
6
1
0.58
L
Bacchus
CF69
Bacchus
1
8
2
0.25
W
14
3
5
5.5
L
0
9
1
0.06
W
Scylla
NeekMinute
Scylla
6
1
12
12
W
Sun Wukong
necramacien
Sun Wukong
3
0
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,204
Damage
35,198
38,936
Taken
30,734
22,102
Mitigated
16,139
2,217
Healing
9,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BorTexSura
Kukulkan
10,723
1,562
0
841
9,571
3,510
0
3,994
5,161
45,307
0
L
Bacchus
CF69
Bacchus
7,013
702
0
596
13,935
14,043
0
2,917
10,291
14,271
0
W
14,113
6,638
72
4,827
12,024
4,667
636
7,240
4,784
0
49,615
L
4,468
1,257
0
780
15,430
4,549
0
3,399
11,514
0
13,505
W
Scylla
NeekMinute
Scylla
10,595
911
0
1,044
6,672
2,020
875
4,811
1,861
37,005
0
W
Sun Wukong
necramacien
Sun Wukong
10,490
2,127
0
3,505
12,038
9,452
744
6,229
5,809
0
23,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,174
Gold Earned
32,342
123
Minions Killed
147
4
Camps Cleared
8
566,768
Distance Traveled
718,540
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,135
703
88
7
3
173,309
0
L
Bacchus
8,642
665
17
1
0
206,288
0
W
Anhur
11,436
880
66
5
5
215,740
0
L
Ne Zha
7,397
569
18
1
1
187,171
4
W
Scylla
10,694
823
57
4
2
236,932
1
W
Sun Wukong
10,212
786
24
2
1
265,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role